Boukerche, A., Lopes, A. R., & de Araujo, R. B. (2006, October 2). A Capture and Access Mechanism for Accurate Recording and Playing of 3D Virtual Environment Simulations. 2006 Tenth IEEE International Symposium on Distributed Simulation and Real-Time Applications, 99-106. https://doi.org/10.1109/DS-RT.2006.1
Citácia podle Chicago (17th ed.)Boukerche, Azzedine, Altieres Ribeiro Lopes, a Regina Borges de Araujo. "A Capture and Access Mechanism for Accurate Recording and Playing of 3D Virtual Environment Simulations." 2006 Tenth IEEE International Symposium on Distributed Simulation and Real-Time Applications 2 Oct. 2006: 99-106. https://doi.org/10.1109/DS-RT.2006.1.
Citácia podľa MLA (8th ed.)Boukerche, Azzedine, et al. "A Capture and Access Mechanism for Accurate Recording and Playing of 3D Virtual Environment Simulations." 2006 Tenth IEEE International Symposium on Distributed Simulation and Real-Time Applications, 2 Oct. 2006, pp. 99-106, https://doi.org/10.1109/DS-RT.2006.1.