Výsledky vyhledávání - I.3.3 [Computer Graphics] Three-Dimensional Graphics AND Realism—Display Algorithms
-
1
Layered Reconstruction for Defocus and Motion Blur
ISSN: 0167-7055, 1467-8659, 1467-8659Vydáno: Oxford Blackwell Publishing Ltd 01.07.2014Vydáno v Computer graphics forum (01.07.2014)“…Light field reconstruction algorithms can substantially decrease the noise in stochastically rendered images…”
Získat plný text
Journal Article -
2
Anaglyph Caustics with Motion Parallax
ISSN: 0167-7055, 1467-8659Vydáno: Oxford Blackwell Publishing Ltd 01.10.2016Vydáno v Computer graphics forum (01.10.2016)“…In this paper we present a method to model and simulate a lens such that its caustic reveals a stereoscopic 3D image when viewed through anaglyph glasses. By…”
Získat plný text
Journal Article -
3
Opacity Optimization for Surfaces
ISSN: 0167-7055, 1467-8659Vydáno: Oxford Blackwell Publishing Ltd 01.06.2014Vydáno v Computer graphics forum (01.06.2014)“…In flow visualization, integral surfaces rapidly tend to expand, fold and produce vast amounts of occlusion. While silhouette enhancements and local…”
Získat plný text
Journal Article -
4
SAH guided spatial split partitioning for fast BVH construction
ISSN: 0167-7055, 1467-8659, 1467-8659Vydáno: Oxford Blackwell Publishing Ltd 01.05.2016Vydáno v Computer graphics forum (01.05.2016)“… Our triangle split approach is integrated into the partitioning stage of a fast BVH construction algorithm, but may as well be used as a stand alone pre‐split pass…”
Získat plný text
Journal Article -
5
Stylized Caustics: Progressive Rendering of Animated Caustics
ISSN: 0167-7055, 1467-8659Vydáno: Oxford Blackwell Publishing Ltd 01.05.2016Vydáno v Computer graphics forum (01.05.2016)“…In recent years, much work was devoted to the design of light editing methods such as relighting and light path editing. So far, little work addressed the…”
Získat plný text
Journal Article -
6
The POP Buffer: Rapid Progressive Clustering by Geometry Quantization
ISSN: 0167-7055, 1467-8659Vydáno: Oxford Blackwell Publishing Ltd 01.10.2013Vydáno v Computer graphics forum (01.10.2013)“…Within this paper, we present a novel, straightforward progressive encoding scheme for general triangle soups, which is particularly well‐suited for mobile and…”
Získat plný text
Journal Article -
7
Spatio-temporal geometry fusion for multiple hybrid cameras using moving least squares surfaces
ISSN: 0167-7055, 1467-8659Vydáno: Oxford Blackwell Publishing Ltd 01.05.2014Vydáno v Computer graphics forum (01.05.2014)“…Multi‐view reconstruction aims at computing the geometry of a scene observed by a set of cameras. Accurate 3D reconstruction of dynamic scenes is a key…”
Získat plný text
Journal Article -
8
TrayGen: Arranging Objects for Exhibition and Packaging
ISSN: 0167-7055, 1467-8659Vydáno: Oxford Blackwell Publishing Ltd 01.10.2013Vydáno v Computer graphics forum (01.10.2013)“…We present a framework, called TrayGen, to generate tray designs for the exhibition and packaging of a collection of objects. Based on principles from shape…”
Získat plný text
Journal Article -
9
A Programmable Graphics Processor based on Partial Stream Rewriting
ISSN: 0167-7055, 1467-8659Vydáno: Oxford Blackwell Publishing Ltd 01.10.2013Vydáno v Computer graphics forum (01.10.2013)“…Current graphics processing units (GPU) typically offer only a limited number of programmable pipeline stages, whose usage, data flow and topology are mostly fixed…”
Získat plný text
Journal Article -
10
Hybrid Data Visualization Based on Depth Complexity Histogram Analysis
ISSN: 0167-7055, 1467-8659, 1467-8659Vydáno: Oxford Blackwell Publishing Ltd 01.02.2015Vydáno v Computer graphics forum (01.02.2015)“… In this paper, we present an optimized rendering algorithm for hybrid volume‐geometry data based on the A…”
Získat plný text
Journal Article -
11
Time‐Continuous Quasi‐Monte Carlo Ray Tracing
ISSN: 0167-7055, 1467-8659, 1467-8659Vydáno: Oxford Blackwell Publishing Ltd 01.09.2017Vydáno v Computer graphics forum (01.09.2017)“…Domain‐continuous visibility determination algorithms have proved to be very efficient at reducing noise otherwise prevalent in stochastic sampling…”
Získat plný text
Journal Article -
12
Delta Voxel Cone Tracing
Vydáno: IEEE 01.09.2014Vydáno v 2014 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) (01.09.2014)“…Mixed reality applications which must provide visual coherence between synthetic and real objects need relighting solutions for both: synthetic objects have to…”
Získat plný text
Konferenční příspěvek -
13
Real-Time Caustics
ISSN: 0167-7055, 1467-8659Vydáno: Oxford, UK Blackwell Publishing, Inc 01.09.2003Vydáno v Computer graphics forum (01.09.2003)“… — Display Algorithms;I.3.7 [Computer Graphics]: Three‐Dimensional Graphics and Realism…”
Získat plný text
Journal Article -
14
Geometric Approximations Towards Free Specular Comic Shading
ISSN: 0167-7055, 1467-8659Vydáno: Oxford, UK Blackwell Publishing, Inc 01.09.2002Vydáno v Computer graphics forum (01.09.2002)“…We extend the standard solution to comic rendering with a comic‐style specular component. To minimise the computational overhead associated with this…”
Získat plný text
Journal Article