Promoting students' creative and design thinking with generative AI-supported co-regulated learning: Evidence from digital game development projects in healthcare courses

Fostering students' problem-solving abilities and design thinking has been recognized as a crucial educational objective. In the conventional collaborative project-based learning approach, co-regulative learning (CRL) has been adopted to guide learners to plan and monitor the progress of their...

Full description

Saved in:
Bibliographic Details
Published in:Educational Technology & Society Vol. 27; no. 4; pp. 487 - 502
Main Author: Huang, Hsin
Format: Journal Article
Language:English
Published: International Forum of Educational Technology & Society 01.10.2024
International Forum of Educational Technology & Society, National Taiwan Normal University, Taiwan
International Forum of Educational Technology & Society
Subjects:
ISSN:1176-3647, 1436-4522, 1436-4522
Online Access:Get full text
Tags: Add Tag
No Tags, Be the first to tag this record!
Abstract Fostering students' problem-solving abilities and design thinking has been recognized as a crucial educational objective. In the conventional collaborative project-based learning approach, co-regulative learning (CRL) has been adopted to guide learners to plan and monitor the progress of their projects. However, without providing adequate supports or feedback to individual teams, the innovation and design quality of the project outcomes could be disappointing. In this study, a generative AI (artificial intelligence)-based co-regulative learning (GAI-CRL) approach is proposed to address this issue. Moreover, an experiment was conducted in a digital game development (DGD) to assess this approach. A total of 46 university students from two classes were recruited in this study. The experimental group adopted the GAI-CRL approach, while the control group adopted the conventional CRL (C-CRL) approach. The results showed that the GAI-CRL approach significantly enhanced students' project design performance, learning motivation, self-efficacy, and creative thinking compared to the C-CRL approach. This study serves as a reference not only for implementing DGD projects but also for applying CRL to other educational domains.
AbstractList Fostering students' problem-solving abilities and design thinking has been recognized as a crucial educational objective. In the conventional collaborative project-based learning approach, co-regulative learning (CRL) has been adopted to guide learners to plan and monitor the progress of their projects. However, without providing adequate supports or feedback to individual teams, the innovation and design quality of the project outcomes could be disappointing. In this study, a generative AI (artificial intelligence)-based co-regulative learning (GAI-CRL) approach is proposed to address this issue. Moreover, an experiment was conducted in a digital game development (DGD) to assess this approach. A total of 46 university students from two classes were recruited in this study. The experimental group adopted the GAI-CRL approach, while the control group adopted the conventional CRL (C-CRL) approach. The results showed that the GAI-CRL approach significantly enhanced students' project design performance, learning motivation, self-efficacy, and creative thinking compared to the C-CRL approach. This study serves as a reference not only for implementing DGD projects but also for applying CRL to other educational domains.
Fostering students' problem-solving abilities and design thinking has been recognized as a crucial educational objective. In the conventional collaborative project-based learning approach, co-regulative learning (CRL) has been adopted to guide learners to plan and monitor the progress of their projects. However, without providing adequate supports or feedback to individual teams, the innovation and design quality of the project outcomes could be disappointing. In this study, a generative AI (artificial intelligence)-based co-regulative learning (GAI-CRL) approach is proposed to address this issue. Moreover, an experiment was conducted in a digital game development (DGD) to assess this approach. A total of 46 university students from two classes were recruited in this study. The experimental group adopted the GAI-CRL approach, while the control group adopted the conventional CRL (C-CRL) approach. The results showed that the GAI-CRL approach significantly enhanced students' project design performance, learning motivation, self- efficacy, and creative thinking compared to the C-CRL approach. This study serves as a reference not only for implementing DGD projects but also for applying CRL to other educational domains. Keywords: Digital game development (DGD), Generative AI partner, Co-regulated learning, Project-based learning, Gemini
