From Android games to coding in C—An approach to motivate novice engineering students to learn programming: A case study

This paper deals with the problem of overcoming difficulties and raising the motivation of novice engineering students studying programming. We consider this an important factor for engineering education in general and for programming of embedded devices, as well as for calculations and modeling in...

Full description

Saved in:
Bibliographic Details
Published in:Computer applications in engineering education Vol. 26; no. 1; pp. 75 - 90
Main Authors: Dolgopolovas, Vladimiras, Jevsikova, Tatjana, Dagiene, Valentina
Format: Journal Article
Language:English
Published: Hoboken Wiley Subscription Services, Inc 01.01.2018
Subjects:
ISSN:1061-3773, 1099-0542
Online Access:Get full text
Tags: Add Tag
No Tags, Be the first to tag this record!
Description
Summary:This paper deals with the problem of overcoming difficulties and raising the motivation of novice engineering students studying programming. We consider this an important factor for engineering education in general and for programming of embedded devices, as well as for calculations and modeling in the field of scientific computing in particular. We present a case study on how novice engineering students can be motivated to study structured programming and coding in C using game programming in the App Inventor environment. The study is based on the authors’ practical teaching experience in the Applied Sciences University for novice programmers, with students of the Technology of Smart Devices specialty, as well as the authors’ long‐time research activities in teaching Computer Science.
Bibliography:ObjectType-Article-1
SourceType-Scholarly Journals-1
ObjectType-Feature-2
content type line 14
ISSN:1061-3773
1099-0542
DOI:10.1002/cae.21862