(Gestures Vaguely): The Effects of Robots' Use of Abstract Pointing Gestures in Large-Scale Environments

As robots are deployed into large-scale human environments, they will need to engage in task-oriented dialogues about objects and locations beyond those that can currently be seen. In these contexts, speakers use a wide range of referring gestures beyond those used in the small-scale interaction con...

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Vydáno v:2024 19th ACM/IEEE International Conference on Human-Robot Interaction (HRI) s. 293 - 302
Hlavní autoři: Huang, Annie, Ranucci, Alyson, Stogsdill, Adam, Clark, Grace, Schott, Keenan, Higger, Mark, Han, Zhao, Williams, Tom
Médium: Konferenční příspěvek
Jazyk:angličtina
Vydáno: ACM 11.03.2024
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Abstract As robots are deployed into large-scale human environments, they will need to engage in task-oriented dialogues about objects and locations beyond those that can currently be seen. In these contexts, speakers use a wide range of referring gestures beyond those used in the small-scale interaction contexts that HRI research typically investigates. In this work, we thus seek to understand how robots can better generate gestures to accompany their referring language in large-scale interaction contexts. In service of this goal, we present the results of two human-subject studies: (1) a humanhuman study exploring how human gestures change in large-scale interaction contexts, and to identify human-like gestures suitable to such contexts yet readily implemented on robot hardware; and (2) a human-robot study conducted in a tightly controlled Virtual Reality environment, to evaluate robots' use of those identified gestures. Our results show that robot use of Precise Deictic and Abstract Pointing gestures afford different types of benefits when used to refer to visible vs. non-visible referents, leading us to formulate three concrete design guidelines. These results highlight both the opportunities for robot use of more humanlike gestures in large-scale interaction contexts, as well as the need for future work exploring their use as part of multi-modal communication.CCS CONCEPTS* Computer systems organization → Robotics; * Human-centered computing → Virtual reality; Empirical studies in interaction design.
AbstractList As robots are deployed into large-scale human environments, they will need to engage in task-oriented dialogues about objects and locations beyond those that can currently be seen. In these contexts, speakers use a wide range of referring gestures beyond those used in the small-scale interaction contexts that HRI research typically investigates. In this work, we thus seek to understand how robots can better generate gestures to accompany their referring language in large-scale interaction contexts. In service of this goal, we present the results of two human-subject studies: (1) a humanhuman study exploring how human gestures change in large-scale interaction contexts, and to identify human-like gestures suitable to such contexts yet readily implemented on robot hardware; and (2) a human-robot study conducted in a tightly controlled Virtual Reality environment, to evaluate robots' use of those identified gestures. Our results show that robot use of Precise Deictic and Abstract Pointing gestures afford different types of benefits when used to refer to visible vs. non-visible referents, leading us to formulate three concrete design guidelines. These results highlight both the opportunities for robot use of more humanlike gestures in large-scale interaction contexts, as well as the need for future work exploring their use as part of multi-modal communication.CCS CONCEPTS* Computer systems organization → Robotics; * Human-centered computing → Virtual reality; Empirical studies in interaction design.
Author Williams, Tom
Ranucci, Alyson
Stogsdill, Adam
Han, Zhao
Huang, Annie
Clark, Grace
Schott, Keenan
Higger, Mark
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  givenname: Tom
  surname: Williams
  fullname: Williams, Tom
  email: twilliams@mines.edu
  organization: Colorado School of Mines,Golden,CO,USA
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Snippet As robots are deployed into large-scale human environments, they will need to engage in task-oriented dialogues about objects and locations beyond those that...
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StartPage 293
SubjectTerms anthropomorphism
Deixis
Design methodology
Hardware
Human computer interaction
Human-robot interaction
human-robot interaction (HRI)
Measurement
non-verbal communication
Organizations
spatial reference
Virtual reality
virtual reality (VR)
Title (Gestures Vaguely): The Effects of Robots' Use of Abstract Pointing Gestures in Large-Scale Environments
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