Suchergebnisse - [I.3.6]: Methodology and Techniques-Graphics data structures and data types
-
1
Matrix Trees
ISSN: 0167-7055, 1467-8659Veröffentlicht: Oxford, UK Blackwell Publishing Ltd 01.06.2010Veröffentlicht in Computer graphics forum (01.06.2010)“… While pointerless approaches exploit the regular structure of the tree to facilitate efficient data access, their memory footprint becomes prohibitively large as the height of the tree increases …”
Volltext
Journal Article -
2
On Floating-Point Normal Vectors
ISSN: 0167-7055, 1467-8659Veröffentlicht: Oxford, UK Blackwell Publishing Ltd 01.06.2010Veröffentlicht in Computer graphics forum (01.06.2010)“… In this paper we analyze normal vector representations. We derive the error of the most widely used representation, namely 3D floating‐point normal vectors …”
Volltext
Journal Article -
3
Spherical Visibility Sampling
ISSN: 0167-7055, 1467-8659Veröffentlicht: Oxford, UK Blackwell Publishing Ltd 01.07.2013Veröffentlicht in Computer graphics forum (01.07.2013)“… Many 3D scenes (e.g. generated from CAD data) are composed of a multitude of objects that are nested in each …”
Volltext
Journal Article -
4
Approximating the Generalized Voronoi Diagram of Closely Spaced Objects
ISSN: 0167-7055, 1467-8659Veröffentlicht: England Blackwell Publishing Ltd 01.05.2015Veröffentlicht in Computer graphics forum (01.05.2015)“… Our approach is to subdivide the space with an octree that is represented with an adjacency structure …”
Volltext
Journal Article -
5
Shallow Bounding Volume Hierarchies for Fast SIMD Ray Tracing of Incoherent Rays
ISSN: 0167-7055, 1467-8659Veröffentlicht: Oxford, UK Blackwell Publishing Ltd 01.06.2008Veröffentlicht in Computer graphics forum (01.06.2008)“… This is achieved by increasing the arity of acceleration structures, which also reduces memory requirements …”
Volltext
Journal Article -
6
Performance Comparison of Bounding Volume Hierarchies and Kd-Trees for GPU Ray Tracing
ISSN: 0167-7055, 1467-8659Veröffentlicht: Oxford Blackwell Publishing Ltd 01.12.2016Veröffentlicht in Computer graphics forum (01.12.2016)“… ). The comparison is focused on rendering times and traversal characteristics on the GPU using data structures that were optimized for very high performance of tracing rays …”
Volltext
Journal Article -
7
Atomistic Visualization of Mesoscopic Whole-Cell Simulations Using Ray-Casted Instancing
ISSN: 0167-7055, 1467-8659, 1467-8659Veröffentlicht: Oxford Blackwell Publishing Ltd 01.12.2013Veröffentlicht in Computer graphics forum (01.12.2013)“… However, many instances of only a few different proteins occur in the intracellular environment, which can be exploited to fit the data into the graphics memory …”
Volltext
Journal Article -
8
Networks of Names: Visual Exploration and Semi-Automatic Tagging of Social Networks from Newspaper Articles
ISSN: 0167-7055, 1467-8659Veröffentlicht: Oxford Blackwell Publishing Ltd 01.06.2014Veröffentlicht in Computer graphics forum (01.06.2014)“… Understanding relationships between people and organizations by reading newspaper articles is difficult to manage for humans due to the large amount of data …”
Volltext
Journal Article -
9
Rendering Wave Effects with Augmented Light Field
ISSN: 0167-7055, 1467-8659Veröffentlicht: Oxford, UK Blackwell Publishing Ltd 01.05.2010Veröffentlicht in Computer graphics forum (01.05.2010)“… Ray–based representations can model complex light transport but are limited in modeling diffraction effects that require the simulation of wavefront …”
Volltext
Journal Article -
10
Real-Time Concurrent Linked List Construction on the GPU
ISSN: 0167-7055, 1467-8659Veröffentlicht: Oxford, UK Blackwell Publishing Ltd 01.06.2010Veröffentlicht in Computer graphics forum (01.06.2010)“… Once constructed, these data structures can be used to implement a host of algorithms useful in creating complex rendering effects in real time …”
Volltext
Journal Article -
11
