Výsledky vyhledávání - coding and information theory-data compaction and compression

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  1. 1

    Feature Oriented Progressive Lossless Mesh Coding Autor Peng, Jingliang, Huang, Yan, Kuo, C.-C. Jay, Eckstein, Ilya, Gopi, M.

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford, UK Blackwell Publishing Ltd 01.09.2010
    Vydáno v Computer graphics forum (01.09.2010)
    “… Due to the visual importance of sharp geometric features, the whole geometry coding process is optimized for a better presentation of geometric features, especially at low coding bitrates. Feature…”
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  2. 2

    Evaluating image quality measures to assess the impact of lossy data compression applied to climate simulation data Autor Baker, A. H., Hammerling, D. M., Turton, T. L.

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.06.2019
    Vydáno v Computer graphics forum (01.06.2019)
    “…Applying lossy data compression to climate model output is an attractive means of reducing the enormous volumes of data generated by climate models…”
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  3. 3

    Image-Based Surface Compression Autor Ochotta, Tilo, Saupe, Dietmar

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford, UK Blackwell Publishing Ltd 01.09.2008
    Vydáno v Computer graphics forum (01.09.2008)
    “…We present a generic framework for compression of densely sampled three‐dimensional (3D) surfaces in order to satisfy the increasing demand for storing large amounts of 3D content…”
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  4. 4

    Self-similarity based compression of point set surfaces with application to ray tracing Autor Hubo, Erik, Mertens, Tom, Haber, Tom, Bekaert, Philippe

    ISSN: 0097-8493, 1873-7684
    Vydáno: Elsevier Ltd 01.04.2008
    Vydáno v Computers & graphics (01.04.2008)
    “… We present a compression technique that exploits self-similarity within a point-sampled surface. Our method replaces similar surface patches with an instance of a representative patch…”
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  5. 5

    Scalable Feature‐Preserving Irregular Mesh Coding Autor El Sayeh Khalil, J., Munteanu, A., Denis, L., Lambert, P., Walle, R.

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.09.2017
    Vydáno v Computer graphics forum (01.09.2017)
    “… By employing octree‐based coding techniques, the encoding of both connectivity and geometry information is decoupled from any mesh traversal order, and allows for exploiting the intra…”
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  6. 6

    Revisiting wavelet compression for large-scale climate data using JPEG 2000 and ensuring data precision Autor Woodring, J., Mniszewski, S., Brislawn, C., DeMarle, D., Ahrens, J.

    ISBN: 9781467301565, 1467301566
    Vydáno: IEEE 01.10.2011
    “…We revisit wavelet compression by using a standards-based method to reduce large-scale data sizes for production scientific computing…”
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  7. 7

    Compression of Human Motion Capture Data Using Motion Pattern Indexing Autor Gu, Qin, Peng, Jingliang, Deng, Zhigang

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford, UK Blackwell Publishing Ltd 01.03.2009
    Vydáno v Computer graphics forum (01.03.2009)
    “…In this work, a novel scheme is proposed to compress human motion capture data based on hierarchical structure construction and motion pattern indexing. For a…”
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  8. 8

    Stochastic Depth Buffer Compression using Generalized Plane Encoding Autor Andersson, M., Munkberg, J., Akenine-Möller, T.

    ISSN: 0167-7055, 1467-8659, 1467-8659
    Vydáno: Oxford, UK Blackwell Publishing Ltd 01.05.2013
    Vydáno v Computer graphics forum (01.05.2013)
    “…In this paper, we derive compact representations of the depth function for a triangle undergoing motion or defocus blur. Unlike a static primitive, where the…”
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  9. 9

    Compression of Dense and Regular Point Clouds Autor Merry, Bruce, Marais, Patrick, Gain, James

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford, UK Blackwell Publishing Ltd 01.12.2006
    Vydáno v Computer graphics forum (01.12.2006)
    “…We present a simple technique for single‐rate compression of point clouds sampled from a surface, based on a spanning tree of the points…”
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  10. 10

    Random Accessible Hierarchical Mesh Compression for Interactive Visualization Autor Courbet, Clement, Hudelot, Celine

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford, UK Blackwell Publishing Ltd 01.07.2009
    Vydáno v Computer graphics forum (01.07.2009)
    “… This enables us to achieve seemingly better compression ratios than previous work on quad and higher degree polygonal meshes. Our coder uses about 3 bits per polygon for connectivity and 14 bits per vertex for geometry using 12 bits quantification…”
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  11. 11

    Practical HDR Texture Compression Autor Munkberg, J., Clarberg, P., Hasselgren, J., Akenine-Möller, T.

