Výsledky vyhledávání - D.1.3 [Software]: Programming Techniques-Concurrent programming*
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Parallel Particle Advection and Lagrangian Analysis for 3D-PLI Fiber Orientation Maps
Vydáno: IEEE 01.10.2019Vydáno v 2019 IEEE 9th Symposium on Large Data Analysis and Visualization (LDAV) (01.10.2019)“…3D-Polarized Light Imaging (3D-PLI) is a recent neuroimaging technique which is able to record the orientation of nerve fibers in unprecedented detail,…”
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Dax Toolkit: A proposed framework for data analysis and visualization at Extreme Scale
ISBN: 9781467301565, 1467301566Vydáno: IEEE 01.10.2011Vydáno v 2011 IEEE Symposium on Large Data Analysis and Visualization (01.10.2011)“… Software will require a minimum of a 1,000 times more concurrency. Most parallel analysis and visualization algorithms today work by partitioning data and running mostly serial algorithms concurrently on each data partition…”
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Utilizing many-core accelerators for halo and center finding within a cosmology simulation
Vydáno: IEEE 01.10.2015Vydáno v 2015 IEEE 5th Symposium on Large Data Analysis and Visualization (LDAV) (01.10.2015)“…Efficiently finding and computing statistics about "halos" (regions of high density) are essential analysis steps for N-body cosmology simulations. However, in…”
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Efficient parallel extraction of crack-free isosurfaces from adaptive mesh refinement (AMR) data
ISBN: 1467347329, 9781467347327Vydáno: IEEE 01.10.2012Vydáno v 2012 IEEE Symposium on Large Data Analysis and Visualization (01.10.2012)“…We present a novel extraction scheme for crack-free isosurfaces from adaptive mesh refinement (AMR) data that builds on prior work utilizing dual grids and…”
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Data-flow oriented software framework for the development of haptic-enabled physics simulations
ISSN: 2328-7772Vydáno: IEEE 01.03.2014Vydáno v Workshop on Software Engineering and Architectures for Realtime Interactive Systems (Print) (01.03.2014)“…This paper presents a software framework that supports the development of haptic-enabled physics simulations…”
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Ternary Sparse Matrix Representation for Volumetric Mesh Subdivision and Processing on GPUs
ISSN: 0167-7055, 1467-8659Vydáno: Oxford Blackwell Publishing Ltd 01.08.2017Vydáno v Computer graphics forum (01.08.2017)“…In this paper, we present a novel volumetric mesh representation suited for parallel computing on modern GPU architectures. The data structure is based on a…”
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Register Efficient Dynamic Memory Allocator for GPUs
ISSN: 0167-7055, 1467-8659Vydáno: Oxford Blackwell Publishing Ltd 01.12.2015Vydáno v Computer graphics forum (01.12.2015)“…We compare five existing dynamic memory allocators optimized for GPUs and show their strengths and weaknesses. In the measurements, we use three generic…”
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Finding concurrency bugs with context-aware communication graphs
ISBN: 9781605587981, 1605587982ISSN: 1072-4451Vydáno: New York, NY, USA ACM 12.12.2009Vydáno v 2009 42nd Annual IEEE/ACM International Symposium on Microarchitecture (MICRO) (12.12.2009)“…Incorrect thread synchronization often leads to concurrency bugs that manifest nondeterministically and are difficult to detect and fix. Past work on detecting…”
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Engineering parallel applications with tunable architectures
ISBN: 9781605587196, 1605587192ISSN: 0270-5257Vydáno: New York, NY, USA ACM 01.05.2010Vydáno v 2010 ACM/IEEE 32nd International Conference on Software Engineering (01.05.2010)“…Current multicore computers differ in many hardware characteristics. Software developers thus hand-tune their parallel programs for a specific platform to achieve the best performance…”
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Scalable parallel building blocks for custom data analysis
ISBN: 9781467301565, 1467301566Vydáno: IEEE 01.10.2011Vydáno v 2011 IEEE Symposium on Large Data Analysis and Visualization (01.10.2011)“…We present a set of building blocks that provide scalable data movement capability to computational scientists and visualization researchers for writing their…”
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A Latency and Latency Jitter Simulation Framework with OSVR
ISSN: 2328-7829Vydáno: IEEE 01.03.2017Vydáno v Workshop on Software Engineering and Architectures for Realtime Interactive Systems (Print) (01.03.2017)“…Latency is a pressing problem in Virtual Reality (VR) applications. Low latencies are required for VR to reduce perceptual artifacts and cyber sickness…”
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Efficient modal sound synthesis on GPUs
Vydáno: IEEE 01.03.2014Vydáno v 2014 IEEE VR Workshop: Sonic Interaction in Virtual Environments (SIVE) (01.03.2014)“…Modal sound synthesis is a useful method to interactively generate sounds for Virtual Environments. Forces acting on objects excite modes, which then have to…”
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A distributed camera library design for telepresence
ISSN: 2328-7772Vydáno: IEEE 01.03.2013Vydáno v Workshop on Software Engineering and Architectures for Realtime Interactive Systems (Print) (01.03.2013)“…We present a distributed dataflow-based camera library design. It is tailored to the special needs of distributed acquisition and rendering telepresence…”
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Reducing application-stage latencies for real-time interactive systems
ISSN: 2328-7829Vydáno: IEEE 20.03.2016Vydáno v Workshop on Software Engineering and Architectures for Realtime Interactive Systems (Print) (20.03.2016)“…Latency is a pressing problem in Virtual Reality (VR) applications. Low latencies are required for VR to reduce perceptual artifacts and cyber sickness…”
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COROUTINES COMUNICATIONS. DESIGN AND IMPLEMENTATION ISSUES IN C++20
ISSN: 2065-9601Vydáno: Babes-Bolyai University, Cluj-Napoca 02.06.2023Vydáno v Studia Universitatis Babes-Bolyai: Series Informatica (02.06.2023)“… D.3.3 [Software]: Programming Languages – Language Constructs and Features; D.1.3 [Software]: Programming Techniques…”
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