Python 3 - Pocket Primer

This book is an effort to give programmers sufficient knowledge of Python 3 to be able to work on their own projects. Although it covers all of the basic concepts, the book features a chapter on PyGame, which allows a programmer to handle graphics, mouse and keyboard interaction, and play sounds and...

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Bibliographic Details
Main Author: Parker, James R
Format: eBook
Language:English
Published: Herndon, VA Mercury Learning and Information 2017
Mercury Learning & Information
Mercury Learning
Edition:1
Series:Pocket Primer
Subjects:
ISBN:9781683920861, 1683920864
Online Access:Get full text
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Table of Contents:
  • Title Page License, Disclaimer of Liability, and Limited Warranty Preface Table of Contents 1. Computers and Programming 2. Repetition 3. Sequences: Strings, Tuples, and Lists 4. Functions 5. Files: Input and Output 6. Classes 7. Graphics, Media, and Interfaces 8. Handling Data 9. Communication Using Python Index
  • Intro -- Contents -- Preface -- Chapter 1: Computers and Programming -- Chapter 2: Repetition -- Chapter 3: Sequences: Strings, Tuples, and Lists -- Chapter 4: Functions -- Chapter 5: Files: Input and Output -- Chapter 6: Classes -- Chapter 7: Graphics, Media, and Interfaces -- Chapter 8: Handling Data -- Chapter 9: Communication Using Python -- Index
  • Contents --
  • Chapter 4: Functions --
  • Chapter 1: Computers and Programming --
  • Preface --
  • Chapter 3: Sequences: Strings, Tuples, and Lists --
  • Chapter 5: Files: Input and Output --
  • Index
  • Chapter 6: Classes --
  • Chapter 9: Communication Using Python --
  • Chapter 7: Graphics, Media, and Interfaces --
  • Frontmatter --
  • Chapter 8: Handling Data --
  • Chapter 2: Repetition --