Quest as creative technology то popularize scientific collections of the Peter the Great Botanical Garden
Organizations of general and additional education have been increasingly using quests as an innovation technology focused on participants'active involvement into the cognition processes. Despite the obvious advantages of this interactive way of demonstration, botanical gardens almost do not use...
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| Vydané v: | Hortus botanicus Ročník 12; číslo 12; s. 82 - 87 |
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| Hlavný autor: | |
| Médium: | Journal Article |
| Jazyk: | English |
| Vydavateľské údaje: |
Petrozavodsk State University
01.12.2017
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| Predmet: | |
| ISSN: | 1994-3849, 1994-3849 |
| On-line prístup: | Získať plný text |
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| Shrnutí: | Organizations of general and additional education have been increasingly using quests as an innovation technology focused on participants'active involvement into the cognition processes. Despite the obvious advantages of this interactive way of demonstration, botanical gardens almost do not use it. Botanical Garden of Peter the Great has a great experience of creating and organizing quests on open-air and green-house plant collections. The experience is covered and analyzed in this publication. |
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| Bibliografia: | ObjectType-Article-1 SourceType-Scholarly Journals-1 ObjectType-Feature-2 content type line 23 |
| ISSN: | 1994-3849 1994-3849 |
| DOI: | 10.15393/j4.art.2017.4722 |