Effect of Proactive Braking on Traffic Flow and Road Throughput

With the emergence of pervasive computing technologiesinto vehicles, driving has moved from an active task of steering towards an interaction or adaptation task withrespect to the driver-vehicle feedback loop. Up to now vehicular interfaces have mostly been evaluated from a single-driver single-car...

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Published in:2009 13th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications pp. 157 - 164
Main Authors: Riener, Andreas, Ferscha, Alois
Format: Conference Proceeding
Language:English
Published: Washington, DC, USA IEEE Computer Society 25.10.2009
IEEE
Series:ACM Conferences
Subjects:
ISBN:9780769538686, 0769538681
ISSN:1550-6525
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Abstract With the emergence of pervasive computing technologiesinto vehicles, driving has moved from an active task of steering towards an interaction or adaptation task withrespect to the driver-vehicle feedback loop. Up to now vehicular interfaces have mostly been evaluated from a single-driver single-car viewpoint, however, driving is a more complex task involving – beside the local interaction – the interrelationship between all the cars in a certain community of interest.The question investigated in this research work is how avehicle’s local parameters in a bulk of cars (e. g. vehicle speed, braking parameters) affect the global behavior of this system (traffic congestion, driving speed variation, throughput). To explore this, two traffic models have been developed and simulated using the NetLogo simulation environment.Simulation results have shown that the intercar distance hasa direct impact on both the throughput and the mean triptime. The proactive driving approach using vibro-tactile driver notification followed in the second, advanced model achieved much better results regarding these parameters compared to the simple manual-driven case. Finally, the outcomes legitimate the implementation of a prototype, and the installation of such a technology into a large number of cars in order to provide evidence for the improved traffic flow and decreased probability of traffic accidents in real driving scenarios.
AbstractList With the emergence of pervasive computing technologiesinto vehicles, driving has moved from an active task of steering towards an interaction or adaptation task withrespect to the driver-vehicle feedback loop. Up to now vehicular interfaces have mostly been evaluated from a single-driver single-car viewpoint, however, driving is a more complex task involving – beside the local interaction – the interrelationship between all the cars in a certain community of interest.The question investigated in this research work is how avehicle’s local parameters in a bulk of cars (e. g. vehicle speed, braking parameters) affect the global behavior of this system (traffic congestion, driving speed variation, throughput). To explore this, two traffic models have been developed and simulated using the NetLogo simulation environment.Simulation results have shown that the intercar distance hasa direct impact on both the throughput and the mean triptime. The proactive driving approach using vibro-tactile driver notification followed in the second, advanced model achieved much better results regarding these parameters compared to the simple manual-driven case. Finally, the outcomes legitimate the implementation of a prototype, and the installation of such a technology into a large number of cars in order to provide evidence for the improved traffic flow and decreased probability of traffic accidents in real driving scenarios.
With the emergence of pervasive computing technologies into vehicles, driving has moved from an active task of steering towards an interaction or adaptation task with respect to the driver-vehicle feedback loop. Up to now vehicular interfaces have mostly been evaluated from a single-driver single-car viewpoint, however, driving is a more complex task involving beside the local interaction - the interrelationship between all the cars in a certain community of interest. The question investigated in this research work is how a vehicle's local parameters in a bulk of cars (e. g. vehicle speed, braking parameters) affect the global behavior of this system (traffic congestion, driving speed variation, throughput). To explore this, two traffic models have been developed and simulated using the NetLogo simulation environment. Simulation results have shown that the intercar distance has a direct impact on both the throughput and the mean trip time. The proactive driving approach using vibro-tactile driver notification followed in the second, advanced model achieved much better results regarding these parameters compared to the simple manual-driven case. Finally, the outcomes legitimate the implementation of a prototype, and the installation of such a technology into a large number of cars in order to provide evidence for the improved traffic flow and decreased probability of traffic accidents in real driving scenarios.
Author Riener, Andreas
Ferscha, Alois
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Keywords ACC
Stop-and-go traffic
Trip time
Throughput
Complex adaptive systems
Intercar distance
Traffic congestion
Vibro-tactile notification
Language English
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PublicationTitle 2009 13th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications
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Snippet With the emergence of pervasive computing technologiesinto vehicles, driving has moved from an active task of steering towards an interaction or adaptation...
With the emergence of pervasive computing technologies into vehicles, driving has moved from an active task of steering towards an interaction or adaptation...
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SubjectTerms ACC
Adaptive systems
Applied computing -- Computers in other domains
Applied computing -- Operations research -- Industry and manufacturing -- Command and control
Complex adaptive systems
Computational modeling
Computing methodologies -- Modeling and simulation -- Simulation evaluation
Computing methodologies -- Modeling and simulation -- Simulation support systems -- Simulation environments
Computing methodologies -- Modeling and simulation -- Simulation types and techniques
Feedback loop
Intercar distance
Pervasive computing
Prototypes
Road accidents
Road vehicles
Stop-and-go traffic
Throughput
Traffic congestion
Traffic control
Trip time
Vehicle driving
Vibro-tactile notification
Title Effect of Proactive Braking on Traffic Flow and Road Throughput
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