Search Results - learning programming in basic general education

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  1. 1

    Methodology of multilevel personalized programming teaching in basic school by Samylkina, Nadezhda N., Mishin, Vadim A.

    ISSN: 2312-8631, 2312-864X
    Published: Peoples’ Friendship University of Russia (RUDN University) 25.09.2025
    “… Digitalization of all sectors of the economy, which requires new approaches to personnel training, leads to early profiling in general education as a basis for training qualified specialists required by the IT…”
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    Journal Article
  2. 2

    Learning basic concept of computer programming with path-finding task in ar and its properties by Ishihara, Makio, Rattanachinalai, Pongpun

    ISSN: 1360-2357, 1573-7608
    Published: New York Springer US 01.01.2022
    Published in Education and information technologies (01.01.2022)
    “…This paper designs and develops a computer programming learning system for total beginners and those who have no programming experience…”
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    Journal Article
  3. 3

    Unplugged versus plugged-in: examining basic programming achievement and computational thinking of 6th-grade students by Polat, Elif, Yilmaz, Rabia Meryem

    ISSN: 1360-2357, 1573-7608
    Published: New York Springer US 01.08.2022
    Published in Education and information technologies (01.08.2022)
    “… basic programming web platforms for the plugged-in group…”
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  4. 4

    Improving students' understanding of basic programming concepts through visual programming language: The role of self-efficacy by Tsai, Chun-Yen

    ISSN: 0747-5632, 1873-7692
    Published: Elmsford Elsevier Ltd 01.06.2019
    Published in Computers in human behavior (01.06.2019)
    “…This study implemented an intervention using a visual programming language (VPL) to improve students' understanding of basic programming concepts…”
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    Journal Article
  5. 5

    Ingenuity of scratch programming on reflective thinking towards problem solving and computational thinking by Gökçe, Semirhan, Yenmez, Arzu Aydoğan

    ISSN: 1360-2357, 1573-7608
    Published: New York Springer US 01.05.2023
    Published in Education and information technologies (01.05.2023)
    “…Individuals learn to develop problem solving strategies and make connections between their mathematical ideas while programming, so they have the opportunity to improve their thinking skills…”
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  6. 6

    The impact of using program visualization techniques on learning basic programming concepts at the K–12 level by Mladenović, Monika, Žanko, Žana, Aglić Čuvić, Marin

    ISSN: 1061-3773, 1099-0542
    Published: Hoboken Wiley Subscription Services, Inc 01.01.2021
    “… However, at some point, a general‐purpose text‐based programming language should be used…”
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  7. 7

    The impact of a large language model-based programming learning environment on students’ motivation and programming ability by Choi, Seongyune, Kim, Hyeoncheol

    ISSN: 1360-2357, 1573-7608
    Published: New York Springer US 01.04.2025
    Published in Education and information technologies (01.04.2025)
    “…Attention to programming education from K-12 to higher education has been growing with the aim of fostering students…”
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    Journal Article
  8. 8

    Intellectual disabilities and programming: Improving computational thinking-based problem solving by Kim, MiJeong, Kim, JaMee, Lee, WonGyu

    ISSN: 1360-2357, 1573-7608
    Published: New York Springer US 01.06.2025
    Published in Education and information technologies (01.06.2025)
    “… Therefore, this study analyzed the improvement of CT-based problem-solving skills through programming education tailored to students with mild intellectual disabilities in an inclusive educational…”
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    Journal Article
  9. 9

    The effect on computational thinking and identified learning aspects: Comparing unplugged smartGames with SRA-Programming with tangible or On-screen output by Fanchamps, Nardie, van Gool, Emily, Slangen, Lou, Hennissen, Paul

    ISSN: 1360-2357, 1573-7608
    Published: New York Springer US 01.02.2024
    Published in Education and information technologies (01.02.2024)
    “…Learning basic concepts of programming resulting in a development on computational thinking (CT…”
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    Journal Article
  10. 10

    The effect of learning computational thinking skills through educational board games on students’ cognitive styles, cognitive behaviors, and learning effectiveness by Wu, Sheng-Yi, Su, Yu-Sheng

    ISSN: 1598-1037, 1876-407X
    Published: Dordrecht Springer Netherlands 01.09.2025
    Published in Asia Pacific education review (01.09.2025)
    “…Education on computational thinking skills has been a focus in many countries. Previous studies have investigated educational board games based on computational thinking skills…”
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    Journal Article
  11. 11

    Profiling the skill mastery of introductory programming students: A cognitive diagnostic modeling approach by Garcia, Manuel B.

