Výsledky vyhledávání - I.3.3 [Computer Graphics] Three-Dimensional Graphics AND Realism—Display Algorithms

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  1. 1

    Layered Reconstruction for Defocus and Motion Blur Autor Munkberg, Jacob, Vaidyanathan, Karthik, Hasselgren, Jon, Clarberg, Petrik, Akenine-Möller, Tomas

    ISSN: 0167-7055, 1467-8659, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.07.2014
    Vydáno v Computer graphics forum (01.07.2014)
    “…Light field reconstruction algorithms can substantially decrease the noise in stochastically rendered images…”
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    Journal Article
  2. 2

    Anaglyph Caustics with Motion Parallax Autor Lancelle, M., Martin, T., Solenthaler, B., Gross, M.

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.10.2016
    Vydáno v Computer graphics forum (01.10.2016)
    “…In this paper we present a method to model and simulate a lens such that its caustic reveals a stereoscopic 3D image when viewed through anaglyph glasses. By…”
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    Journal Article
  3. 3

    Opacity Optimization for Surfaces Autor Günther, Tobias, Schulze, Maik, Esturo, Janick Martinez, Rössl, Christian, Theisel, Holger

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.06.2014
    Vydáno v Computer graphics forum (01.06.2014)
    “…In flow visualization, integral surfaces rapidly tend to expand, fold and produce vast amounts of occlusion. While silhouette enhancements and local…”
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    Journal Article
  4. 4

    SAH guided spatial split partitioning for fast BVH construction Autor Ganestam, Per, Doggett, Michael

    ISSN: 0167-7055, 1467-8659, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.05.2016
    Vydáno v Computer graphics forum (01.05.2016)
    “… Our triangle split approach is integrated into the partitioning stage of a fast BVH construction algorithm, but may as well be used as a stand alone pre‐split pass…”
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    Journal Article
  5. 5

    Stylized Caustics: Progressive Rendering of Animated Caustics Autor Günther, Tobias, Rohmer, Kai, Rössl, Christian, Grosch, Thorsten, Theisel, Holger

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.05.2016
    Vydáno v Computer graphics forum (01.05.2016)
    “…In recent years, much work was devoted to the design of light editing methods such as relighting and light path editing. So far, little work addressed the…”
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    Journal Article
  6. 6

    The POP Buffer: Rapid Progressive Clustering by Geometry Quantization Autor Limper, M., Jung, Y., Behr, J., Alexa, M.

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.10.2013
    Vydáno v Computer graphics forum (01.10.2013)
    “…Within this paper, we present a novel, straightforward progressive encoding scheme for general triangle soups, which is particularly well‐suited for mobile and…”
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  7. 7

    Spatio-temporal geometry fusion for multiple hybrid cameras using moving least squares surfaces Autor Kuster, Claudia, Bazin, Jean-Charles, Öztireli, Cengiz, Deng, Teng, Martin, Tobias, Popa, Tiberiu, Gross, Markus

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.05.2014
    Vydáno v Computer graphics forum (01.05.2014)
    “…Multi‐view reconstruction aims at computing the geometry of a scene observed by a set of cameras. Accurate 3D reconstruction of dynamic scenes is a key…”
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    Journal Article
  8. 8

    TrayGen: Arranging Objects for Exhibition and Packaging Autor Yang, Yong-Liang, Huang, Qi-Xing

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.10.2013
    Vydáno v Computer graphics forum (01.10.2013)
    “…We present a framework, called TrayGen, to generate tray designs for the exhibition and packaging of a collection of objects. Based on principles from shape…”
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    Journal Article
  9. 9

    A Programmable Graphics Processor based on Partial Stream Rewriting Autor Middendorf, L., Haubelt, Ch

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.10.2013
    Vydáno v Computer graphics forum (01.10.2013)
    “…Current graphics processing units (GPU) typically offer only a limited number of programmable pipeline stages, whose usage, data flow and topology are mostly fixed…”
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    Journal Article
  10. 10

    Hybrid Data Visualization Based on Depth Complexity Histogram Analysis Autor Lindholm, S., Falk, M., Sundén, E., Bock, A., Ynnerman, A., Ropinski, T.

    ISSN: 0167-7055, 1467-8659, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.02.2015
    Vydáno v Computer graphics forum (01.02.2015)
    “… In this paper, we present an optimized rendering algorithm for hybrid volume‐geometry data based on the A…”
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    Journal Article
  11. 11

    Time‐Continuous Quasi‐Monte Carlo Ray Tracing Autor Gribel, C.J., Akenine‐Möller, T.

    ISSN: 0167-7055, 1467-8659, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.09.2017
    Vydáno v Computer graphics forum (01.09.2017)
    “…Domain‐continuous visibility determination algorithms have proved to be very efficient at reducing noise otherwise prevalent in stochastic sampling…”
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    Journal Article
  12. 12

    Delta Voxel Cone Tracing Autor Franke, Tobias Alexander

    Vydáno: IEEE 01.09.2014
    “…Mixed reality applications which must provide visual coherence between synthetic and real objects need relighting solutions for both: synthetic objects have to…”
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    Konferenční příspěvek
  13. 13

    Real-Time Caustics Autor Wand, M., Straßer, W.

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford, UK Blackwell Publishing, Inc 01.09.2003
    Vydáno v Computer graphics forum (01.09.2003)
    “… — Display Algorithms;I.3.7 [Computer Graphics]: ThreeDimensional Graphics and Realism…”
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  14. 14

    Geometric Approximations Towards Free Specular Comic Shading Autor Winnemöller, Holger, Bangay, Shaun

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford, UK Blackwell Publishing, Inc 01.09.2002
    Vydáno v Computer graphics forum (01.09.2002)
    “…We extend the standard solution to comic rendering with a comic‐style specular component. To minimise the computational overhead associated with this…”
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    Journal Article