Tkinter GUI application development cookbook a practical solution to your GUI development problems with Python and Tkinter
As one of the more versatile programming languages, Python is well-known for its batteries-included philosophy, which includes a rich set of modules in its standard library; Tkinter is the library included for building desktop applications. Due to this, Tkinter is a common choice for rapid GUI devel...
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| Médium: | E-kniha |
| Jazyk: | angličtina |
| Vydáno: |
Birmingham
PACKT Publishing
2018
Packt Publishing, Limited |
| Vydání: | 1st ed. |
| Témata: | |
| ISBN: | 1788627776, 9781788627771, 9781788622301, 1788622308 |
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| Abstract | As one of the more versatile programming languages, Python is well-known for its batteries-included philosophy, which includes a rich set of modules in its standard library; Tkinter is the library included for building desktop applications. Due to this, Tkinter is a common choice for rapid GUI development, and more complex applications can benefit from the full capabilities of this library. This book covers all of your Tkinter and Python GUI development problems and solutions. Tkinter GUI Application Development Cookbook starts with an overview of Tkinter classes and at the same time provides recipes for basic topics, such as layout patterns and event handling. Next, we cover how to develop common GUI patterns, such as entering and saving data, navigating through menus and dialogs, and performing long-running actions in the background.You can then make your apps leverage network resources effectively and perform graphical operations on a canvas and related tasks such as detecting collisions between items. Finally, this book covers using themed widgets, an extension of Tk widgets that have a more native look and feel. Finally, this book covers using the canvas and themed widgets. By the end of the book, you will have an in-depth knowledge of Tkinter classes, and will know how to use them to build efficient and rich GUI applications. |
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| AbstractList | As one of the more versatile programming languages, Python is well-known for its batteries-included philosophy, which includes a rich set of modules in its standard library; Tkinter is the library included for building desktop applications. Due to this, Tkinter is a common choice for rapid GUI development, and more complex applications can benefit from the full capabilities of this library. This book covers all of your Tkinter and Python GUI development problems and solutions. Tkinter GUI Application Development Cookbook starts with an overview of Tkinter classes and at the same time provides recipes for basic topics, such as layout patterns and event handling. Next, we cover how to develop common GUI patterns, such as entering and saving data, navigating through menus and dialogs, and performing long-running actions in the background.You can then make your apps leverage network resources effectively and perform graphical operations on a canvas and related tasks such as detecting collisions between items. Finally, this book covers using themed widgets, an extension of Tk widgets that have a more native look and feel. Finally, this book covers using the canvas and themed widgets. By the end of the book, you will have an in-depth knowledge of Tkinter classes, and will know how to use them to build efficient and rich GUI applications. As one of the more versatile programming languages, Python is well-known for its batteries-included philosophy, which includes a rich set of modules in its standard library; Tkinter is the library included for building desktop applications. Due to this, Tkinter is a common choice for rapid GUI development, and more complex applications can. |
| Author | Rodas de Paz, Alejandro |
| Author_xml | – sequence: 1 fullname: Rodas de Paz, Alejandro |
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| PublicationDate | 2018. 2018 |
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| PublicationPlace | Birmingham |
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| Publisher | PACKT Publishing Packt Publishing, Limited |
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| Snippet | As one of the more versatile programming languages, Python is well-known for its batteries-included philosophy, which includes a rich set of modules in its... |
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| SubjectTerms | Application software-Development Graphical user interfaces (Computer systems) Python (Computer program language) Web Development |
| SubjectTermsDisplay | Web Development |
| Subtitle | a practical solution to your GUI development problems with Python and Tkinter |
| TableOfContents | Dynamically laying out widgets -- Getting ready -- How to do it… -- How it works… -- Creating horizontal and vertical scrollbars -- Getting ready -- How to do it… -- How it works… -- There's more… -- See also -- Chapter 3: Customizing Widgets -- Introduction -- Working with colors -- Getting ready -- How to do it... -- How it works... -- There's more... -- Setting widget fonts -- Getting ready -- How to do it... -- How it works... -- There's more... -- See also -- Using the options database -- Getting ready -- How to do it... -- How it works... -- There's more... -- See also -- Changing the cursor icon -- Getting ready -- How to do it... -- How it works... -- There's more... -- Introducing the Text widget -- Getting ready -- How to do it... -- How it works... -- Adding tags to the Text widget -- Getting ready -- How to do it... -- How it works... -- There's more... -- See also -- Chapter 4: Dialogs and Menus -- Introduction -- Showing alert dialogs -- Getting ready -- How to do it... -- How it works... -- Asking for user confirmation -- Getting ready -- How to do it... -- How it works... -- Choosing files and directories -- Getting