CUDA application design and development

As the computer industry retools to leverage massively parallel graphics processing units (GPUs), this book is designed to meet the needs of working software developers who need to understand GPU programming with CUDA and increase efficiency in their projects. CUDA Application Design and Development...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
1. Verfasser: Farber, Rob
Format: E-Book Buch
Sprache:Englisch
Veröffentlicht: Waltham, MA Morgan Kaufmann 2011
Elsevier Science & Technology
Ausgabe:1
Schlagworte:
ISBN:0123884268, 9780123884268
Online-Zugang:Volltext
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Abstract As the computer industry retools to leverage massively parallel graphics processing units (GPUs), this book is designed to meet the needs of working software developers who need to understand GPU programming with CUDA and increase efficiency in their projects. CUDA Application Design and Development starts with an introduction to parallel computing concepts for readers with no previous parallel experience, and focuses on issues of immediate importance to working software developers: achieving high performance, maintaining competitiveness, analyzing CUDA benefits versus costs, and determining application lifespan.The book then details the thought behind CUDA and teaches how to create, analyze, and debug CUDA applications. Throughout, the focus is on software engineering issues: how to use CUDA in the context of existing application code, with existing compilers, languages, software tools, and industry-standard API libraries.Using an approach refined in a series of well-received articles at Dr Dobb's Journal, author Rob Farber takes the reader step-by-step from fundamentals to implementation, moving from language theory to practical coding.Includes multiple examples building from simple to more complex applications in four key areas: machine learning, visualization, vision recognition, and mobile computingAddresses the foundational issues for CUDA development: multi-threaded programming and the different memory hierarchyIncludes teaching chapters designed to give a full understanding of CUDA tools, techniques and structure.Presents CUDA techniques in the context of the hardware they are implemented on as well as other styles of programming that will help readers bridge into the new material
AbstractList As the computer industry retools to leverage massively parallel graphics processing units (GPUs), this book is designed to meet the needs of working software developers who need to understand GPU programming with CUDA and increase efficiency in their projects. CUDA Application Design and Development starts with an introduction to parallel computing concepts for readers with no previous parallel experience, and focuses on issues of immediate importance to working software developers: achieving high performance, maintaining competitiveness, analyzing CUDA benefits versus costs, and determining application lifespan.The book then details the thought behind CUDA and teaches how to create, analyze, and debug CUDA applications. Throughout, the focus is on software engineering issues: how to use CUDA in the context of existing application code, with existing compilers, languages, software tools, and industry-standard API libraries.Using an approach refined in a series of well-received articles at Dr Dobb's Journal, author Rob Farber takes the reader step-by-step from fundamentals to implementation, moving from language theory to practical coding.Includes multiple examples building from simple to more complex applications in four key areas: machine learning, visualization, vision recognition, and mobile computingAddresses the foundational issues for CUDA development: multi-threaded programming and the different memory hierarchyIncludes teaching chapters designed to give a full understanding of CUDA tools, techniques and structure.Presents CUDA techniques in the context of the hardware they are implemented on as well as other styles of programming that will help readers bridge into the new material
