A Contribution to Triangulation Algorithms for Simple Polygons
Decomposing simple polygon into simpler components is one of the basic tasks in computational geometry and its applications. The most important simple polygon decomposition is triangulation. The known algorithms for polygon triangulation can be classified into three groups: algorithms based on diago...
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| Vydáno v: | Journal of computing and information technology Ročník 8; číslo 4; s. 319 - 331 |
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| Hlavní autoři: | , |
| Médium: | Journal Article Paper |
| Jazyk: | angličtina |
| Vydáno: |
Zagreb
University Computing Centre
2000
Fakultet elektrotehnike i računarstva Sveučilišta u Zagrebu |
| Témata: | |
| ISSN: | 1330-1136, 1846-3908 |
| On-line přístup: | Získat plný text |
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| Shrnutí: | Decomposing simple polygon into simpler components is one of the basic tasks in computational geometry and its applications. The most important simple polygon decomposition is triangulation. The known algorithms for polygon triangulation can be classified into three groups: algorithms based on diagonal inserting, algorithms based on Delaunay triangulation, and the algorithms using Steiner points. The paper briefly explains the most popular algorithms from each group and summarizes thecommon features of the groups. After that four algorithms based on diagonals insertion are tested: a recursive diagonal inserting algorithm, an ear cutting algorithm, Kong's Graham scan algorithm, and Seidel'srandomized incremental algorithm. An analysis concerning speed, the quality of the output triangles and the ability to handle holes is doneat the end. (Original abstract) |
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| Bibliografie: | ObjectType-Article-1 SourceType-Scholarly Journals-1 ObjectType-Feature-2 content type line 23 44830 |
| ISSN: | 1330-1136 1846-3908 |
| DOI: | 10.2498/cit.2000.04.07 |