Tools for Gamification Analytics: A Survey

Application and gamification data contains valuable information about users and their behavior. This data can be used to measure the success of gamification projects, to analyze user behavior, and to continuously improve gamification designs. Existing software solutions promise support for analyzing...

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Vydané v:Proceedings of the 2014 IEEE/ACM 7th International Conference on Utility and Cloud Computing s. 603 - 608
Hlavní autori: Heilbrunn, Benjamin, Herzig, Philipp, Schill, Alexander
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Jazyk:English
Vydavateľské údaje: IEEE 01.12.2014
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Abstract Application and gamification data contains valuable information about users and their behavior. This data can be used to measure the success of gamification projects, to analyze user behavior, and to continuously improve gamification designs. Existing software solutions promise support for analyzing game- and gamification-related data. However, research shows that most gamification projects do not monitor and analyze this data in an automated way, even though gamification experts are aware of its potential. In this survey paper we identify relevant software solutions and assesses them with regards to their fulfillment of user requirements in the gamification analytics domain. The survey results can be used by practitioners to make tool decisions. Furthermore, we identify gaps of current solutions that should be addressed by future work in the field of gamification analytics.
AbstractList Application and gamification data contains valuable information about users and their behavior. This data can be used to measure the success of gamification projects, to analyze user behavior, and to continuously improve gamification designs. Existing software solutions promise support for analyzing game- and gamification-related data. However, research shows that most gamification projects do not monitor and analyze this data in an automated way, even though gamification experts are aware of its potential. In this survey paper we identify relevant software solutions and assesses them with regards to their fulfillment of user requirements in the gamification analytics domain. The survey results can be used by practitioners to make tool decisions. Furthermore, we identify gaps of current solutions that should be addressed by future work in the field of gamification analytics.
Author Herzig, Philipp
Schill, Alexander
Heilbrunn, Benjamin
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  surname: Schill
  fullname: Schill, Alexander
  email: alexander-schill@tu-dresden.de
  organization: Tech. Univ. Dresden, Dresden, Germany
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Snippet Application and gamification data contains valuable information about users and their behavior. This data can be used to measure the success of gamification...
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SubjectTerms Analytics
Bismuth
Customer satisfaction
Data Analysis
Data models
Games
Gamification
Measurement
Monitoring
Testing
Title Tools for Gamification Analytics: A Survey
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