Silhouette-Aware Warping for Image-Based Rendering

Image‐based rendering (IBR) techniques allow capture and display of 3D environments using photographs. Modern IBR pipelines reconstruct proxy geometry using multi‐view stereo, reproject the photographs onto the proxy and blend them to create novel views. The success of these methods depends on accur...

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Vydáno v:Computer graphics forum Ročník 30; číslo 4; s. 1223 - 1232
Hlavní autoři: Chaurasia, Gaurav, Sorkine, Olga, Drettakis, George
Médium: Journal Article
Jazyk:angličtina
Vydáno: Oxford, UK Blackwell Publishing Ltd 01.06.2011
Wiley
Edice:Proceedings of the Eurographics Symposium on Rendering
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ISSN:0167-7055, 1467-8659
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Abstract Image‐based rendering (IBR) techniques allow capture and display of 3D environments using photographs. Modern IBR pipelines reconstruct proxy geometry using multi‐view stereo, reproject the photographs onto the proxy and blend them to create novel views. The success of these methods depends on accurate 3D proxies, which are difficult to obtain for complex objects such as trees and cars. Large number of input images do not improve reconstruction proportionally; surface extraction is challenging even from dense range scans for scenes containing such objects. Our approach does not depend on dense accurate geometric reconstruction; instead we compensate for sparse 3D information by variational image warping. In particular, we formulate silhouette‐aware warps that preserve salient depth discontinuities. This improves the rendering of difficult foreground objects, even when deviating from view interpolation. We use a semi‐automatic step to identify depth discontinuities and extract a sparse set of depth constraints used to guide the warp. Our framework is lightweight and results in good quality IBR for previously challenging environments.
AbstractList Image-based rendering (IBR) techniques allow capture and display of 3D environments using photographs. Modern IBR pipelines reconstruct proxy geometry using multi-view stereo, reproject the photographs onto the proxy and blend them to create novel views. The success of these methods depends on accurate 3D proxies, which are difficult to obtain for complex objects such as trees and cars. Large number of input images do not improve reconstruction proportionally; surface extraction is challenging even from dense range scans for scenes containing such objects. Our approach does not depend on dense accurate geometric reconstruction; instead we compensate for sparse 3D information by variational image warping. In particular, we formulate silhouette-aware warps that preserve salient depth discontinuities. This improves the rendering of difficult foreground objects, even when deviating from view interpolation. We use a semi-automatic step to identify depth discontinuities and extract a sparse set of depth constraints used to guide the warp. Our framework is lightweight and results in good quality IBR for previously challenging environments.
Abstract Image-based rendering (IBR) techniques allow capture and display of 3D environments using photographs. Modern IBR pipelines reconstruct proxy geometry using multi-view stereo, reproject the photographs onto the proxy and blend them to create novel views. The success of these methods depends on accurate 3D proxies, which are difficult to obtain for complex objects such as trees and cars. Large number of input images do not improve reconstruction proportionally; surface extraction is challenging even from dense range scans for scenes containing such objects. Our approach does not depend on dense accurate geometric reconstruction; instead we compensate for sparse 3D information by variational image warping. In particular, we formulate silhouette-aware warps that preserve salient depth discontinuities. This improves the rendering of difficult foreground objects, even when deviating from view interpolation. We use a semi-automatic step to identify depth discontinuities and extract a sparse set of depth constraints used to guide the warp. Our framework is lightweight and results in good quality IBR for previously challenging environments. [PUBLICATION ABSTRACT
Author Chaurasia, Gaurav
Drettakis, George
Sorkine, Olga
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  surname: Chaurasia
  fullname: Chaurasia, Gaurav
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  givenname: Olga
  surname: Sorkine
  fullname: Sorkine, Olga
  organization: ETH Zurich, Switzerland
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  givenname: George
  surname: Drettakis
  fullname: Drettakis, George
  organization: REVES/INRIA Sophia Antipolis, France
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Copyright 2011 The Author(s) Computer Graphics Forum © 2011 The Eurographics Association and Blackwell Publishing Ltd.
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Issue 4
Keywords silhouette
Image-based rendering
image warping
optimization
multi-view stereo
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– reference: Toledo S.: Taucs: A Library of Sparse Linear Solvers, version 2.2. Tel-Aviv University, Available online at http://www.tau.ac.il/~stoledo/taucs/, 2003.
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Snippet Image‐based rendering (IBR) techniques allow capture and display of 3D environments using photographs. Modern IBR pipelines reconstruct proxy geometry using...
Abstract Image-based rendering (IBR) techniques allow capture and display of 3D environments using photographs. Modern IBR pipelines reconstruct proxy geometry...
Image-based rendering (IBR) techniques allow capture and display of 3D environments using photographs. Modern IBR pipelines reconstruct proxy geometry using...
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SubjectTerms Computer graphics
Computer Graphics [1.3.3]: Picture/Image Generation-Display algorithms
Computer Science
Discontinuity
Graphics
Image coding
Proxy client servers
Reconstruction
Rendering
Studies
Three dimensional
Warp
Title Silhouette-Aware Warping for Image-Based Rendering
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Volume 30
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