Káčerik, M., & Bittner, J. (2025, September 19). UBVH: Unified Bounding Volume and Scene Geometry Representation for Ray Tracing. Computer graphics forum. https://doi.org/10.1111/cgf.70216
Citace podle Chicago (17th ed.)Káčerik, M., a J. Bittner. "UBVH: Unified Bounding Volume and Scene Geometry Representation for Ray Tracing." Computer Graphics Forum 19 Sep. 2025. https://doi.org/10.1111/cgf.70216.
Citace podle MLA (9th ed.)Káčerik, M., a J. Bittner. "UBVH: Unified Bounding Volume and Scene Geometry Representation for Ray Tracing." Computer Graphics Forum, 19 Sep. 2025, https://doi.org/10.1111/cgf.70216.
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