Search Results - computational geometry and object modeling [i.3.5]: physics-based modeling
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Example-Driven Deformations Based on Discrete Shells
ISSN: 0167-7055, 1467-8659Published: Oxford, UK Blackwell Publishing Ltd 01.12.2011Published in Computer graphics forum (01.12.2011)“… In this paper, we propose a modelling framework that is both example‐driven and physics‐based and thereby overcomes the limitations of both approaches…”
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Journal Article -
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Efficient Physics-Based Implementation for Realistic Hand-Object Interaction in Virtual Reality
Published: IEEE 01.03.2018Published in 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (01.03.2018)“…We propose an efficient physics-based method for dexterous 'real hand' - 'virtual object' interaction in Virtual Reality environments…”
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Conference Proceeding -
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Elastic Tubes: Modeling Elastic Deformation of Hollow Tubes
ISSN: 0167-7055, 1467-8659Published: Oxford, UK Blackwell Publishing Ltd 01.09.2010Published in Computer graphics forum (01.09.2010)“… It is physically accurate and its implementations are efficient for interactive simulation. However, one requirement of using Cosserat rod theory is that the tubular object must have rigid cross…”
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Journal Article -
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Hybrid Particle-grid Modeling for Multi-scale Droplet/Spray Simulation
ISSN: 0167-7055, 1467-8659Published: Oxford Blackwell Publishing Ltd 01.10.2014Published in Computer graphics forum (01.10.2014)“…‐based method is ideal for volumetric spray modeling, using either one alone has encountered tremendous difficulties when effectively simulating droplet/spray mixture phenomena with high fidelity…”
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Journal Article -
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Augmented Reality during Cutting and Tearing of Deformable Objects
Published: IEEE 01.09.2015Published in 2015 IEEE International Symposium on Mixed and Augmented Reality (01.09.2015)“… In this paper we solve this shortcoming by introducing a method for physics-based non-rigid augmented reality…”
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Conference Proceeding