Search Results - Computing methodologies Computer graphics Graphics systems and interfaces
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RT-NeRF: Real-Time On-Device Neural Radiance Fields Towards Immersive AR/VR Rendering
ISSN: 1558-2434Published: ACM 29.10.2022Published in 2022 IEEE/ACM International Conference On Computer Aided Design (ICCAD) (29.10.2022)“…Neural Radiance Field (NeRF) based rendering has attracted growing attention thanks to its state-of-the-art (SOTA) rendering quality and wide applications in…”
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GauRast: Enhancing GPU Triangle Rasterizers to Accelerate 3D Gaussian Splatting
Published: IEEE 22.06.2025Published in 2025 62nd ACM/IEEE Design Automation Conference (DAC) (22.06.2025)“… This work proposes an acceleration strategy that leverages the similarities between the 3DGS pipeline and the highly optimized conventional graphics pipeline in modern GPUs…”
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DeepTaste: Augmented Reality Gustatory Manipulation with GAN-Based Real-Time Food-to-Food Translation
Published: IEEE 01.10.2019Published in 2019 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) (01.10.2019)“…We have been studying augmented reality (AR)-based gustatory manipulation interfaces and previously proposed a gustatory manipulation interface using generative adversarial network (GAN…”
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Empirical Evaluation of Calibration and Long-term Carryover Effects of Reverberation on Egocentric Auditory Depth Perception in VR
ISSN: 2642-5254Published: IEEE 01.03.2022Published in Proceedings (IEEE Conference on Virtual Reality and 3D User Interfaces. Online) (01.03.2022)“…Distance compression, which refers to the underestimation of ego-centric distance to objects, is a common problem in immersive virtual environments. Besides…”
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OO-VR: NUMA Friendly Object-Oriented VR Rendering Framework For Future NUMA-Based Multi-GPU Systems
ISSN: 2575-713XPublished: ACM 01.06.2019Published in 2019 ACM/IEEE 46th Annual International Symposium on Computer Architecture (ISCA) (01.06.2019)“…With the strong computation capability, NUMA-based multi-GPU system is a promising candidate to provide sustainable and scalable performance for Virtual Reality (VR…”
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Vulkan-Sim: A GPU Architecture Simulator for Ray Tracing
Published: IEEE 01.10.2022Published in 2022 55th IEEE/ACM International Symposium on Microarchitecture (MICRO) (01.10.2022)“… have started to make use of ray tracing APIs to bring more realistic graphics to their players…”
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Trends in augmented reality tracking, interaction and display: A review of ten years of ISMAR
ISBN: 9781424428403, 1424428408Published: Washington, DC, USA IEEE Computer Society 15.09.2008Published in 2008 7th IEEE International Symposium on Mixed and Augmented Reality (15.09.2008)“…Although Augmented Reality technology was first developed over forty years ago, there has been little survey work giving an overview of recent research in the…”
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Local-GS: An Order-Independent Gaussian Splatting Training Accelerator Exploiting Splat Locality
Published: IEEE 22.06.2025Published in 2025 62nd ACM/IEEE Design Automation Conference (DAC) (22.06.2025)“…3D Gaussian Splatting has emerged as the SOTA approach for 3D representation and view synthesis. While Gaussian Splatting has demonstrated impressive…”
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SQ-DM: Accelerating Diffusion Models with Aggressive Quantization and Temporal Sparsity
Published: IEEE 22.06.2025Published in 2025 62nd ACM/IEEE Design Automation Conference (DAC) (22.06.2025)“…Diffusion models have gained significant popularity in image generation tasks. However, generating high-quality content remains notably slow because it…”
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Skywalker: Efficient Alias-Method-Based Graph Sampling and Random Walk on GPUs
Published: IEEE 01.09.2021Published in 2021 30th International Conference on Parallel Architectures and Compilation Techniques (PACT) (01.09.2021)“…Graph sampling and random walk operations, capturing the structural properties of graphs, are playing an important role today as we cannot directly adopt computing-intensive algorithms on large-scale graphs…”