As the computer industry retools to leverage massively parallel graphics processing units (GPUs), this book is designed to meet the needs of working software developers who need to understand GPU programming with CUDA and increase efficiency in their projects. CUDA Application Design and Development starts with an introduction to parallel computing concepts for readers with no previous parallel experience, and focuses on issues of immediate importance to working software developers: achieving high performance, maintaining competitiveness, analyzing CUDA benefits versus costs, and determining application lifespan. The book then details the thought behind CUDA and teaches how to create, analyze, and debug CUDA applications. Throughout, the focus is on software engineering issues: how to use CUDA in the context of existing application code, with existing compilers, languages, software tools, and industry-standard API libraries. Using an approach refined in a series of well-received articles at Dr Dobb's Journal, author Rob Farber takes the reader step-by-step from fundamentals to implementation, moving from language theory to practical coding. Includes multiple examples building from simple to more complex applications in four key areas: machine learning, visualization, vision recognition, and mobile computingAddresses the foundational issues for CUDA development: multi-threaded programming and the different memory hierarchyIncludes teaching chapters designed to give a full understanding of CUDA tools, techniques and structure.Presents CUDA techniques in the context of the hardware they are implemented on as well as other styles of programming that will help readers bridge into the new material
Author Farber, Rob
Author_xml – sequence: 1
  fullname: Farber, Rob
BackLink https://cir.nii.ac.jp/crid/1130282269804664576$$DView record in CiNii
BookMark eNpVkElPwzAQhY2giLb0zLUHBOIQGK8ZH9tQFqkSF-AaOYkDocEJdSj8fAypBMxhFunTG703InuucZaQIwrnFKi6SBhQiCBSGnSYO2SiYwTKOKLgTO-S0fZgCgdkFGgKHBWN98kwVpxKDVwekIn3LxBKcik1G5LT5OFyNjVtW1e56arGTQvrqyc3Na4I68bWTftqXXdIBqWpvZ1s55g8Xi3uk5toeXd9m8yWkYmBq89IoQqvOZgylpYyGksoLGSQ5QUahLLMbC64tAZZAYKLklFUGTIQhc5kHvMxOeuFjV_ZD__c1J1PN7XNmmbl03-eA3vcs96UZl2lPbNhf7CQRsBOeqxdN2_v1nfpj1oebK1NnS7mCYISqH71XFWlefXdafDCkDGlEYRSQoYsvwCH0Wx5
ContentType eBook
Book
DBID RYH
OHILO
OODEK
DEWEY 005.3
DOI 10.1016/C2010-0-69090-0
DatabaseName CiNii Complete
O'Reilly Online Learning: Corporate Edition
O'Reilly Online Learning: Academic/Public Library Edition
DatabaseTitleList

DeliveryMethod fulltext_linktorsrc
Discipline Computer Science
EISBN 9780123884329
0123884322
Edition 1
ExternalDocumentID 9780123884329
9780123884268
EBC806486
BB07443441
GroupedDBID -VX
089
20A
38.
5O.
92K
A4J
AAAAS
AABBV
AAGAK
AALRI
AAORS
AAXUO
AAZNM
ABARN
ABGWT
ABIAV
ABLXK
ABMAC
ABMRC
ABQPQ
ABQQC
ABZHZ
ACHHS
ACLGV
ACNAM
ACTDM
ACXMD
ADCEY
ADVEM
AERYV
AFOJC
AGAMA
AHFFV
AHPGB
AHWGJ
AIXPE
AJFER
AKHYG
ALMA_UNASSIGNED_HOLDINGS
ALTAS
AMCAZ
AMYDA
ARRBH
ASVZH
AVTBZ
AVWMD
AZZ
BA6
BADUN
BBABE
BJ7
BPBUR
BYTKM
CETPU
CZZ
DUGUG
EBSCA
ECOWB
GEOUK
HGY
JJU
LLQQT
MYL
NK1
NK2
OHILO
OODEK
PJYGV
PQQKQ
RYH
SDK
SRW
XI1
6XM
AADAM
DRU
IVK
IWL
ID FETCH-LOGICAL-a7036x-68620130af75e121750de0b0bcd8a80ffbec435ea82d0434f2186b8204d9b5c73
ISBN 0123884268
9780123884268
ISICitedReferencesCount 207
ISICitedReferencesURI http://www.webofscience.com/api/gateway?GWVersion=2&SrcApp=Summon&SrcAuth=ProQuest&DestLinkType=CitingArticles&DestApp=WOS_CPL&KeyUT=0000264716&url=https%3A%2F%2Fcvtisr.summon.serialssolutions.com%2F%23%21%2Fsearch%3Fho%3Df%26include.ft.matches%3Dt%26l%3Dnull%26q%3D
IngestDate Wed Feb 19 08:41:26 EST 2025
Fri Dec 05 18:38:20 EST 2025
Wed Dec 10 08:38:18 EST 2025
Thu Jun 26 23:44:21 EDT 2025
IsPeerReviewed false
IsScholarly false
LCCN 2011038617
LCCallNum_Ident QA76.76.A65 .F378 2
Language English
LinkModel OpenURL
MergedId FETCHMERGED-LOGICAL-a7036x-68620130af75e121750de0b0bcd8a80ffbec435ea82d0434f2186b8204d9b5c73
OCLC 763159035
PQID EBC806486
PageCount 337
ParticipantIDs askewsholts_vlebooks_9780123884329
safari_books_v2_9780123884268
proquest_ebookcentral_EBC806486
nii_cinii_1130282269804664576
PublicationCentury 2000
PublicationDate c2011
2011
2011-10-08T00:00:00
2011-10-08
PublicationDateYYYYMMDD 2011-01-01
2011-10-08
PublicationDate_xml – year: 2011
  text: c2011
PublicationDecade 2010
PublicationPlace Waltham, MA
PublicationPlace_xml – name: Waltham, MA
– name: Chantilly
PublicationYear 2011
Publisher Morgan Kaufmann
Elsevier Science & Technology
Publisher_xml – name: Morgan Kaufmann
– name: Elsevier Science & Technology
SSID ssj0000535592
Score 2.3910844
Snippet As the computer industry retools to leverage massively parallel graphics processing units (GPUs), this book is designed to meet the needs of working software...
