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  1. 1

    ADAPT: AI‐Driven Artefact Purging Technique for IMU Based Motion Capture by Schreiner, P., Netterstrøm, R., Yin, H., Darkner, S., Erleben, K.

    ISSN: 0167-7055, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.12.2024
    Published in Computer graphics forum (01.12.2024)
    “…While IMU based motion capture offers a cost‐effective alternative to premium camera…”
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    Journal Article
  2. 2

    Euphrates: Algorithm-SoC Co-Design for Low-Power Mobile Continuous Vision by Zhu, Yuhao, Samajdar, Anand, Mattina, Matthew, Whatmough, Paul

    ISSN: 2575-713X
    Published: IEEE 01.06.2018
    “…Continuous computer vision (CV) tasks increasingly rely on convolutional neural networks (CNN…”
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    Conference Proceeding
  3. 3

    Deep Detector and Optical Flow-based Tracking Approach of Facial Markers for Animation Capture by Tian, Zeyu, Weng, Dongdong, Fang, Hui, Bao, Yihua

    ISSN: 2771-1110
    Published: IEEE 16.10.2023
    “…Marker-based facial motion capture methods are still commonly used in the film and game industry…”
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    Conference Proceeding
  4. 4

    Mobile. Egocentric Human Body Motion Reconstruction Using Only Eyeglasses-mounted Cameras and a Few Body-worn Inertial Sensors by Cha, Young-Woon, Shaik, Husam, Zhang, Qian, Feng, Fan, State, Andrei, Ilie, Adrian, Fuchs, Henry

    ISSN: 2642-5254
    Published: IEEE 01.03.2021
    “… To that end, we present a standalone real-time system for the dynamic 3D capture of a person, relying only on cameras embedded into a head-worn device, and on Inertial Measurement Units (IMUs…”
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    Conference Proceeding
  5. 5

    Automatic Generation of Interactive 3D Characters and Scenes for Virtual Reality from a Single-Viewpoint 360-Degree Video by De Dinechin, Gregoire Dupont, Paljic, Alexis

    ISSN: 2642-5254
    Published: IEEE 01.03.2019
    “…This work addresses the problem of using real-world data captured from a single viewpoint by a low-cost 360-degree camera to create an immersive and…”
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    Conference Proceeding
  6. 6

    RisQ: Recognizing Smoking Gestures with Inertial Sensors on a Wristband by Parate, Abhinav, Chiu, Meng-Chieh, Chadowitz, Chaniel, Ganesan, Deepak, Kalogerakis, Evangelos

    Published: United States 01.06.2014
    “… In this work, we design , a mobile solution that leverages a wristband containing a 9-axis inertial measurement unit to capture changes in the orientation of a person's arm, and a machine learning…”
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    Journal Article
  7. 7

    Robot-Centric Activity Prediction from First-Person Videos: What Will They Do to Me? by Ryoo, M. S., Fuchs, Thomas J., Xia, Lu, Aggarwal, J. K., Matthies, Larry

    Published: ACM 01.03.2015
    “… In particular, we propose a methodology for early recognition of activities from robot-centric videos (i.e…”
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    Conference Proceeding
  8. 8

    4D Facial Capture Pipeline Incorporating Progressive Retopology Approach by Tian, Zeyu, Weng, Dongdong, Fang, Hui, Guo, Hanzhi, Bao, Yihua

    Published: IEEE 16.03.2024
    “… Results demonstrate that our system can capture continuous facial motion sequences with detailed 3D models…”
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    Conference Proceeding
  9. 9

    A Divide-and-conquer Solution to 3D Human Motion Estimation from Raw MoCap Data by Tang, Jilin, Li, Lincheng, Hou, Jie, Xin, Haoran, Yu, Xin

    Published: IEEE 01.03.2023
    “…Marker-based optical motion capture (MoCap) aims to estimate 3D human motions from a sequence of input raw markers…”
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    Conference Proceeding
  10. 10

    MienCap: Performance-based Facial Animation with Live Mood Dynamics by Pan, Ye, Zhang, Ruisi, Wang, Jingying, Chen, Nengfu, Qiu, Yilin, Ding, Yu, Mitchell, Kenny

    Published: IEEE 01.03.2022
    “…} stylized characters that are truly perceptual. By combining traditional blendshape animation techniques with machine learning models, we present a real time motion capture system, called MienCap, which drive character expressions…”
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    Conference Proceeding
  11. 11