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SynGPU: Synergizing CUDA and Bit-Serial Tensor Cores for Vision Transformer Acceleration on GPU
Published: IEEE 22.06.2025Published in 2025 62nd ACM/IEEE Design Automation Conference (DAC) (22.06.2025)“…Vision Transformers (ViTs) have demonstrated remarkable performance in computer vision tasks by effectively extracting global features…”
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Mars: A MapReduce Framework on graphics processors
Published: ACM 01.10.2008Published in PACT'08 : proceedings of the Seventeenth International Conference on Parallel Architectures and Compilation Techniques : Toronto, Ontario, Canada, October 25-29, 2008 (01.10.2008)“… and their programming interfaces are typically for graphics applications. As the first attempt to harness GPU's power for MapReduce, we developed Mars on an NVIDIA G80 GPU…”
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Cambricon-D: Full-Network Differential Acceleration for Diffusion Models
Published: IEEE 29.06.2024Published in 2024 ACM/IEEE 51st Annual International Symposium on Computer Architecture (ISCA) (29.06.2024)“… computational redundancy and substantial hardware expenditures.Performing differential computing on input data seems to be a feasible approach for addressing such computational redundancy and improving hardware efficacy…”
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StocHD: Stochastic Hyperdimensional System for Efficient and Robust Learning from Raw Data
Published: IEEE 05.12.2021Published in 2021 58th ACM/IEEE Design Automation Conference (DAC) (05.12.2021)“…Hyperdimensional Computing (HDC) is a neurally-inspired computation model working based on the observation that the human brain operates on high-dimensional representations of data, called hypervector…”
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GSAcc: Accelerate 3D Gaussian Splatting via Depth Speculation and Gaussian-centric Rasterization
Published: IEEE 22.06.2025Published in 2025 62nd ACM/IEEE Design Automation Conference (DAC) (22.06.2025)“…D Gaussian Splatting (3DGS) has emerged as a promising real-time photorealistic radiance field rendering technique. Existing GPU and hardware accelerators face…”
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MHDiff: Memory- and Hardware-Efficient Diffusion Acceleration via Focal Pixel Aware Quantization
Published: IEEE 22.06.2025Published in 2025 62nd ACM/IEEE Design Automation Conference (DAC) (22.06.2025)“…Diffusion models have demonstrated superior performance in image generation tasks, thus becoming the mainstream model for generative visual tasks. Diffusion…”
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GS-TG: 3D Gaussian Splatting Accelerator with Tile Grouping for Reducing Redundant Sorting while Preserving Rasterization Efficiency
Published: IEEE 22.06.2025Published in 2025 62nd ACM/IEEE Design Automation Conference (DAC) (22.06.2025)“…3D Gaussian Splatting (3D-GS) has emerged as a promising alternative to neural radiance fields (NeRF) as it offers high speed as well as high image quality in…”
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BEVSA: A Real-Time Bird's-Eye-View Semantic Segmentation Accelerator for Multi-Camera System
Published: IEEE 22.06.2025Published in 2025 62nd ACM/IEEE Design Automation Conference (DAC) (22.06.2025)“…A bird's-eye-view (BEV) semantic segmentation accelerator (BEVSA) is proposed for real-time 3D space perception in multi-camera system (MCS…”
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PARO: Hardware-Software Co-design with Pattern-aware Reorder-based Attention Quantization in Video Generation Models
Published: IEEE 22.06.2025Published in 2025 62nd ACM/IEEE Design Automation Conference (DAC) (22.06.2025)“…Transformer-based video generation models have demonstrated significant potential in content creation. However, the current state-of-the-art model employing "…”
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DARIS: An Oversubscribed Spatio-Temporal Scheduler for Real-Time DNN Inference on GPUs
Published: IEEE 22.06.2025Published in 2025 62nd ACM/IEEE Design Automation Conference (DAC) (22.06.2025)“… In particular, DARIS improves GPU utilization and uniquely analyzes GPU concurrency by oversubscribing computing resources…”
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