Suchergebnisse - Computing methodologies Computer graphics Graphics systems and interfaces Graphics processors~

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    RT-NeRF: Real-Time On-Device Neural Radiance Fields Towards Immersive AR/VR Rendering von Li, Chaojian, Li, Sixu, Zhao, Yang, Zhu, Wenbo, Lin, Yingyan

    ISSN: 1558-2434
    Veröffentlicht: ACM 29.10.2022
    “… Neural Radiance Field (NeRF) based rendering has attracted growing attention thanks to its state-of-the-art (SOTA) rendering quality and wide applications in …”
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    Fine-grained DRAM: energy-efficient DRAM for extreme bandwidth systems von O'Connor, Mike, Chatterjee, Niladrish, Lee, Donghyuk, Wilson, John, Agrawal, Aditya, Keckler, Stephen W., Dally, William J.

    ISBN: 1450349528, 9781450349529
    ISSN: 2379-3155
    Veröffentlicht: New York, NY, USA ACM 14.10.2017
    “… Future GPUs and other high-performance throughput processors will require multiple TB/s of bandwidth to DRAM …”
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    Mars: A MapReduce Framework on graphics processors von He, Bingsheng, Fang, Wenbin, Luo, Qiong, Govindaraju, Naga K., Wang, Tuyong

    Veröffentlicht: ACM 01.10.2008
    “… We design and implement Mars, a MapReduce framework, on graphics processors (GPUs). MapReduce is a distributed programming framework originally proposed …”
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    Vulkan-Sim: A GPU Architecture Simulator for Ray Tracing von Saed, Mohammadreza, Chou, Yuan Hsi, Liu, Lufei, Nowicki, Tyler, Aamodt, Tor M.

    Veröffentlicht: IEEE 01.10.2022
    “… have started to make use of ray tracing APIs to bring more realistic graphics to their players …”
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    GauRast: Enhancing GPU Triangle Rasterizers to Accelerate 3D Gaussian Splatting von Li, Sixu, Keller, Ben, Lin, Yingyan Celine, Khailany, Brucek

    Veröffentlicht: IEEE 22.06.2025
    “… This work proposes an acceleration strategy that leverages the similarities between the 3DGS pipeline and the highly optimized conventional graphics pipeline in modern GPUs …”
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    MCM-GPU: Multi-chip-module GPUs for continued performance scalability von Arunkumar, Akhil, Bolotin, Evgeny, Cho, Benjamin, Milic, Ugljesa, Ebrahimi, Eiman, Villa, Oreste, Jaleel, Aamer, Wu, Carole-Jean, Nellans, David

    Veröffentlicht: ACM 01.06.2017
    “… Historically, improvements in GPU-based high performance computing have been tightly coupled to transistor scaling …”
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    Local-GS: An Order-Independent Gaussian Splatting Training Accelerator Exploiting Splat Locality von Sun, Yiyang, Zhi, Qinzhe, Jing, Yiqi, Ye, Le, Huang, Ru, Jia, Tianyu

    Veröffentlicht: IEEE 22.06.2025
    “… 3D Gaussian Splatting has emerged as the SOTA approach for 3D representation and view synthesis. While Gaussian Splatting has demonstrated impressive …”
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