SourceID askewsholts
safari
proquest
nii
SourceType Aggregation Database
Publisher
SubjectTerms Application software
Application software -- Development
Computer architecture
Development
Parallel programming (Computer science)
TableOfContents Multiple GPUs -- Explicit Synchronization -- Implicit Synchronization -- The Unified Virtual Address Space -- A Simple Example -- Profiling Results -- Out-of-Order Execution with Multiple Streams -- Tip for Concurrent Kernel Execution on the Same GPU -- Atomic Operations for Implicitly Concurrent Kernels -- Tying Data to Computation -- Manually Partitioning Data -- Mapped Memory -- How Mapped Memory Works -- Summary -- 8 CUDA for All GPU and CPU Applications -- Pathways from CUDA to Multiple Hardware Backends -- The PGI CUDA x86 Compiler -- The PGI CUDA x86 Compiler -- An x86 core as an SM -- The NVIDIA NVCC Compiler -- Ocelot -- Swan -- MCUDA -- Accessing CUDA from Other Languages -- SWIG -- Copperhead -- EXCEL -- MATLAB -- Libraries -- CUBLAS -- CUFFT -- MAGMA -- phiGEMM Library -- CURAND -- Summary -- 9 Mixing CUDA and Rendering -- OpenGL -- GLUT -- Mapping GPU Memory with OpenGL -- Using Primitive Restart for 3D Performance -- Introduction to the Files in the Framework -- The Demo and Perlin Example Kernels -- The Demo Kernel -- The Demo Kernel to Generate a Colored Sinusoidal Surface -- Perlin Noise -- Using the Perlin Noise Kernel to Generate Artificial Terrain -- The simpleGLmain.cpp File -- The simpleVBO.cpp File -- The callbacksVBO.cpp File -- Summary -- 10 CUDA in a Cloud and Cluster Environments -- The Message Passing Interface (MPI) -- The MPI Programming Model -- The MPI Communicator -- MPI Rank -- Master-Slave -- Point-to-Point Basics -- How MPI Communicates -- Bandwidth -- Balance Ratios -- Considerations for Large MPI Runs -- Scalability of the Initial Data Load -- Using MPI to Perform a Calculation -- Check Scalability -- Cloud Computing -- A Code Example -- Data Generation -- Summary -- 11 CUDA for Real Problems -- Working with High-Dimensional Data -- PCA/NLPCA -- Multidimensional Scaling -- K-Means Clustering
Expectation-Maximization -- Support Vector Machines -- Bayesian Networks -- Mutual information -- Force-Directed Graphs -- Monte Carlo Methods -- Molecular Modeling -- Quantum Chemistry -- Interactive Workflows -- A Plethora of Projects -- Summary -- 12 Application Focus on Live Streaming Video -- Topics in Machine Vision -- 3D Effects -- Segmentation of Flesh-colored Regions -- Edge Detection -- FFmpeg -- TCP Server -- Live Stream Application -- kernelWave(): An Animated Kernel -- kernelFlat(): Render the Image on a Flat Surface -- kernelSkin(): Keep Only Flesh-colored Regions -- kernelSobel(): A Simple Sobel Edge Detection Filter -- The launch_kernel() Method -- The simpleVBO.cpp File -- The callbacksVBO.cpp File -- Building and Running the Code -- The Future -- Machine Learning -- The Connectome -- Summary -- Listing for simpleVBO.cpp -- Works Cited -- Index -- A -- B -- C -- D -- E -- F -- G -- H -- I -- J -- K -- L -- M -- N -- O -- P -- Q -- R -- S -- T -- U -- V -- W -- X
