Games Where You Can Play Optimally with Arena-Independent Finite Memory

For decades, two-player (antagonistic) games on graphs have been a framework of choice for many important problems in theoretical computer science. A notorious one is controller synthesis, which can be rephrased through the game-theoretic metaphor as the quest for a winning strategy of the system in...

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Vydané v:Logical methods in computer science Ročník 18, Issue 1
Hlavní autori: Bouyer, Patricia, Roux, Stéphane Le, Oualhadj, Youssouf, Randour, Mickael, Vandenhove, Pierre
Médium: Journal Article
Jazyk:English
Vydavateľské údaje: Logical Methods in Computer Science Association 17.01.2022
Logical Methods in Computer Science e.V
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ISSN:1860-5974, 1860-5974
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