Audience Academic
Author Hsin Huang
Author_xml – sequence: 1
  givenname: Hsin
  surname: Huang
  fullname: Huang, Hsin
BookMark eNptUl-LEzEQX-QE704_ghLwQX3YmmSz2Y1v5ahaOLRgfQ7TZHabupuUJK34lfyU5qwIguQhmfn9mTAzN9WVDx6r6gWji4Yyxd6utl8WnHLBqObda_Fmsd1Q8ai6ZqKRtWg5vypv1sm6kaJ7Ut2kdKCUUyHpdfVzE8McsvMjSflk0ef0ipiIkN0ZCXhLLCY3epL3zn97oH13eU9G9BgvnOW6TqfjMcSMlphQRxxPEzwEE0L0RfKOrM6uWBskQ6lGrBtdhomMMGOxP-MUjnOpTI4xHNDkRJwne4Qp7w1ELKanmDA9rR4PMCV89ue-rb6-X23vPtb3nz-s75b3NTRtn2vLObNWqkFApziAVLIzgNKApMY0rADNrmtBobEcGy6xU73iu4GqQe7QNLfV-uJrAxz0MboZ4g8dwOnfiRBHDTE7M6FuRQ9WDqbFHQpkRlFbBtIZJamUXGHxennxGqHQnR9CjmBml4xe9kwwJmkvC2vxH1Y5FmdnyrQHV_L_CJ5fBIeUQ_z7R9F3irWyL3h3wcFFl50-lA760jO9KXvCGedNWQD96WFpaMtbShnTtKRU8wsThblP
ContentType Journal Article
Copyright COPYRIGHT 2024 International Forum of Educational Technology & Society
Copyright_xml – notice: COPYRIGHT 2024 International Forum of Educational Technology & Society
DBID 188
DOA
DOI 10.30191/ETS.202410_27(4).TP04
DatabaseName Airiti Library Journals (CEPS/TEPS)
DOAJ Directory of Open Access Journals
DatabaseTitleList




Database_xml – sequence: 1
  dbid: DOA
  name: DOAJ Directory of Open Access Journals
  url: https://www.doaj.org/
  sourceTypes: Open Website
DeliveryMethod fulltext_linktorsrc
Discipline Education
EISSN 1436-4522
EndPage 502
ExternalDocumentID oai_doaj_org_article_548ad6fc5ebe4e1c90d1917c9606629e
A814116086
48791568
P20221223002_N202405250011_00029
GroupedDBID -W8
0-V
0S8
188
29G
2UF
2WC
3V.
5GY
5VS
8FE
8FG
8FQ
8G5
AAFWJ
AAGJD
AAHSB
AAKPC
ABBHK
ABCFB
ABDBF
ABIVO
ABOPQ
ABUWG
ACGFO
ACHQT
ACUHS
ADBBV
ADDVE
ADMLS
ADNHR
AEUPB
AFDYH
AFKRA
AFPKN
AINHJ
ALMA_UNASSIGNED_HOLDINGS
ALSLI
ARALO
ARAPS
AZQEC
BCNDV
BENPR
BGLVJ
BPHCQ
CCPQU
CDVRH
CJNVE
CNMHZ
DWQXO
E3Z
EAD
EAP
EAS
EBS
EDJ
EJD
EMK
ESX
FRA
GNUQQ
GROUPED_DOAJ
GUQSH
HCIFZ
IAO
IER
IPSME
ISE
ISN
ITC
JAAYA
JBMMH
JENOY
JHFFW
JKQEH
JLEZI
JLXEF
JPL
JSODD
JST
K6V
K7-
M0N
M0P
M2O
M3F
M~E
OK1
P2P
P62
PIMPY
PQEDU
PQQKQ
PROAC
PV9
QF4
QM7
QN7
RNS
RZL
SA0
TR2
XH6
XSB
OVT
PHGZM
PHGZT
UZ2
AFFHD
BAIFH
BBTPI
PQGLB
ID FETCH-LOGICAL-a358t-d221dd69f4a792aa6967cae6ca60cc319f43b75a9ecd2e326e79892bf09f6bec3
IEDL.DBID DOA
ISICitedReferencesCount 12
ISICitedReferencesURI http://www.webofscience.com/api/gateway?GWVersion=2&SrcApp=Summon&SrcAuth=ProQuest&DestLinkType=CitingArticles&DestApp=WOS_CPL&KeyUT=001334795100029&url=https%3A%2F%2Fcvtisr.summon.serialssolutions.com%2F%23%21%2Fsearch%3Fho%3Df%26include.ft.matches%3Dt%26l%3Dnull%26q%3D
ISSN 1176-3647
1436-4522
IngestDate Fri Oct 03 12:52:46 EDT 2025
Sat Nov 29 13:55:02 EST 2025
Sat Nov 29 10:31:56 EST 2025
Thu Jul 03 21:46:19 EDT 2025
Tue Feb 18 00:56:10 EST 2025
IsDoiOpenAccess true
IsOpenAccess true
IsPeerReviewed true
IsScholarly true
Issue 4
Keywords Digital game development (DGD)
Generative AI partner
Co-regulated learning
Project-based learning
Gemini
Language English
LinkModel DirectLink
MergedId FETCHMERGED-LOGICAL-a358t-d221dd69f4a792aa6967cae6ca60cc319f43b75a9ecd2e326e79892bf09f6bec3
OpenAccessLink https://doaj.org/article/548ad6fc5ebe4e1c90d1917c9606629e
PageCount 16
ParticipantIDs doaj_primary_oai_doaj_org_article_548ad6fc5ebe4e1c90d1917c9606629e
gale_infotracmisc_A814116086
gale_infotracacademiconefile_A814116086
jstor_primary_48791568
airiti_journals_P20221223002_N202405250011_00029
PublicationCentury 2000
PublicationDate 2024-10-01
PublicationDateYYYYMMDD 2024-10-01
PublicationDate_xml – month: 10
  year: 2024
  text: 2024-10-01
  day: 01
PublicationDecade 2020
PublicationTitle Educational Technology & Society
PublicationYear 2024
Publisher International Forum of Educational Technology & Society
International Forum of Educational Technology & Society, National Taiwan Normal University, Taiwan
International Forum of Educational Technology & Society
Publisher_xml – name: International Forum of Educational Technology & Society
– name: International Forum of Educational Technology & Society, National Taiwan Normal University, Taiwan
– name: International Forum of Educational Technology & Society
SSID ssj0020460
Score 2.4564564
Snippet Fostering students' problem-solving abilities and design thinking has been recognized as a crucial educational objective. In the conventional collaborative...