    ISSN: 1360-2357, 1573-7608
    Published: New York Springer US 01.04.2025
    Published in Education and information technologies (01.04.2025)
    “… Previous studies highlighted learning difficulties in programming students, but their specific weaknesses remained unclear…”
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    Journal Article
  12. 12

    Predicting Low and High Student Performance in Programming Education Using PLS-SEM Algorithms by Durak, Aykut, Bulut, Vahide

    ISSN: 2211-1662, 2211-1670
    Published: Dordrecht Springer Netherlands 01.09.2025
    Published in Technology, knowledge and learning (01.09.2025)
    “…) of the students receiving computer programming education. The participants of the study consist of 763 students who received programming education…”
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    Journal Article
  13. 13

    PY-RATE ADVENTURES: A 2D Platform Serious Game for Learning the Basic Concepts of Programming With Python by Sideris, Grigorios, Xinogalos, Stelios

    ISSN: 1046-8781, 1552-826X
    Published: Los Angeles, CA SAGE Publications 01.12.2019
    Published in Simulation & gaming (01.12.2019)
    “…Background. Learning programming is a cognitively demanding field of study accompanied with various difficulties…”
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  14. 14

    Learning programming by creating games through the use of structured activities in secondary education in Greece by Seralidou, Eleni, Douligeris, Christos

    ISSN: 1360-2357, 1573-7608
    Published: New York Springer US 01.01.2021
    Published in Education and information technologies (01.01.2021)
    “… in the creation of the material. In this context, we develop new teaching and learning materials to teach programming principles, like conditionals, loops and variables, to secondary education students based mainly on the constructivistic philosophy…”
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  15. 15

    A systematic literature review regarding computational thinking and programming in early childhood education by Bati, Kaan

    ISSN: 1360-2357, 1573-7608
    Published: New York Springer US 01.03.2022
    Published in Education and information technologies (01.03.2022)
    “…This research was aimed at summarizing experimental evidence regarding computational thinking and programming conducted in early childhood education in terms of the variables of plugged-in versus…”
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  16. 16

    Development of intellectual and scientific abilities through game-programming in Minecraft by Bile, Alessandro

    ISSN: 1360-2357, 1573-7608
    Published: New York Springer US 01.06.2022
    Published in Education and information technologies (01.06.2022)
    “… with it. Inevitably, education and didactic planning have also had to deal with new technologies. Indeed, the presence of digital tools has radically changed…”
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  17. 17

    Empowering adult learners through information literacy: a case study on using MIT app inventor in second chance schools by Nafsika, Tegousi, Vasileios, Drakopoulos

    ISSN: 2731-5525, 2731-5525
    Published: Cham Springer International Publishing 01.12.2025
    Published in Discover education (01.12.2025)
    “… Chance School learners- adults who often face a range of academic and personal challenges. The selected programming environment provides a safe, engaging, and modern platform for learning, particularly through project-based instruction…”
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  18. 18

    An analysis of young students' thinking when completing basic coding tasks using Scratch Jnr. On the iPad by Falloon, G.

    ISSN: 0266-4909, 1365-2729
    Published: Oxford Blackwell Publishing Ltd 01.12.2016
    Published in Journal of computer assisted learning (01.12.2016)
    “… While these moves have generally been associated with a need to engage more young people in technology study, research has hinted at possible benefits from learning to program including fostering…”
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  19. 19

    Teaching computational thinking using scenario-based learning tools by Zitouniatis, Athanasios, Lazarinis, Fotis, Kanellopoulos, Dimitris

    ISSN: 1360-2357, 1573-7608
    Published: New York Springer US 01.04.2023
    Published in Education and information technologies (01.04.2023)
    “…This paper proposes a scenario-based learning (SBL) methodology for teaching Computational Thinking (CT…”
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  20. 20

    Investigating Children's Programming Skills Through Play with Robots (KIBO) by Lee, Joohi, Yunus, Sham’ah, Lee, Joo Ok

    ISSN: 1082-3301, 1573-1707
    Published: Dordrecht Springer Netherlands 01.01.2025
    Published in Early childhood education journal (01.01.2025)
    “…Robotics has emerged as a popular interdisciplinary pedagogical approach in the field of education to teach children STEM concepts…”
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    Journal Article