Káčerik, M., & Bittner, J. (2025, September 19). UBVH: Unified Bounding Volume and Scene Geometry Representation for Ray Tracing. Computer graphics forum. https://doi.org/10.1111/cgf.70216
Chicago Style (17th ed.) CitationKáčerik, M., and J. Bittner. "UBVH: Unified Bounding Volume and Scene Geometry Representation for Ray Tracing." Computer Graphics Forum 19 Sep. 2025. https://doi.org/10.1111/cgf.70216.
MLA (9th ed.) CitationKáčerik, M., and J. Bittner. "UBVH: Unified Bounding Volume and Scene Geometry Representation for Ray Tracing." Computer Graphics Forum, 19 Sep. 2025, https://doi.org/10.1111/cgf.70216.
Warning: These citations may not always be 100% accurate.