    UPSR: a Unified Proxy Skeleton Retargeting Method for Heterogeneous Avatar Animation by Song, Wenfeng, Zhang, Xinyu, Gao, Yang, Luo, Yifan, Wang, Haoxiang, Wang, Xianfei, Hou, Xia

    Published: IEEE 01.03.2023
    “… Our UPSR can produce avatar animations with a higher level of authenticity without the depen-dency on high-cost motion capture devices or the restrictions of its topology. Additionally, we could drive detailed motions based on multiple sources of motion datasets, including monocular videos, motion capture devices, and standard motion files, with the precise motion capture of eyes, lips, hands, and bodies…”
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    Conference Proceeding
  12. 12

    Real-time Expressive Avatar Animation Generation based on Monocular Videos by Song, Wenfeng, Wang, Xianfei, Gao, Yang, Hao, Aimin, Hou, Xia

    ISSN: 2771-1110
    Published: IEEE 01.10.2022
    “… Most of the existing studies, however, always require the technology of time-consuming motion capture at high cost…”
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    Conference Proceeding
  13. 13

    Motion Correction of Interactive CG Avatars Using Machine Learning by Suzuki, Ko, Mori, Hiroshi, Toyama, Fubito

    Published: IEEE 01.03.2022
    “…Motion capture allows users to control their CG avatar via their own movements. However, the composed avatar motion fails to deliver the actual input movements…”
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    Conference Proceeding
  14. 14

    Performance-Driven Dance Motion Control of a Virtual Partner Character by Mousas, Christos

    Published: IEEE 01.03.2018
    “…Taking advantage of motion capture and display technologies, a method giving a user the ability to control the dance motions of a virtual partner in an immersive setup was developed and is presented in this paper…”
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    Conference Proceeding
  15. 15

    Fast geometry acquisition for mixed reality applications using motion tracking by Sherstyuk, Andrei, Treskunov, Anton, Berg, Benjamin

    ISBN: 9781424428403, 1424428408
    Published: Washington, DC, USA IEEE Computer Society 15.09.2008
    “… costly. We propose a new method for fast semi-automatic 3D geometry acquisition, based upon unconventional use of motion tracking equipment…”
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    Conference Proceeding
  16. 16

    Towards Controlling Whole Body Avatars with Partial Body-Tracking and Environmental Information by Yamada, Koji, Mori, Hiroshi, Toyama, Fubito

    Published: IEEE 01.03.2022
    “…In body-tracking-based avatar manipulation, the user's motion is reflected in their avatar, which creates a high level of immersion…”
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    Conference Proceeding
  17. 17

    Scene Modelling, Recognition and Tracking with Invariant Image Features by Skrypnyk, Iryna, Lowe, David G.

    ISBN: 0769521916, 9780769521916
    Published: Washington, DC, USA IEEE Computer Society 02.11.2004
    “…We present a complete system architecture for fully automated markerless augmented reality (AR). The system constructs a sparse metric model of the real-world…”
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    Conference Proceeding
  18. 18

    Cascaded 3D Full-Body Pose Regression from Single Depth Image at 100 FPS by Xia, Shihong, Zhang, Zihao, Su, Le

    Published: IEEE 01.03.2018
    “… The key idea is to train cascaded regressors based on Gradient Boosting algorithm from pre-recorded human motion capture database…”
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    Conference Proceeding
  19. 19

    A High Quality/Low Computational Cost Technique for Block Matching Motion Estimation by Lopez, S., Callico, G. M., Lopez, J. F., Sarmiento, R.

    ISBN: 9780769522883, 0769522882
    ISSN: 1530-1591
    Published: Washington, DC, USA IEEE Computer Society 07.03.2005
    Published in Design, Automation and Test in Europe (07.03.2005)
    “…Motion estimation is the most critical process in video coding systems. First of all, it has a definitive impact on the rate-distortion performance given by the video encoder…”
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    Conference Proceeding
  20. 20

    A Coprocessor for Accelerating Visual Information Processing by Stechele, W., Carcel, L. Alvado, Herrmann, S., Simon, J. Lidon

    ISBN: 9780769522883, 0769522882
    ISSN: 1530-1591
    Published: Washington, DC, USA IEEE Computer Society 07.03.2005
    Published in Design, Automation and Test in Europe (07.03.2005)
    “…Visual information processing will play an increasingly important role in future electronics systems. In many applications, e.g. video surveillance cameras,…”
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    Conference Proceeding