Distributed Nash equilibrium computation in aggregative games: An event-triggered algorithm

This paper is concerned with the problem of distributed Nash equilibrium computation in aggregative games. Note that the traditional computation algorithms are designed based on time-scheduled communication strategy, which may lead to high communication consumption of the whole network. To reduce th...

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Bibliographic Details
Published in:Information sciences Vol. 489; pp. 289 - 302
Main Authors: Shi, Chong-Xiao, Yang, Guang-Hong
Format: Journal Article
Language:English
Published: Elsevier Inc 01.07.2019
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ISSN:0020-0255, 1872-6291
Online Access:Get full text
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