Exploitation of image parallelism for ray tracing 3D scenes on 2D mesh multicomputers

Ray tracing is a well known technique to generate life-like images based on models of light shading, reflection, and refraction. The massive computation and memory demands of ray tracing complex scenes have long motivated researchers to use parallel processing in reducing the ray tracing time. This...

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Bibliographic Details
Published in:Parallel computing Vol. 23; no. 13; pp. 1993 - 2015
Main Author: Lee, Tong-Yee
Format: Journal Article
Language:English
Published: Elsevier B.V 15.12.1997
Subjects:
ISSN:0167-8191, 1872-7336
Online Access:Get full text
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