Fostering students’ problem-solving abilities and design thinking has been recognized as a crucial educational objective. In the conventional collaborative...
SourceID doaj
gale
jstor
airiti
SourceType Open Website
Aggregation Database
Publisher
StartPage 487
SubjectTerms co-regulated learning
Computational linguistics
digital game development (dgd)
gemini
generative ai partner
Generative artificial intelligence in education: Theories, technologies, and applications
Innovations
Language processing
Learning strategies
Natural language interfaces
Project-based learning
Students
Title Promoting students' creative and design thinking with generative AI-supported co-regulated learning: Evidence from digital game development projects in healthcare courses
URI https://www.airitilibrary.com/Article/Detail/P20221223002-N202405250011-00029
https://www.jstor.org/stable/48791568
https://doaj.org/article/548ad6fc5ebe4e1c90d1917c9606629e
Volume 27
WOSCitedRecordID wos001334795100029&url=https%3A%2F%2Fcvtisr.summon.serialssolutions.com%2F%23%21%2Fsearch%3Fho%3Df%26include.ft.matches%3Dt%26l%3Dnull%26q%3D
hasFullText 1
inHoldings 1
isFullTextHit
isPrint
journalDatabaseRights – providerCode: PRVAON
  databaseName: DOAJ Directory of Open Access Journals
  customDbUrl:
  eissn: 1436-4522
  dateEnd: 99991231
  omitProxy: false
  ssIdentifier: ssj0020460
  issn: 1176-3647
  databaseCode: DOA
  dateStart: 19980101
  isFulltext: true
  titleUrlDefault: https://www.doaj.org/
  providerName: Directory of Open Access Journals
– providerCode: PRVHPJ
  databaseName: ROAD: Directory of Open Access Scholarly Resources (ISSN International Center)
  customDbUrl:
  eissn: 1436-4522
  dateEnd: 99991231
  omitProxy: false
  ssIdentifier: ssj0020460
  issn: 1176-3647
  databaseCode: M~E
  dateStart: 19980101
  isFulltext: true
  titleUrlDefault: https://road.issn.org
  providerName: ISSN International Centre
– providerCode: PRVPQU
  databaseName: Advanced Technologies & Aerospace Database
  customDbUrl:
  eissn: 1436-4522
  dateEnd: 99991231
  omitProxy: false
  ssIdentifier: ssj0020460
  issn: 1176-3647
  databaseCode: P5Z
  dateStart: 20040101
  isFulltext: true
  titleUrlDefault: https://search.proquest.com/hightechjournals
  providerName: ProQuest
– providerCode: PRVPQU
  databaseName: Canadian Business & Current Affairs Database (ProQuest)
  customDbUrl:
  eissn: 1436-4522
  dateEnd: 99991231
  omitProxy: false
  ssIdentifier: ssj0020460
  issn: 1176-3647
  databaseCode: 8FQ
  dateStart: 20040101
  isFulltext: true
  titleUrlDefault: https://search.proquest.com/cbcacomplete
  providerName: ProQuest
– providerCode: PRVPQU
  databaseName: Computer Science Database
  customDbUrl:
  eissn: 1436-4522
  dateEnd: 99991231
  omitProxy: false
  ssIdentifier: ssj0020460
  issn: 1176-3647
  databaseCode: K7-
  dateStart: 20040101
  isFulltext: true
  titleUrlDefault: http://search.proquest.com/compscijour
