TSO Games -- On the decidability of safety games under the total store order semantics
We consider an extension of the classical Total Store Order (TSO) semantics by expanding it to turn-based 2-player safety games. During her turn, a player can select any of the communicating processes and perform its next transition. We consider different formulations of the safety game problem depe...
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| Vydané v: | Electronic proceedings in theoretical computer science Ročník 390; s. 82 |
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| Hlavní autori: | , |
| Médium: | Paper Journal Article |
| Jazyk: | English |
| Vydavateľské údaje: |
Ithaca
Cornell University Library, arXiv.org
02.10.2023
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| Predmet: | |
| ISSN: | 2075-2180, 2331-8422, 2075-2180 |
| On-line prístup: | Získať plný text |
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| Shrnutí: | We consider an extension of the classical Total Store Order (TSO) semantics by expanding it to turn-based 2-player safety games. During her turn, a player can select any of the communicating processes and perform its next transition. We consider different formulations of the safety game problem depending on whether one player or both of them transfer messages from the process buffers to the shared memory. We give the complete decidability picture for all the possible alternatives. |
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| Bibliografia: | SourceType-Working Papers-1 ObjectType-Working Paper/Pre-Print-1 content type line 50 |
| ISSN: | 2075-2180 2331-8422 2075-2180 |
| DOI: | 10.48550/arxiv.2310.00990 |