Connectivity Editing for Quad-Dominant Meshes
We propose a connectivity editing framework for quad‐dominant meshes. In our framework, the user can edit the mesh connectivity to control the location, type, and number of irregular vertices (with more or fewer than four neighbors) and irregular faces (non‐quads). We provide a theoretical analysis...
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| Published in: | Computer graphics forum Vol. 32; no. 5; pp. 43 - 52 |
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| Main Authors: | , |
| Format: | Journal Article |
| Language: | English |
| Published: |
Oxford, UK
Blackwell Publishing Ltd
01.08.2013
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| Subjects: | |
| ISSN: | 0167-7055, 1467-8659 |
| Online Access: | Get full text |
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| Summary: | We propose a connectivity editing framework for quad‐dominant meshes. In our framework, the user can edit the mesh connectivity to control the location, type, and number of irregular vertices (with more or fewer than four neighbors) and irregular faces (non‐quads). We provide a theoretical analysis of the problem, discuss what edits are possible and impossible, and describe how to implement an editing framework that realizes all possible editing operations. In the results, we show example edits and illustrate the advantages and disadvantages of different strategies for quad‐dominant mesh design. |
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| Bibliography: | ark:/67375/WNG-GHTDKBV2-S ArticleID:CGF12171 istex:14EE587E71CFE94BA557C3FF040F0CF377E6D412 pwonka@gmail.com peng.chi‐han@asu.edu SourceType-Scholarly Journals-1 ObjectType-Feature-1 content type line 14 ObjectType-Article-2 content type line 23 |
| ISSN: | 0167-7055 1467-8659 |
| DOI: | 10.1111/cgf.12171 |