Výsledky vyhľadávania - CCS Concepts: • Theory of computation → Theory and algorithms for application domains

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  1. 1

    Efficient Path Generation with Reduced Coordinates Autor Chen, Renjie, Gotsman, Craig, Hormann, Kai

    ISSN: 0167-7055, 1467-8659
    Vydavateľské údaje: Oxford Blackwell Publishing Ltd 01.08.2018
    Vydané v Computer graphics forum (01.08.2018)
    “…Path generation is an important problem in many fields, especially robotics. One way to create a path between a source point z and a target point y inside a complex planar domain Ω is to define a non…”
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    Journal Article
  2. 2

    Topology-aware GPU scheduling for learning workloads in cloud environments Autor Amaral, Marcelo, Polo, Jordà, Carrera, David, Seelam, Seetharami, Steinder, Malgorzata

    ISBN: 9781450351140, 145035114X
    ISSN: 2167-4337
    Vydavateľské údaje: New York, NY, USA ACM 12.11.2017
    “…Recent advances in hardware, such as systems with multiple GPUs and their availability in the cloud, are enabling deep learning in various domains including health care, autonomous vehicles, and Internet of Things…”
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    Konferenčný príspevok.. Publikácia
  3. 3

    Joint Goal and Strategy Inference across Heterogeneous Demonstrators via Reward Network Distillation Autor Chen, Letian, Paleja, Rohan, Ghuy, Muyleng, Gombolay, Matthew

    ISBN: 1450367461, 9781450367462
    ISSN: 2167-2148
    Vydavateľské údaje: New York, NY, USA ACM 09.03.2020
    “…Reinforcement learning (RL) has achieved tremendous success as a general framework for learning how to make decisions. However, this success relies on the…”
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    Konferenčný príspevok..
  4. 4

    Early Detection of Problem Gambling based on Behavioral Changes using Shapelets Autor Suzuki, Hiroko, Nakamura, Ryoko, Inagaki, Aozora, Watanabe, Isamu, Takagi, Tomohiro

    ISBN: 1450369340, 9781450369343
    Vydavateľské údaje: New York, NY, USA ACM 14.10.2019
    “…Recent years have seen strides achieved in the field of behavior analysis by using online gambling data. However, studies on time-series behavioral changes…”
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    Konferenčný príspevok..
  5. 5

    Multi-Agent Pursuit-Evasion Game Based on Organizational Architecture Autor Souidi, Mohammed El Habib, Siam, Abderrahim, Pei, Zhaoyi, Piao, Songhao

    ISSN: 1330-1136, 1846-3908
    Vydavateľské údaje: Sveuciliste U Zagrebu 01.03.2019
    “… (Yet Another Multi Agent Model). Specifically, we have used the concepts Agent, Role, Task, and Skill, proposed in this model to develop a coalition formation algorithm to allow the optimal task sharing…”
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    Journal Article Paper
  6. 6

    A Simple Density with Distance Based Initial Seed Selection Technique for K Means Algorithm Autor Syed Azimuddin, Sajidha, Desikan, Kalyani

    ISSN: 1330-1136, 1846-3908
    Vydavateľské údaje: Sveuciliste U Zagrebu 01.12.2017
    “…Open issues with respect to K means algorithm are identifying the number of clusters, initial seed concept selection, clustering tendency, handling empty clusters, identifying outliers etc…”
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    Journal Article Paper
  7. 7

    Graph Deep Learning: Methods and Applications Autor Zhang, Muhan

    ISBN: 9781392663660, 1392663660
    Vydavateľské údaje: ProQuest Dissertations & Theses 01.01.2019
    “…The past few years have seen the growing prevalence of deep neural networks on various application domains including image processing, computer vision, speech recognition, machine translation, self…”
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    Dissertation