Výsledky vyhledávání - image-based modeling and rendering technical~

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  1. 1

    Visuo-Haptic Mixed Reality with Unobstructed Tool-Hand Integration Autor Cosco, F., Garre, C., Bruno, F., Muzzupappa, M., Otaduy, M. A.

    ISSN: 1077-2626, 1941-0506, 1941-0506
    Vydáno: United States IEEE 01.01.2013
    “…Visuo-haptic mixed reality consists of adding to a real scene the ability to see and touch virtual objects. It requires the use of see-through display…”
    Získat plný text
    Journal Article
  2. 2

    View-dependent virtual reality content from RGB-D images Autor Chen, Chih-Fan, Bolas, Mark, Rosenberg, Evan Suma

    ISSN: 2381-8549
    Vydáno: IEEE 01.09.2017
    “… In this paper, we present a complete end-to-end pipeline for the capture, processing, and rendering of view-dependent 3D models in virtual reality from a single consumer-grade depth camera…”
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    Konferenční příspěvek
  3. 3

    Joint Bit Allocation and Rate Control for Coding Multi-View Video Plus Depth Based 3D Video Autor Shao, Feng, Jiang, Gangyi, Lin, Weisi, Yu, Mei, Dai, Qionghai

    ISSN: 1520-9210, 1941-0077
    Vydáno: New York, NY IEEE 01.12.2013
    Vydáno v IEEE transactions on multimedia (01.12.2013)
    “… In this paper, the major technical contribution is to formulate view synthesis quality for optimal resource allocation in 3D video coding, since such quality is what that matters most to the ultimate user (i.e., the viewer) of the system…”
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    Journal Article
  4. 4

    Active Multicamera Networks: From Rendering to Surveillance Autor Stancil, B.A., Cha Zhang, Tsuhan Chen

    ISSN: 1932-4553, 1941-0484
    Vydáno: New York IEEE 01.08.2008
    “…Active multicamera networks have a large and growing application base. On one end of the spectrum, active camera networks are being used to enhance the rendering or modeling of a single scene…”
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    Journal Article
  5. 5

    UTVit: A U-Shaped Segmentation Network for Underwater Images Based on TinyVit Autor Wang, Kai, Lu, Pingli, Zou, Suli, Hu, Hengzai

    ISSN: 1934-1768
    Vydáno: Technical Committee on Control Theory, Chinese Association of Automation 28.07.2025
    Vydáno v Chinese Control Conference (28.07.2025)
    “…This paper presents a lightweight semantic segmentation model for underwater hazardous objects based on the TinyViT backbone network, realizing a real-time…”
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    Konferenční příspěvek
  6. 6

    3D Photography with One-shot Portrait Relighting Autor Liu, Yunfei, Wen, Sijia, Lu, Feng

    Vydáno: IEEE 01.10.2021
    “…3D photography is a fascinating way to synthesize novel views from limited captured views by using image-based rendering techniques…”
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    Konferenční příspěvek
  7. 7

    PHOTOGRAMMETRIC IBMR TECHNOLOGY AND LASER SCANNING IN CULTURAL HERITAGE DOCUMENTATION Autor Housarová, Eliška, Šedina, Jaroslav, Raeva, Paulina

    ISSN: 1314-2704
    Vydáno: Sofia Surveying Geology & Mining Ecology Management (SGEM) 01.01.2017
    “…This paper presents an application of photogrammetrical methods for called IBMR (image based modeling and rendering…”
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    Konferenční příspěvek
  8. 8

    Volume Rendering of Ultrasonic Sequential Images Based on Resampled Data Autor Yang, Yihao, Wei, Ning, Dong, Fangmin, Chen, Peng

    ISBN: 9781467348935, 1467348937
    Vydáno: IEEE 01.01.2013
    “… In order to get ideal slice image, the method use the up-sampling and histogram equalization as pre-processing, and then using the technical of volume rendering to reconstruct 3D of the slice images…”
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    Konferenční příspěvek Journal Article
  9. 9

    Shadow-Aware Point-Based Neural Radiance Fields for High-Resolution Remote Sensing Novel View Synthesis Autor Li, Li, Zhang, Yongsheng, Wang, Ziquan, Zhang, Zhenchao, Jiang, Zhipeng, Yu, Ying, Li, Lei, Zhang, Lei

    ISSN: 2072-4292, 2072-4292
    Vydáno: Basel MDPI AG 01.04.2024
    Vydáno v Remote sensing (Basel, Switzerland) (01.04.2024)
    “… Traditional methods often use implicit representations for modeling, which have slow rendering speeds and cannot directly obtain the structure of the 3D scene…”
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    Journal Article
  10. 10

