Python 3 - Pocket Primer

This book is an effort to give programmers sufficient knowledge of Python 3 to be able to work on their own projects. Although it covers all of the basic concepts, the book features a chapter on PyGame, which allows a programmer to handle graphics, mouse and keyboard interaction, and play sounds and...

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Hlavní autor: Parker, James R
Médium: E-kniha
Jazyk:angličtina
Vydáno: Herndon, VA Mercury Learning and Information 2017
Mercury Learning & Information
Mercury Learning
Vydání:1
Edice:Pocket Primer
Témata:
ISBN:9781683920861, 1683920864
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Abstract This book is an effort to give programmers sufficient knowledge of Python 3 to be able to work on their own projects. Although it covers all of the basic concepts, the book features a chapter on PyGame, which allows a programmer to handle graphics, mouse and keyboard interaction, and play sounds and videos. The demonstration example for that chapter is a Lunar Lander game. Another feature is the chapter on communication, which makes use of one of Python's best features: a collection of modules for sending and receiving Email, communicating between computers, and working with Twitter and Web pages. Companion files that accompany this book contain all of the code examples as complete working programs. This means that there is no need to key them in, so they can be executed and perhaps modified or expanded.
AbstractList Providing programmers with a sufficient knowledge of Python 3 to be able to work on their own projects, this book covers all of the basic concepts and features a chapter on PyGame, which allows a programmer to handle graphics, mouse and keyboard interaction, and play sounds and videos. --
This book is an effort to give programmers sufficient knowledge of Python 3 to be able to work on their own projects. Although it covers all of the basic concepts, the book features a chapter on PyGame, which allows a programmer to handle graphics, mouse and keyboard interaction, and play sounds and videos. The demonstration example for that chapter is a Lunar Lander game. Another feature is the chapter on communication, which makes use of one of Python's best features: a collection of modules for sending and receiving Email, communicating between computers, and working with Twitter and Web pages. Companion files that accompany this book contain all of the code examples as complete working programs. This means that there is no need to key them in, so they can be executed and perhaps modified or expanded.
As part of the best selling Pocket Primer series, this book is an effort to give programmers sufficient knowledge of Python 3 to be able to work on their own projects. Although it covers all of the basic concepts, the book features a chapter on PyGame, which allows a programmer to handle graphics, mouse and keyboard interaction, and play sounds and videos. The demonstration example for that chapter is a Lunar Lander game. Another feature is the chapter on communication, which makes use of one of Python's best features: a collection of modules for sending and receiving Email, communicating between computers, and working with Twitter and Web pages. Companion files that accompany this book contain all of the code examples as complete working programs. This means that there is no need to key them in, so they can be executed and perhaps modified or expanded. Features: *Features a chapter on PyGame, which allows a programmer to handle graphics, mouse / keyboard interaction, and play sounds and videos *Explores communication in depth, making use of one of Python's best features: a collection of modules for sending and receiving Email, communicating between computers, and working with Twitter and Web pages. *Companion files contain all of the code examples as complete working programsOn the Companion Files:(also available from the publisher for downloading) *Source code samples *All images from the text (including 4-color)
Author Parker, James R
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Game Design
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Snippet This book is an effort to give programmers sufficient knowledge of Python 3 to be able to work on their own projects. Although it covers all of the basic...
As part of the best selling Pocket Primer series, this book is an effort to give programmers sufficient knowledge of Python 3 to be able to work on their own...
Providing programmers with a sufficient knowledge of Python 3 to be able to work on their own projects, this book covers all of the basic concepts and features...
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SubjectTerms COM012040 COMPUTERS / Programming / Games
Computer games
Computer programming
COMPUTERS / Programming / General
COMPUTERS / Programming Languages / Python
Game Design
General Engineering & Project Administration
General References
Programming
Python (Computer program language)
SubjectTermsDisplay Computer games -- Programming.
Computer programming.
Electronic books.
Python (Computer program language)
TableOfContents Title Page License, Disclaimer of Liability, and Limited Warranty Preface Table of Contents 1. Computers and Programming 2. Repetition 3. Sequences: Strings, Tuples, and Lists 4. Functions 5. Files: Input and Output 6. Classes 7. Graphics, Media, and Interfaces 8. Handling Data 9. Communication Using Python Index
Intro -- Contents -- Preface -- Chapter 1: Computers and Programming -- Chapter 2: Repetition -- Chapter 3: Sequences: Strings, Tuples, and Lists -- Chapter 4: Functions -- Chapter 5: Files: Input and Output -- Chapter 6: Classes -- Chapter 7: Graphics, Media, and Interfaces -- Chapter 8: Handling Data -- Chapter 9: Communication Using Python -- Index
Contents --
Chapter 4: Functions --
Chapter 1: Computers and Programming --
Preface --
Chapter 3: Sequences: Strings, Tuples, and Lists --
Chapter 5: Files: Input and Output --
Index
Chapter 6: Classes --
Chapter 9: Communication Using Python --
Chapter 7: Graphics, Media, and Interfaces --
Frontmatter --
Chapter 8: Handling Data --
Chapter 2: Repetition --
Title Python 3 - Pocket Primer
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