Tank War Using Online Reinforcement Learning
Real-Time Strategy(RTS) games provide a challenging platform to implement online reinforcement learning(RL) techniques in a real application. Computer as one player monitors opponents'(human or other computers) strategies and then updates its own policy using RL methods. In this paper, we propo...
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| Vydané v: | Proceedings of the 2009 IEEE/WIC/ACM International Joint Conference on Web Intelligence and Intelligent Agent Technology - Volume 02 Ročník 2; s. 497 - 500 |
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| Hlavní autori: | , , , |
| Médium: | Konferenčný príspevok.. |
| Jazyk: | English |
| Vydavateľské údaje: |
Washington, DC, USA
IEEE Computer Society
15.09.2009
IEEE |
| Edícia: | ACM Conferences |
| Predmet: |
Computing methodologies
> Modeling and simulation
> Model development and analysis
> Modeling methodologies
Theory of computation
> Design and analysis of algorithms
> Algorithm design techniques
> Dynamic programming
Theory of computation
> Design and analysis of algorithms
> Online algorithms
> Online learning algorithms
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| ISBN: | 0769538010, 9780769538013 |
| On-line prístup: | Získať plný text |
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