    Digital Color: Acquisition, Perception, Coding and Rendering Autor Christine Fernandez-Maloigne, Frederique Robert-Inacio, Ludovic Macaire, Christine Fernandez-Maloigne, Frederique Robert-Inacio, Ludovic Macaire

    ISBN: 1118563247, 9781118563243, 1848213468, 9781848213463
    Vydáno: Newark Wiley 2013
    “… Particular attention is paid to the notion of color rendering in computer graphics. Beyond color, the authors also look at coding, compression, protection and quality of color images and videos…”
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    E-kniha
  11. 11

    Image-Based Virtual Navigation System for Art Caves Autor Lu, Dongming, Pan, Yunhe

    ISSN: 1081-1451
    Vydáno: 01.01.2000
    “…) and Virtual Reality (VR) technologies is an urgent and important project. In this paper we discuss in detail the essential technical issues in our image-based virtual DAC navigation system…”
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    Journal Article
  12. 12

    Delay-Cognizant Interactive Streaming of Multiview Video With Free Viewpoint Synthesis Autor XIAOYU XIU, CHEUNG, Gene, JIE LIANG

    ISSN: 1520-9210, 1941-0077
    Vydáno: New York, NY IEEE 01.08.2012
    Vydáno v IEEE transactions on multimedia (01.08.2012)
    “… First, using depth-image-based rendering, the new IMVS system enables free viewpoint switching, i.e…”
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    Journal Article
  13. 13

    FROM DIGITAL PHOTOGRAPHY TO A VIRTUAL 3D Autor Pavelka, Karel, Housarova, Eliska

    ISSN: 1314-2704
    Vydáno: Sofia Surveying Geology & Mining Ecology Management (SGEM) 01.01.2018
    “… Modern documentation methods like laser scanning or image-based modelling and rendering (IBMR…”
    Získat plný text
    Konferenční příspěvek
  14. 14

    LASER SCANNING FOR BIM AND RESULTS VISUALIZATION USING VR Autor Pavelka jr, K., Michalík, B.

    ISSN: 2194-9034, 1682-1750, 2194-9034
    Vydáno: Gottingen Copernicus GmbH 20.09.2019
    “… The Laboratory of Photogrammetry at the Czech Technical University in Prague is also interested in VR and focuses mainly on documentation and visualization of historical buildings and objects…”
    Získat plný text
    Journal Article Konferenční příspěvek
  15. 15

    Projective Texturing Uncertain Geometry: silhouette-aware box-filtered blending using integral radial images Autor Brédif, M.

    ISSN: 2194-9050, 2194-9042, 2194-9050
    Vydáno: Gottingen Copernicus GmbH 01.01.2014
    “…Projective texturing is a commonly used image based rendering technique that enables the synthesis of novel views from the blended reprojection of nearby views on a coarse geometry proxy approximating the scene…”
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    Journal Article
  16. 16

    Evaluating Object Visibility with Simulated Visual Impairment Using Real and Rendered Scenes Autor Kallie, Christopher Scott

    ISBN: 126785460X, 9781267854605
    Vydáno: ProQuest Dissertations & Theses 01.01.2012
    “…Visual accessibility is "the effectiveness with which vision can be used to travel safely through the space and to pursue the intended activities in the space…”
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    Dissertation
  17. 17

    MEDIA ALERT: 34,024 Attend SIGGRAPH 2001 in Los Angeles for the 28th Annual Conference on Computer Graphics and Interactive Techniques Autor Business Editors SIGGRAPH 2001

    Vydáno: New York Business Wire 17.08.2001
    Vydáno v Business Wire (17.08.2001)
    “… Williams was recognized for his fundamental and far reaching technical ideas, his pioneering artistic contributions to the field, and his generous and unflagging mentorship to many of the leading…”
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    Newsletter
  18. 18

    Microsoft offers peek at future technologies Autor Fontana, John

    ISSN: 0887-7661
    Vydáno: Southborough IDG Communications, Inc 26.09.2006
    Vydáno v Network World (26.09.2006)
    “… Microsoft also demonstrated its work with computer graphics, computer vision and image-based modeling and rendering, including technology that stitches photos, video…”
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    Magazine Article Trade Publication Article
  19. 19

    WHAT'S NEW IN EPIC'S NEXT RELEASE OF UE4?

    ISSN: 1470-4382
    Vydáno: Bath Future Publishing Ltd 01.08.2017
    Vydáno v 3D World (01.08.2017)
    “… A new feature in UE4.16 is image-based convolution for bloom, which creates physically realistic bloom during post-processing alongside the pre-existing bloom effects…”
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    Magazine Article