Massively Parallel Hierarchical Scene Processing with Applications in Rendering
ISSN: 0167-7055, 1467-8659Veröffentlicht: Oxford Blackwell Publishing Ltd 01.12.2013Veröffentlicht in Computer graphics forum (01.12.2013)“… We present a novel method for massively parallel hierarchical scene processing on the GPU, which is based on sequential decomposition of the given hierarchical …”
Volltext
Journal Article -
12
Hardware-Assisted Projected Tetrahedra
ISSN: 0167-7055, 1467-8659Veröffentlicht: Oxford, UK Blackwell Publishing Ltd 01.06.2010Veröffentlicht in Computer graphics forum (01.06.2010)“… Furthermore, as each tetrahedron is processed independently, we employ a data‐parallel solution which is neither …”
Volltext
Journal Article -
13
Estimation and Modeling of Actual Numerical Errors in Volume Rendering
ISSN: 0167-7055, 1467-8659Veröffentlicht: Oxford, UK Blackwell Publishing Ltd 01.06.2010Veröffentlicht in Computer graphics forum (01.06.2010)“… In this paper we study the comprehensive effects on volume rendered images due to numerical errors caused by the use of finite precision for data representation and processing …”
Volltext
Journal Article -
14
Sample-Based Manifold Filtering for Interactive Global Illumination and Depth of Field
ISSN: 0167-7055, 1467-8659Veröffentlicht: Oxford Blackwell Publishing Ltd 01.02.2015Veröffentlicht in Computer graphics forum (01.02.2015)“… We present a fast reconstruction filtering method for images generated with Monte Carlo–based rendering techniques. Our approach specializes in reducing global …”
Volltext
Journal Article -
15
Decoupled Space and Time Sampling of Motion and Defocus Blur for Unified Rendering of Transparent and Opaque Objects
ISSN: 0167-7055, 1467-8659Veröffentlicht: Oxford Blackwell Publishing Ltd 01.10.2016Veröffentlicht in Computer graphics forum (01.10.2016)“… We propose a unified rendering approach that jointly handles motion and defocus blur for transparent and opaque objects at interactive frame rates. Our key …”
Volltext
Journal Article -
16
Simplex and Diamond Hierarchies: Models and Applications
ISSN: 0167-7055, 1467-8659Veröffentlicht: Oxford, UK Blackwell Publishing Ltd 01.12.2011Veröffentlicht in Computer graphics forum (01.12.2011)“… ‐resolution models of scalar fields, such as terrains, and static or time‐varying volume data. They have also been used as an alternative to quadtrees and octrees as spatial access structures …”
Volltext
Journal Article -
17
Spatial Matching of Animated Meshes
ISSN: 0167-7055, 1467-8659Veröffentlicht: Oxford Blackwell Publishing Ltd 01.10.2016Veröffentlicht in Computer graphics forum (01.10.2016)“… This paper presents a new technique which makes use of deformation and motion properties between animated meshes for finding their spatial correspondences …”
Volltext
Journal Article -
18
Rasterized Bounding Volume Hierarchies
ISSN: 0167-7055, 1467-8659Veröffentlicht: Oxford, UK Blackwell Publishing Ltd 01.05.2012Veröffentlicht in Computer graphics forum (01.05.2012)“… We present the rasterized bounding volume hierarchy (RBVH), a compact data structure that accelerates approximate ray casting of complex meshes and provides adjustable level of detail …”
Volltext
Journal Article -
19
Improving Memory Space Efficiency of Kd-tree for Real-time Ray Tracing
ISSN: 0167-7055, 1467-8659Veröffentlicht: Oxford Blackwell Publishing Ltd 01.10.2013Veröffentlicht in Computer graphics forum (01.10.2013)“… ‐tree structure is that a large number of triangles are repeatedly duplicated during its construction, which often leads to inefficient, large and tall binary trees with high triangle redundancy …”
Volltext
Journal Article -
20
Data-Parallel Decompression of Triangle Mesh Topology
ISSN: 0167-7055, 1467-8659Veröffentlicht: Oxford, UK Blackwell Publishing Ltd 01.12.2012Veröffentlicht in Computer graphics forum (01.12.2012)“… We propose a lossless, single‐rate triangle mesh topology codec tailored for fast data …”
Volltext
Journal Article