Boukerche, A., Lopes, A. R., & de Araujo, R. B. (2006, October 2). A Capture and Access Mechanism for Accurate Recording and Playing of 3D Virtual Environment Simulations. 2006 Tenth IEEE International Symposium on Distributed Simulation and Real-Time Applications, 99-106. https://doi.org/10.1109/DS-RT.2006.1
Chicago Style (17th ed.) CitationBoukerche, Azzedine, Altieres Ribeiro Lopes, and Regina Borges de Araujo. "A Capture and Access Mechanism for Accurate Recording and Playing of 3D Virtual Environment Simulations." 2006 Tenth IEEE International Symposium on Distributed Simulation and Real-Time Applications 2 Oct. 2006: 99-106. https://doi.org/10.1109/DS-RT.2006.1.
MLA (9th ed.) CitationBoukerche, Azzedine, et al. "A Capture and Access Mechanism for Accurate Recording and Playing of 3D Virtual Environment Simulations." 2006 Tenth IEEE International Symposium on Distributed Simulation and Real-Time Applications, 2 Oct. 2006, pp. 99-106, https://doi.org/10.1109/DS-RT.2006.1.