Games Where You Can Play Optimally with Arena-Independent Finite Memory
For decades, two-player (antagonistic) games on graphs have been a framework of choice for many important problems in theoretical computer science. A notorious one is controller synthesis, which can be rephrased through the game-theoretic metaphor as the quest for a winning strategy of the system in...
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| Veröffentlicht in: | Logical methods in computer science Jg. 18, Issue 1 |
|---|---|
| Hauptverfasser: | , , , , |
| Format: | Journal Article |
| Sprache: | Englisch |
| Veröffentlicht: |
Logical Methods in Computer Science Association
17.01.2022
Logical Methods in Computer Science e.V |
| Schlagworte: | |
| ISSN: | 1860-5974, 1860-5974 |
| Online-Zugang: | Volltext |
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