Graphical Language with Delayed Trace: Picturing Quantum Computing with Finite Memory

Graphical languages, like quantum circuits or ZX-calculus, have been successfully designed to represent (memoryless) quantum computations acting on a finite number of qubits. Meanwhile, delayed traces have been used as a graphical way to represent finite-memory computations on streams, in a classica...

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Vydáno v:Proceedings of the 36th Annual ACM/IEEE Symposium on Logic in Computer Science s. 1 - 13
Hlavní autoři: Carette, Titouan, de Visme, Marc, Perdrix, Simon
Médium: Konferenční příspěvek
Jazyk:angličtina
Vydáno: IEEE 29.06.2021
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Shrnutí:Graphical languages, like quantum circuits or ZX-calculus, have been successfully designed to represent (memoryless) quantum computations acting on a finite number of qubits. Meanwhile, delayed traces have been used as a graphical way to represent finite-memory computations on streams, in a classical setting (cartesian data types). We merge those two approaches and describe a general construction that extends any graphical language, equipped with a notion of discarding, to a graphical language of finite memory computations. In order to handle cases like the ZX-calculus, which is complete for post-selected quantum mechanics, we extend the delayed trace formalism beyond the causal case, refining the notion of causality for stream transformers. We design a stream semantics based on stateful morphism sequences and, under some assumptions, show universality and completeness results. Finally, we investigate the links of our framework with previous works on cartesian data types, signal flow graphs, and quantum channels with memories.
DOI:10.1109/LICS52264.2021.9470553