Výsledky vyhledávání - Computer Graphics— Three-Dimensional Graphics and Realism—Display Algorithms~
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1
The POP Buffer: Rapid Progressive Clustering by Geometry Quantization
ISSN: 0167-7055, 1467-8659Vydáno: Oxford Blackwell Publishing Ltd 01.10.2013Vydáno v Computer graphics forum (01.10.2013)“…Within this paper, we present a novel, straightforward progressive encoding scheme for general triangle soups, which is particularly well‐suited for mobile and…”
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Layered Reconstruction for Defocus and Motion Blur
ISSN: 0167-7055, 1467-8659, 1467-8659Vydáno: Oxford Blackwell Publishing Ltd 01.07.2014Vydáno v Computer graphics forum (01.07.2014)“…Light field reconstruction algorithms can substantially decrease the noise in stochastically rendered images…”
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Anaglyph Caustics with Motion Parallax
ISSN: 0167-7055, 1467-8659Vydáno: Oxford Blackwell Publishing Ltd 01.10.2016Vydáno v Computer graphics forum (01.10.2016)“…In this paper we present a method to model and simulate a lens such that its caustic reveals a stereoscopic 3D image when viewed through anaglyph glasses. By…”
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Opacity Optimization for Surfaces
ISSN: 0167-7055, 1467-8659Vydáno: Oxford Blackwell Publishing Ltd 01.06.2014Vydáno v Computer graphics forum (01.06.2014)“…In flow visualization, integral surfaces rapidly tend to expand, fold and produce vast amounts of occlusion. While silhouette enhancements and local…”
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SAH guided spatial split partitioning for fast BVH construction
ISSN: 0167-7055, 1467-8659, 1467-8659Vydáno: Oxford Blackwell Publishing Ltd 01.05.2016Vydáno v Computer graphics forum (01.05.2016)“… Our triangle split approach is integrated into the partitioning stage of a fast BVH construction algorithm, but may as well be used as a stand alone pre‐split pass…”
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Stylized Caustics: Progressive Rendering of Animated Caustics
ISSN: 0167-7055, 1467-8659Vydáno: Oxford Blackwell Publishing Ltd 01.05.2016Vydáno v Computer graphics forum (01.05.2016)“…In recent years, much work was devoted to the design of light editing methods such as relighting and light path editing. So far, little work addressed the…”
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Spatio-temporal geometry fusion for multiple hybrid cameras using moving least squares surfaces
ISSN: 0167-7055, 1467-8659Vydáno: Oxford Blackwell Publishing Ltd 01.05.2014Vydáno v Computer graphics forum (01.05.2014)“…Multi‐view reconstruction aims at computing the geometry of a scene observed by a set of cameras. Accurate 3D reconstruction of dynamic scenes is a key…”
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TrayGen: Arranging Objects for Exhibition and Packaging
ISSN: 0167-7055, 1467-8659Vydáno: Oxford Blackwell Publishing Ltd 01.10.2013Vydáno v Computer graphics forum (01.10.2013)“…We present a framework, called TrayGen, to generate tray designs for the exhibition and packaging of a collection of objects. Based on principles from shape…”
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A Programmable Graphics Processor based on Partial Stream Rewriting
ISSN: 0167-7055, 1467-8659Vydáno: Oxford Blackwell Publishing Ltd 01.10.2013Vydáno v Computer graphics forum (01.10.2013)“…Current graphics processing units (GPU) typically offer only a limited number of programmable pipeline stages, whose usage, data flow and topology are mostly fixed…”
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Hybrid Data Visualization Based on Depth Complexity Histogram Analysis
ISSN: 0167-7055, 1467-8659, 1467-8659Vydáno: Oxford Blackwell Publishing Ltd 01.02.2015Vydáno v Computer graphics forum (01.02.2015)“… In this paper, we present an optimized rendering algorithm for hybrid volume‐geometry data based on the A…”
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Time‐Continuous Quasi‐Monte Carlo Ray Tracing
ISSN: 0167-7055, 1467-8659, 1467-8659Vydáno: Oxford Blackwell Publishing Ltd 01.09.2017Vydáno v Computer graphics forum (01.09.2017)“…Domain‐continuous visibility determination algorithms have proved to be very efficient at reducing noise otherwise prevalent in stochastic sampling…”
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Progressive feedback point cloud rendering for virtual reality display
ISSN: 2375-5334Vydáno: IEEE 01.03.2016Vydáno v Proceedings of the Workshop on Future Trends of Distributed Computing Systems (01.03.2016)“… through either low frame rates or low image quality. This paper presents a novel approach to this problem through a progressive feedback-driven rendering algorithm…”
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Konferenční příspěvek -
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Real-Time Caustics
ISSN: 0167-7055, 1467-8659Vydáno: Oxford, UK Blackwell Publishing, Inc 01.09.2003Vydáno v Computer graphics forum (01.09.2003)“… — Display Algorithms;I.3.7 [Computer Graphics]: Three‐Dimensional Graphics and Realism…”
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A geometric comparison of algorithms for fusion control in stereoscopic HTDs
ISSN: 1077-2626, 1941-0506Vydáno: New York IEEE 01.04.2002Vydáno v IEEE transactions on visualization and computer graphics (01.04.2002)“…This paper concerns stereoscopic virtual reality displays in which the head is tracked and the display is stationary, attached to a desk, tabletop or wall…”
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Delta Voxel Cone Tracing
Vydáno: IEEE 01.09.2014Vydáno v 2014 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) (01.09.2014)“…Mixed reality applications which must provide visual coherence between synthetic and real objects need relighting solutions for both: synthetic objects have to…”
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Konferenční příspěvek -
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Realistic occlusion effects in mirror-based co-located augmented reality systems
ISBN: 0780389298, 9780780389298ISSN: 1087-8270Vydáno: IEEE 2005Vydáno v IEEE Proceedings. VR 2005. Virtual Reality, 2005 (2005)“…This paper describes the incorporation of realistic occlusion effects into mirror-based, stereoscopic co-location augmented reality display systems…”
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Konferenční příspěvek -
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Geometric Approximations Towards Free Specular Comic Shading
ISSN: 0167-7055, 1467-8659Vydáno: Oxford, UK Blackwell Publishing, Inc 01.09.2002Vydáno v Computer graphics forum (01.09.2002)“…We extend the standard solution to comic rendering with a comic‐style specular component. To minimise the computational overhead associated with this…”
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Virtual view synthesis from uncalibrated stereo cameras
ISBN: 9780769502533, 0769502539Vydáno: IEEE 1999Vydáno v Multimedia Computing and Systems: Proceedings, IEEE International Conference, June 7-11, 1999, Florence, Italy (1999)“… Unlike classical methods which are based on inferring three dimensional structure of the scene or use dense correspondence between the source images to produce the new synthesized image, this method…”
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Konferenční příspěvek -
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Usability Engineering of Text Drawing Styles in Augmented Reality User Interfaces
ISBN: 9798641367880Vydáno: ProQuest Dissertations & Theses 01.01.2008“…) screens, and graphical user interface (GUI) backgrounds. Instead we will employ wearable systems to move about and augmented reality displays to overlay 2D and three-dimensional (3D…”
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Dissertation

