An almost linear-time algorithm for trapezoidation of GIS polygons

The decomposition of planar polygons into triangles is a well studied area of computer graphics with particular relevance to geographic information systems (GIS). Trapezoidation is often performed as a first step to triangulation. There is a complex linear-time algorithm [Discrete Comput. Geom. 6 (1...

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Bibliographic Details
Published in:Future generation computer systems Vol. 20; no. 7; pp. 1145 - 1155
Main Authors: Lorenzetto, Gian Paolo, Datta, Amitava
Format: Journal Article
Language:English
Published: Elsevier B.V 01.10.2004
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ISSN:0167-739X, 1872-7115
Online Access:Get full text
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