Výsledky vyhledávání - Three-Dimensional Graphics and Realism—Display Algorithms I.3.7 [Computer Graphics
-
1
Hybrid Data Visualization Based on Depth Complexity Histogram Analysis
ISSN: 0167-7055, 1467-8659, 1467-8659Vydáno: Oxford Blackwell Publishing Ltd 01.02.2015Vydáno v Computer graphics forum (01.02.2015)“… In this paper, we present an optimized rendering algorithm for hybrid volume‐geometry data based on the A…”
Získat plný text
Journal Article -
2
Time‐Continuous Quasi‐Monte Carlo Ray Tracing
ISSN: 0167-7055, 1467-8659, 1467-8659Vydáno: Oxford Blackwell Publishing Ltd 01.09.2017Vydáno v Computer graphics forum (01.09.2017)“…Domain‐continuous visibility determination algorithms have proved to be very efficient at reducing noise otherwise prevalent in stochastic sampling…”
Získat plný text
Journal Article -
3
Real-Time Caustics
ISSN: 0167-7055, 1467-8659Vydáno: Oxford, UK Blackwell Publishing, Inc 01.09.2003Vydáno v Computer graphics forum (01.09.2003)“… — Display Algorithms;I.3.7 [Computer Graphics]: Three‐Dimensional Graphics and Realism…”
Získat plný text
Journal Article -
4
Delta Voxel Cone Tracing
Vydáno: IEEE 01.09.2014Vydáno v 2014 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) (01.09.2014)“…Mixed reality applications which must provide visual coherence between synthetic and real objects need relighting solutions for both: synthetic objects have to…”
Získat plný text
Konferenční příspěvek -
5
Geometric Approximations Towards Free Specular Comic Shading
ISSN: 0167-7055, 1467-8659Vydáno: Oxford, UK Blackwell Publishing, Inc 01.09.2002Vydáno v Computer graphics forum (01.09.2002)“…We extend the standard solution to comic rendering with a comic‐style specular component. To minimise the computational overhead associated with this…”
Získat plný text
Journal Article