Mobile devices use in analyzing the engineering students attitude towards programming by using a fuzzy logic technique

The aim of this study is to use mobile devices in the determination of engineering students' attitudes towards programming by using a fuzzy logic technique. First of all, a mobile game that is played by engineering students is developed to make learning programming more enjoyable. After that, t...

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Veröffentlicht in:Computer applications in engineering education Jg. 29; H. 3; S. 538 - 549
Hauptverfasser: Ozdemir, Ali, Balbal, Kadriye Filiz, Senel, Berat Can
Format: Journal Article
Sprache:Englisch
Veröffentlicht: Hoboken Wiley Subscription Services, Inc 01.05.2021
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ISSN:1061-3773, 1099-0542
Online-Zugang:Volltext
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