    ISSN: 0167-7055, 1467-8659, 1467-8659
    Vydáno: Oxford, UK Blackwell Publishing Ltd 01.09.2008
    Vydáno v Computer graphics forum (01.09.2008)
    “… Hence, several recent algorithms for HDR texture compression have been proposed. In this paper, we discuss several practical issues one has to confront in order to develop and implement HDR texture compression schemes…”
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  12. 12

    Compression of Annotated Nucleotide Sequences Autor Korodi, G., Tabus, I.

    ISSN: 1545-5963, 1557-9964
    Vydáno: United States IEEE 01.07.2007
    “…This paper introduces an algorithm for the lossless compression of DNA files which contain annotation text besides the nucleotide sequence…”
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  13. 13

    GEncode: Geometry-driven compression for General Meshes Autor Lewiner, Thomas, Craizer, Marcos, Lopes, Hélio, Pesco, Sinésio, Velho, Luiz, Medeiros, Esdras

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford, UK Blackwell Publishing Ltd 01.12.2006
    Vydáno v Computer graphics forum (01.12.2006)
    “…Performances of actual mesh compression algorithms vary significantly depending on the type of model it encodes…”
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  14. 14

    Resolution-defined projections for virtual reality video compression Autor Dunn, Charles, Knott, Brian

    ISSN: 2375-5334
    Vydáno: IEEE 2017
    “…Spherical data compression methods for Virtual Reality (VR) currently leverage popular rectangular data encoding algorithms…”
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  15. 15

    State-of-the-Art in Compressed GPU-Based Direct Volume Rendering Autor Balsa Rodríguez, M., Gobbetti, E., Iglesias Guitián, J.A., Makhinya, M., Marton, F., Pajarola, R., Suter, S.K.

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.09.2014
    Vydáno v Computer graphics forum (01.09.2014)
    “… To address this issue, a variety of level‐of‐detail (LOD) data representations and compression techniques have been introduced…”
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  16. 16

    A Framework to Evaluate Omnidirectional Video Coding Schemes Autor Yu, Matt, Lakshman, Haricharan, Girod, Bernd

    Vydáno: IEEE 01.09.2015
    “… For live streaming applications, compression is critical to reduce the bitrate. Omnidirectional videos, which are spherical in nature, are mapped onto one or more planes before encoding to interface with modern video coding standards…”
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  17. 17

    Adaptive Volumetric Shadow Maps Autor Salvi, Marco, Vidimče, Kiril, Lauritzen, Andrew, Lefohn, Aaron

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford, UK Blackwell Publishing Ltd 01.06.2010
    Vydáno v Computer graphics forum (01.06.2010)
    “… This compression strategy leads to high performance because the visibility data can remain in on‐chip memory during simplification and can be efficiently sampled during rendering…”
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  18. 18

    COVRA: A compression-domain output-sensitive volume rendering architecture based on a sparse representation of voxel blocks Autor Gobbetti, Enrico, Iglesias Guitián, José Antonio, Marton, Fabio

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford, UK Blackwell Publishing Ltd 01.06.2012
    Vydáno v Computer graphics forum (01.06.2012)
    “…We present a novel multiresolution compression‐domain GPU volume rendering architecture designed for interactive local and networked exploration of rectilinear scalar volumes on commodity platforms…”
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  19. 19

    In-situ multi-resolution and temporal data compression for visual exploration of large-scale scientific simulations Autor Lehmann, Henry, Jung, Bernhard

    Vydáno: IEEE 01.11.2014
    “… A promising approach for reducing the amount of data written out during simulation run is in-situ compression…”
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