Precomputed Atmospheric Scattering
We present a new and accurate method to render the atmosphere in real time from any viewpoint from ground level to outer space, while taking Rayleigh and Mie multiple scattering into account. Our method reproduces many effects of the scattering of light, such as the daylight and twilight sky color a...
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| Vydané v: | Computer graphics forum Ročník 27; číslo 4; s. 1079 - 1086 |
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| Hlavní autori: | , |
| Médium: | Journal Article |
| Jazyk: | English |
| Vydavateľské údaje: |
Oxford, UK
Blackwell Publishing Ltd
01.06.2008
Wiley |
| Edícia: | Special Issue: Proceedings of the 19th Eurographics Symposium on Rendering 2008 |
| Predmet: | |
| ISSN: | 0167-7055, 1467-8659 |
| On-line prístup: | Získať plný text |
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