An almost linear-time algorithm for trapezoidation of GIS polygons
The decomposition of planar polygons into triangles is a well studied area of computer graphics with particular relevance to geographic information systems (GIS). Trapezoidation is often performed as a first step to triangulation. There is a complex linear-time algorithm [Discrete Comput. Geom. 6 (1...
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| Published in: | Future generation computer systems Vol. 20; no. 7; pp. 1145 - 1155 |
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| Main Authors: | , |
| Format: | Journal Article |
| Language: | English |
| Published: |
Elsevier B.V
01.10.2004
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| Subjects: | |
| ISSN: | 0167-739X, 1872-7115 |
| Online Access: | Get full text |
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