Design fit in gamified online programming learning environment
The strategy for designing online programming learning through a gamified learning environment and its effects on learning outcomes remains a subject of debate. Using Task-Technology Fit (TTF) theory, this study investigates the impact of design fit on learning programming that supports game charact...
Saved in:
| Published in: | Learning and instruction Vol. 96; p. 102087 |
|---|---|
| Main Authors: | , |
| Format: | Journal Article |
| Language: | English |
| Published: |
Elsevier Ltd
01.04.2025
|
| Subjects: | |
| ISSN: | 0959-4752 |
| Online Access: | Get full text |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Be the first to leave a comment!