A Weighted Delaunay Triangulation Framework for Merging Triangulations in a Connectivity Oblivious Fashion

Simplicial meshes are useful as discrete approximations of continuous spaces in numerical simulations. In some applications, however, meshes need to be modified over time. Mesh update operations are often expensive and brittle, making the simulations unstable. In this paper we propose a framework fo...

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Vydáno v:Computer graphics forum Ročník 33; číslo 6; s. 18 - 30
Hlavní autoři: Silva, Luis F., Scheidegger, Luiz F., Etiene, Tiago, Comba, João L. D., Nonato, Luis G., Silva, Cláudio T.
Médium: Journal Article
Jazyk:angličtina
Vydáno: Oxford Blackwell Publishing Ltd 01.09.2014
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ISSN:0167-7055, 1467-8659
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Shrnutí:Simplicial meshes are useful as discrete approximations of continuous spaces in numerical simulations. In some applications, however, meshes need to be modified over time. Mesh update operations are often expensive and brittle, making the simulations unstable. In this paper we propose a framework for updating simplicial meshes that undergo geometric and topological changes. Instead of explicitly maintaining connectivity information, we keep a collection of weights associated with mesh vertices, using a Weighted Delaunay Triangulation (WDT). These weights implicitly define mesh connectivity and allow direct merging of triangulations. We propose two formulations for computing the weights, and two techniques for merging triangulations, and finally illustrate our results with examples in two and three dimensions. Simplicial meshes are useful as discrete approximations of continuous spaces in numerical simulations. In some applications, however, meshes need to be modified over time. Mesh update operations are often expensive and brittle, making the simulations unstable. In this paper we propose a framework for updating simplicial meshes that undergo geometric and topological changes. Instead of explicitly maintaining connectivity information, we keep a collection of weights associated with mesh vertices, using a Weighted Delaunay Triangulation (WDT). These weights implicitly define mesh connectivity and allow direct merging of triangulations
Bibliografie:National Science Foundation - No. CCF-08560; No. CCF-0702817; No. CNS-0751152; No. CNS-1153503; No. IIS-0844572; No. IIS-0904631; No. IIS-0906379; No. IIS-1153728
ark:/67375/WNG-9DVNXL26-H
istex:512BBBAE23C004ABF9FACF10EFAC0CFFD1FD15D5
Department of Energy, FAPESP, CNPq - No. 309483/2011-5; No. 131322/2008-7; No. 491034/2008-3
IBM Faculty Awards and NVIDIA Fellowships
ArticleID:CGF12274
SourceType-Scholarly Journals-1
ObjectType-Feature-1
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ISSN:0167-7055
1467-8659
DOI:10.1111/cgf.12274