Search Results - D.1.3 [Software]: Programming Techniques-Concurrent Programming
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Parallel Particle Advection and Lagrangian Analysis for 3D-PLI Fiber Orientation Maps
Published: IEEE 01.10.2019Published in 2019 IEEE 9th Symposium on Large Data Analysis and Visualization (LDAV) (01.10.2019)“…3D-Polarized Light Imaging (3D-PLI) is a recent neuroimaging technique which is able to record the orientation of nerve fibers in unprecedented detail,…”
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Conference Proceeding -
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Dax Toolkit: A proposed framework for data analysis and visualization at Extreme Scale
ISBN: 9781467301565, 1467301566Published: IEEE 01.10.2011Published in 2011 IEEE Symposium on Large Data Analysis and Visualization (01.10.2011)“… Software will require a minimum of a 1,000 times more concurrency. Most parallel analysis and visualization algorithms today work by partitioning data and running mostly serial algorithms concurrently on each data partition…”
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Conference Proceeding -
3
Utilizing many-core accelerators for halo and center finding within a cosmology simulation
Published: IEEE 01.10.2015Published in 2015 IEEE 5th Symposium on Large Data Analysis and Visualization (LDAV) (01.10.2015)“…Efficiently finding and computing statistics about "halos" (regions of high density) are essential analysis steps for N-body cosmology simulations. However, in…”
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4
Efficient parallel extraction of crack-free isosurfaces from adaptive mesh refinement (AMR) data
ISBN: 1467347329, 9781467347327Published: IEEE 01.10.2012Published in 2012 IEEE Symposium on Large Data Analysis and Visualization (01.10.2012)“…We present a novel extraction scheme for crack-free isosurfaces from adaptive mesh refinement (AMR) data that builds on prior work utilizing dual grids and…”
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5
Data-flow oriented software framework for the development of haptic-enabled physics simulations
ISSN: 2328-7772Published: IEEE 01.03.2014Published in Workshop on Software Engineering and Architectures for Realtime Interactive Systems (Print) (01.03.2014)“…This paper presents a software framework that supports the development of haptic-enabled physics simulations…”
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6
Ternary Sparse Matrix Representation for Volumetric Mesh Subdivision and Processing on GPUs
ISSN: 0167-7055, 1467-8659Published: Oxford Blackwell Publishing Ltd 01.08.2017Published in Computer graphics forum (01.08.2017)“…In this paper, we present a novel volumetric mesh representation suited for parallel computing on modern GPU architectures. The data structure is based on a…”
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Journal Article -
7
Register Efficient Dynamic Memory Allocator for GPUs
ISSN: 0167-7055, 1467-8659Published: Oxford Blackwell Publishing Ltd 01.12.2015Published in Computer graphics forum (01.12.2015)“…We compare five existing dynamic memory allocators optimized for GPUs and show their strengths and weaknesses. In the measurements, we use three generic…”
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8
Finding concurrency bugs with context-aware communication graphs
ISBN: 9781605587981, 1605587982ISSN: 1072-4451Published: New York, NY, USA ACM 12.12.2009Published in 2009 42nd Annual IEEE/ACM International Symposium on Microarchitecture (MICRO) (12.12.2009)“…Incorrect thread synchronization often leads to concurrency bugs that manifest nondeterministically and are difficult to detect and fix. Past work on detecting…”
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9
Engineering parallel applications with tunable architectures
ISBN: 9781605587196, 1605587192ISSN: 0270-5257Published: New York, NY, USA ACM 01.05.2010Published in 2010 ACM/IEEE 32nd International Conference on Software Engineering (01.05.2010)“…Current multicore computers differ in many hardware characteristics. Software developers thus hand-tune their parallel programs for a specific platform to achieve the best performance…”
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10
Scalable parallel building blocks for custom data analysis
ISBN: 9781467301565, 1467301566Published: IEEE 01.10.2011Published in 2011 IEEE Symposium on Large Data Analysis and Visualization (01.10.2011)“…We present a set of building blocks that provide scalable data movement capability to computational scientists and visualization researchers for writing their…”
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11
A Latency and Latency Jitter Simulation Framework with OSVR
ISSN: 2328-7829Published: IEEE 01.03.2017Published in Workshop on Software Engineering and Architectures for Realtime Interactive Systems (Print) (01.03.2017)“…Latency is a pressing problem in Virtual Reality (VR) applications. Low latencies are required for VR to reduce perceptual artifacts and cyber sickness…”
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12
Efficient modal sound synthesis on GPUs
Published: IEEE 01.03.2014Published in 2014 IEEE VR Workshop: Sonic Interaction in Virtual Environments (SIVE) (01.03.2014)“…Modal sound synthesis is a useful method to interactively generate sounds for Virtual Environments. Forces acting on objects excite modes, which then have to…”
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13
A distributed camera library design for telepresence
ISSN: 2328-7772Published: IEEE 01.03.2013Published in Workshop on Software Engineering and Architectures for Realtime Interactive Systems (Print) (01.03.2013)“…We present a distributed dataflow-based camera library design. It is tailored to the special needs of distributed acquisition and rendering telepresence…”
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14
Reducing application-stage latencies for real-time interactive systems
ISSN: 2328-7829Published: IEEE 20.03.2016Published in Workshop on Software Engineering and Architectures for Realtime Interactive Systems (Print) (20.03.2016)“…Latency is a pressing problem in Virtual Reality (VR) applications. Low latencies are required for VR to reduce perceptual artifacts and cyber sickness…”
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Conference Proceeding Journal Article -
15
COROUTINES COMUNICATIONS. DESIGN AND IMPLEMENTATION ISSUES IN C++20
ISSN: 2065-9601Published: Babes-Bolyai University, Cluj-Napoca 02.06.2023Published in Studia Universitatis Babes-Bolyai: Series Informatica (02.06.2023)“… D.3.3 [Software]: Programming Languages – Language Constructs and Features; D.1.3 [Software]: Programming Techniques…”
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