Suchergebnisse - Computing methodologies Computer graphics Graphics systems and interfaces Virtual reality

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    LabVIEW Instruments for Creating Brain-Computer Interface Applications by Simulating Graphical Animations and Sending Text Messages to Virtual and Physical LEDs Based Display Systems Connected to Arduino Board von Ruşanu, O A

    ISSN: 1757-8981, 1757-899X
    Veröffentlicht: Bristol IOP Publishing 01.10.2022
    “… This paper presents the implementation of LabVIEW-based display systems that can be controlled by a brain-computer interface based on detecting the voluntary eye blinks used as commands …”
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    Journal Article
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    Designing VR Music Game for Stress Reduction von Kim, Kirak, Kim, Hyojin, Choi, Youjin, Nam, Juhan, Lee, Jeongmi

    ISSN: 2642-5254
    Veröffentlicht: IEEE 08.03.2025
    “… Many individuals experience everyday stress. Effective stress management in daily life is crucial before this stress accumulates. Music has been extensively …”
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    Tagungsbericht
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    RT-NeRF: Real-Time On-Device Neural Radiance Fields Towards Immersive AR/VR Rendering von Li, Chaojian, Li, Sixu, Zhao, Yang, Zhu, Wenbo, Lin, Yingyan

    ISSN: 1558-2434
    Veröffentlicht: ACM 29.10.2022
    “… ) rendering quality and wide applications in Augmented and Virtual Reality (AR/VR). However, immersive real-time (> 30 FPS …”
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    Trends in augmented reality tracking, interaction and display: A review of ten years of ISMAR von Feng Zhou, Duh, Henry Been-Lirn, Billinghurst, Mark

    ISBN: 9781424428403, 1424428408
    Veröffentlicht: Washington, DC, USA IEEE Computer Society 15.09.2008
    “… Although Augmented Reality technology was first developed over forty years ago, there has been little survey work giving an overview of recent research in the field …”
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    Real-Time Continuous Level of Detail Rendering of Point Clouds von Schutz, Markus, Krosl, Katharina, Wimmer, Michael

    ISSN: 2642-5254
    Veröffentlicht: IEEE 01.03.2019
    “… , and consequently in virtual reality, where high performance requirements impose a reduction in detail …”
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    Exploiting Object-of-Interest Information to Understand Attention in VR Classrooms von Bozkir, Efe, Stark, Philipp, Gao, Hong, Hasenbein, Lisa, Hahn, Jens-Uwe, Kasneci, Enkelejda, Gollner, Richard

    ISSN: 2642-5254
    Veröffentlicht: IEEE 01.03.2021
    “… Recent developments in computer graphics and hardware technology enable easy access to virtual reality headsets along with integrated eye trackers, leading to mass usage of such devices …”
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    Interactive sound propagation for dynamic scenes using 2D wave simulation von Rosen, Matthew, Godin, Keith W., Raghuvanshi, Nikunj

    ISSN: 0167-7055, 1467-8659
    Veröffentlicht: Oxford Blackwell Publishing Ltd 01.12.2020
    Veröffentlicht in Computer graphics forum (01.12.2020)
    “… We present a technique to model wave‐based sound propagation to complement visual animation in fully dynamic scenes. We employ 2D wave simulation that captures …”
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    Journal Article