Front Cover -- CUDA Application Design and Development -- Copyright -- Dedication -- Table of Contents -- Foreword -- Preface -- 1 First Programs and How to Think in CUDA -- Source Code and Wiki -- Distinguishing CUDA from Conventional Programming with a Simple Example -- Choosing a CUDA API -- Some Basic CUDA Concepts -- Understanding Our First Runtime Kernel -- Three Rules of GPGPU Programming -- Rule 1: Get the Data on the GPU and Keep It There -- Rule 2: Give the GPGPU Enough Work to Do -- Rule 3: Focus on Data Reuse within the GPGPU to Avoid Memory Bandwidth Limitations -- Big-O Considerations and Data Transfers -- CUDA and Amdahl's Law -- Data and Task Parallelism -- Hybrid Execution: Using Both CPU and GPU Resources -- Regression Testing and Accuracy -- Silent Errors -- Introduction to Debugging -- UNIX Debugging -- NVIDIA's cuda-gdb Debugger -- The CUDA Memory Checker -- Use cuda-gdb with the UNIX ddd Interface -- Windows Debugging with Parallel Nsight -- Summary -- 2 CUDA for Machine Learning and Optimization -- Modeling and Simulation -- Fitting Parameterized Models -- Nelder-Mead Method -- Levenberg-Marquardt Method -- Algorithmic Speedups -- Machine Learning and Neural Networks -- XOR: An Important Nonlinear Machine-Learning Problem -- An Example Objective Function -- A Complete Functor for Multiple GPU Devices and the Host Processors -- Brief Discussion of a Complete Nelder-Mead Optimization Code -- Performance Results on XOR -- Performance Discussion -- Summary -- The C++ Nelder-Mead Template -- 3 The CUDA Tool Suite: Profiling a PCA/NLPCA Functor -- PCA and NLPCA -- Autoencoders -- An Example Functor for PCA Analysis -- An Example Functor for NLPCA Analysis -- Obtaining Basic Profile Information -- Gprof: A Common UNIX Profiler -- The NVIDIA Visual Profiler: Computeprof -- Parallel Nsight for Microsoft Visual Studio
The Nsight Timeline Analysis -- The NVTX Tracing Library -- Scaling Behavior of the CUDA API -- Tuning and Analysis Utilities (TAU) -- Summary -- 4 The CUDA Execution Model -- GPU Architecture Overview -- Thread Scheduling: Orchestrating Performance and Parallelism via the Execution Configuration -- Relevant computeprof Values for a Warp -- Warp Divergence -- Guidelines for Warp Divergence -- Relevant computeprof Values for Warp Divergence -- Warp Scheduling and TLP -- Relevant computeprof Values for Occupancy -- ILP: Higher Performance at Lower Occupancy -- ILP Hides Arithmetic Latency -- ILP Hides Data Latency -- ILP in the Future -- Relevant computeprof Values for Instruction Rates -- Little's Law -- CUDA Tools to Identify Limiting Factors -- The nvcc Compiler -- Launch Bounds -- The Disassembler -- PTX Kernels -- GPU Emulators -- Summary -- 5 CUDA Memory -- The CUDA Memory Hierarchy -- GPU Memory -- L2 Cache -- Relevant computeprof Values for the L2 Cache -- L1 Cache -- Relevant computeprof Values for the L1 Cache -- CUDA Memory Types -- Registers -- Local memory -- Relevant computeprof Values for Local Memory Cache -- Shared Memory -- Relevant computeprof Values for Shared Memory -- Constant Memory -- Texture Memory -- Relevant computeprof Values for Texture Memory -- Global Memory -- Common Coalescing Use Cases -- Allocation of Global Memory -- Limiting Factors in the Design of Global Memory -- Relevant computeprof Values for Global Memory -- Summary -- 6 Efficiently Using GPU Memory -- Reduction -- The Reduction Template -- A Test Program for functionReduce.h -- Results -- Utilizing Irregular Data Structures -- Sparse Matrices and the CUSP Library -- Graph Algorithms -- SoA, AoS, and Other Structures -- Tiles and Stencils -- Summary -- 7 Techniques to Increase Parallelism -- CUDA Contexts Extend Parallelism -- Streams and Contexts
Title CUDA application design and development
URI https://cir.nii.ac.jp/crid/1130282269804664576
https://ebookcentral.proquest.com/lib/[SITE_ID]/detail.action?docID=806486
https://learning.oreilly.com/library/view/~/9780123884268/?ar
https://www.vlebooks.com/vleweb/product/openreader?id=none&isbn=9780123884329&uid=none
WOSCitedRecordID wos0000264716&url=https%3A%2F%2Fcvtisr.summon.serialssolutions.com%2F%23%21%2Fsearch%3Fho%3Df%26include.ft.matches%3Dt%26l%3Dnull%26q%3D
hasFullText 1
inHoldings 1
isFullTextHit
isPrint
link http://cvtisr.summon.serialssolutions.com/2.0.0/link/0/eLvHCXMwtV1bT8IwFG4UfZAX7xEVXYyJD2Sxu3XtoyBqQkQfwPi2dJcmizrNBoSf72l3YRAT44MvHVugDd8p7fdxTs9B6BIDSSa-QXQecFO3Q2Hp3HKEDr8tblmMCIa5KjbhDof09ZU9F6W7MlVOwE0SOp-zr381NTwDY8ujs38wd9UpPIDXYHRowezQrjDi6rZINDC-venUHNKdUEVnKPdAuIgNqizGUz8qo6vr4l8dgauL_0dV-qkz4FPxwZNkSRtKskQpbMD0x5UyF-293Bmug0ZmcF1sClWoXrcLJMO2bJkcYN0loG837vtP40H1R5ZMEOMwpXirEYvMRtV9mVPJINcrIzZRk2dvsJ7DWj_JYINP4niZ7Gdc8DSubfqjHdSQB0F20VqU7KHtsvyFVqyG--hKAq7VANdywDUAXKsBfoBe7vqj3oNe1J3QuUxHNtflqRnp0eXCdSIDRJuDwwj72A9CyikWAiY-0MyIUzPEgI2Qhb184FJ2yHwncK1D1Eg-k-gIaQJj7uOAYJnoCa7QpU1kUkcc-cwUuIUuat_fm70rH3nmLeCzTNZCbYDFC2LZGtLVDLSOMOiREBsEYwudl4B56vNFYK_X7_YocE4K72jnOHp59zPTWzLQ8S8jnKCtxfQ7RY1JOo3aaDOYTeIsPSumxDexzyfT
linkProvider ProQuest Ebooks
openUrl ctx_ver=Z39.88-2004&ctx_enc=info%3Aofi%2Fenc%3AUTF-8&rfr_id=info%3Asid%2Fsummon.serialssolutions.com&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=book&rft.title=CUDA+application+design+and+development&rft.au=Farber%2C+Rob&rft.date=2011-01-01&rft.pub=Morgan+Kaufmann&rft.isbn=9780123884268&rft_id=info:doi/10.1016%2FC2010-0-69090-0&rft.externalDocID=BB07443441
thumbnail_m http://cvtisr.summon.serialssolutions.com/2.0.0/image/custom?url=https%3A%2F%2Fwww.safaribooksonline.com%2Flibrary%2Fcover%2F9780123884268
http://cvtisr.summon.serialssolutions.com/2.0.0/image/custom?url=https%3A%2F%2Fvle.dmmserver.com%2Fmedia%2F640%2F97801238%2F9780123884329.jpg