  providerName: ProQuest
– providerCode: PRVPQU
  databaseName: Education Database
  customDbUrl:
  eissn: 1436-4522
  dateEnd: 99991231
  omitProxy: false
  ssIdentifier: ssj0020460
  issn: 1176-3647
  databaseCode: M0P
  dateStart: 20040101
  isFulltext: true
  titleUrlDefault: https://search.proquest.com/education
  providerName: ProQuest
– providerCode: PRVPQU
  databaseName: ProQuest Central
  customDbUrl:
  eissn: 1436-4522
  dateEnd: 99991231
  omitProxy: false
  ssIdentifier: ssj0020460
  issn: 1176-3647
  databaseCode: BENPR
  dateStart: 20040101
  isFulltext: true
  titleUrlDefault: https://www.proquest.com/central
  providerName: ProQuest
– providerCode: PRVPQU
  databaseName: Publicly Available Content Database
  customDbUrl:
  eissn: 1436-4522
  dateEnd: 99991231
  omitProxy: false
  ssIdentifier: ssj0020460
  issn: 1176-3647
  databaseCode: PIMPY
  dateStart: 20040101
  isFulltext: true
  titleUrlDefault: http://search.proquest.com/publiccontent
  providerName: ProQuest
– providerCode: PRVPQU
  databaseName: Research Library (ProQuest)
  customDbUrl:
  eissn: 1436-4522
  dateEnd: 99991231
  omitProxy: false
  ssIdentifier: ssj0020460
  issn: 1176-3647
  databaseCode: M2O
  dateStart: 20040101
  isFulltext: true
  titleUrlDefault: https://search.proquest.com/pqrl
  providerName: ProQuest
link http://cvtisr.summon.serialssolutions.com/2.0.0/link/0/eLvHCXMwrV3NbtQwELZQ1QMXxF_FQkE-IAGH0NhxnJjbglrBgWUlFqm3aOKf7R5Iq03aM6_BO_BUPAkztru0Jy5cIiVxkpE9jmfsz9_H2EvwobLKQNG3UBVKWV2AakVhnACh274qXRKbaBaL9vTULG9IfREmLNEDp4o7woganA62xq8pL6zBhzHFsDHylsbT3xejnutkKqdatNyXZFV0QQzpaW8wOrMRR8err5gX4shVdrJ5rd68XS1Jpm0fNkQjlLn7d3_omyjFOOac3Gf3crDI58nIB-yOHx6SznLGZDxiv5YJTTes-ZhIKsffP37yFAleeQ6D4y5iNPh0llQSOM288nVkm45l5p-K8fIi8ps7bs-LbVKnx5OsKLF-x6-1RzntRuFusyapEb6G7567v6gjnqd1Rr4Z-NkOWIYvjUiRx-zbyfHqw8ci6y8UUNXtVDgphXPaBAWNkQDa6MaC1xZ0aS323aCqvqnBeOukxzjQN6Y1sg-lCRp9ozpge8P54J8wXgdHK4a2d1ArL6FXPZhQlcaXZRAizFiZqr_LXWjslthGOK5iilTKbkENRpJ7FMLSgrk0M_aeGqq7SKwcHfFkxwvoPV32nu5f3jNjr6iZO-rN0xYs5E0JaDXxYnXzVighNOZ9M3Z4qyT2Qnvr9kF0lJ05mAgazI3bp__DzGfsLlVAAhEesr1pe-mfs317NW3G7Yvo-nj8LL_8AZNqCZI
linkProvider Directory of Open Access Journals
openUrl ctx_ver=Z39.88-2004&ctx_enc=info%3Aofi%2Fenc%3AUTF-8&rfr_id=info%3Asid%2Fsummon.serialssolutions.com&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.atitle=Promoting+students%27+creative+and+design+thinking+with+generative+AI-supported+co-regulated+learning%3A+Evidence+from+digital+game+development+projects+in+healthcare+courses&rft.jtitle=Educational+technology+%26+society&rft.au=Huang%2C+Hsin&rft.date=2024-10-01&rft.pub=International+Forum+of+Educational+Technology+%26+Society&rft.issn=1436-4522&rft.volume=27&rft.issue=4&rft.spage=487&rft_id=info:doi/10.30191%2FETS.202410_27%284%29.TP04&rft.externalDocID=A814116086
thumbnail_m http://cvtisr.summon.serialssolutions.com/2.0.0/image/custom?url=https%3A%2F%2Fwww.airitilibrary.com%2Fjnltitledo%2FP20221223002-c.jpg