ready -- How to do it... -- How it works... -- There's more... -- Saving data into a file -- Getting ready -- How to do it... -- How it works... -- There's more... -- See also -- Creating a menu bar -- Getting ready -- How to do it... -- How it works... -- Using variables in menus -- Getting ready -- How to do it... -- How it works... -- Displaying context menus -- Getting ready -- How to do it... -- How it works... -- There's more... -- Opening a secondary window -- Getting ready -- How to do it... -- How it works... -- Handling window deletion -- Getting ready -- How to do it... -- How it works... -- There's more... -- Passing variables between windows -- Getting ready -- How to do it... -- How it works... Finding items by their position -- Getting ready -- How to do it... -- How it works... -- Moving canvas items -- How to do it... -- How it works... -- There's more... -- See also -- Detecting collisions between items -- Getting ready -- How to do it... -- How it works... -- There's more... -- Deleting items from a canvas -- Getting ready -- How to do it... -- How it works... -- Binding events to canvas items -- Getting ready -- How to do it... -- How it works... -- There's more... -- See also -- Rendering a canvas into a PostScript file -- How to do it... -- How it works... -- There's more... -- Chapter 8: Themed Widgets -- Introduction -- Replacing basic widget classes -- Getting ready -- How to do it... -- How it works... -- See also -- Creating an editable drop-down with Combobox -- Getting ready -- How to do it... -- How it works... -- There's more... -- Using the Treeview widget -- Getting ready -- How to do it... -- How it works... -- There's more... -- Using tags in Treeview items -- See also -- Populating nested items in a Treeview -- Getting ready -- How to do it... -- How it works... -- Displaying tabbable panes with Notebook -- Getting ready -- How to do it... -- How it works... -- There's more... -- Applying Ttk styling -- How to do it... -- How it works... -- Creating a datepicker widget -- Getting ready -- How to do it... -- How it works... -- See also -- Other Books You May Enjoy -- Index Chapter 5: Object-Oriented Programming and MVC -- Introduction -- Structuring our data with a class -- Getting ready -- How to do it... -- How it works... -- There's more... -- Composing widgets to display information -- Getting ready -- How to do it... -- How it works... -- Reading records from a CSV file -- Getting ready -- How to do it... -- How it works... -- Persisting data into a SQLite database -- Getting ready -- How to do it... -- How it works... -- See also -- Refactoring using the MVC pattern -- Getting ready -- How to do it... -- How it works... -- There's more... -- Chapter 6: Asynchronous Programming -- Introduction -- Scheduling actions -- Getting ready -- How to do it... -- How it works... -- There's more... -- See also -- Running methods on threads -- How to do it... -- How it works... -- There's more... -- Thread methods - start, run, and join -- Parameterizing the target method -- Performing HTTP requests -- Getting ready -- How to do it... -- How it works... -- See also -- Connecting threads with a progress bar -- Getting ready -- How to do it... -- How it works... -- See also -- Canceling scheduled actions -- Getting ready -- How to do it... -- How it works... -- There's more... -- Handling idle tasks -- Getting ready -- How to do it... -- How it works... -- Spawning separate processes -- Getting ready -- How to do it... -- How it works... -- Chapter 7: Canvas and Graphics -- Introduction -- Understanding the coordinate system -- How to do it... -- How it works... -- There's more... -- Drawing lines and arrows -- Getting ready -- How to do it... -- How it works... -- Writing text on a canvas -- Getting ready -- How to do it... -- How it works... -- There's more... -- Placing the text by its upper-left corner -- Setting line wrapping -- Adding shapes to the canvas -- Getting ready -- How to do it... -- How it works... -- See also Cover -- Copyright and Credits -- Dedication -- Packt Upsell -- Contributors -- Table of Contents -- Preface -- Chapter 1: Getting Started with Tkinter -- Introduction -- Structuring a Tkinter application -- Getting ready -- How to do it... -- How it works... -- There's more... -- Working with buttons -- How to do it... -- How it works... -- There's more... -- Creating text entries -- How to do it... -- How it works... -- There's more... -- See also -- Tracing text changes -- How to do it... -- How it works... -- There's more... -- See also -- Validating a text entry -- How to do it... -- How it works... -- There's more... -- See also -- Selecting numerical values -- How to do it... -- How it works... -- There's more... -- See also -- Creating selections with radio buttons -- How to do it... -- How it works... -- There's more... -- Implementing switches with checkboxes -- How to do it... -- How it works... -- There's more... -- See also -- Displaying a list of items -- How to do it... -- How it works... -- There's more... -- See also -- Handling mouse and keyboard events -- How to do it... -- How it works... -- There's more... -- See also -- Setting the main window's icon, title, and size -- How to do it... -- How it works... -- There's more... -- Chapter 2: Window Layout -- Introduction -- Grouping widgets with frames -- Getting ready -- How to do it… -- How it works… -- There's more… -- See also -- Using the Pack geometry manager -- Getting ready -- How to do it… -- How it works… -- There's more… -- See also -- Using the Grid geometry manager -- Getting ready -- How to do it… -- How it works… -- There's more… -- See also -- Using the Place geometry manager -- Getting ready -- How to do it… -- How it works… -- There's more… -- See also -- Grouping inputs with the LabelFrame widget -- Getting ready -- How to do it… -- How it works |
| Title | Tkinter GUI application development cookbook |
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