Search Results - "image-based modeling and rendering"

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  1. 1

    Revolution-bump mapping with texture function adjustment according to the geometry of the revolved object by Ragragui, Anouar, Chahdi, Adnane Ouazzani, Arbah, Amina, El Moubtahij, Hicham, Halli, Akram, Satori, Khalid

    ISSN: 2217-379X, 2217-9860
    Published: Novi Sad University of Novi Sad 01.03.2025
    Published in Journal of graphic engineering and design (01.03.2025)
    “…Nowadays, 3D computer graphics are firmly anchored in our daily lives, extending across a multitude of distinct fields. Although each field follows its…”
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    Journal Article
  2. 2

    Revolution mapping with bump mapping support by Ragragui, Anouar, Ouazzani Chahdi, Adnane, Halli, Akram, Satori, Khalid

    ISSN: 1524-0703, 1524-0711
    Published: Elsevier Inc 01.11.2018
    Published in Graphical models (01.11.2018)
    “…Per-pixel Revolution Mapping is an image-based modeling and rendering technique or IBMR (Image-Based Modeling and Rendering). It consists of creating a virtual…”
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    Journal Article
  3. 3

    Multi-View Stereo Reconstruction of Dense Shape and Complex Appearance by Jin, Hailin, Soatto, Stefano, Yezzi, Anthony J.

    ISSN: 0920-5691, 1573-1405
    Published: New York Springer Nature B.V 01.07.2005
    Published in International journal of computer vision (01.07.2005)
    “…We address the problem of estimating the three-dimensional shape and complex appearance of a scene from a calibrated set of views under fixed illumination. Our…”
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    Journal Article
  4. 4

    Image-based extrusion with realistic surface wrinkles by Ragragui, Anouar, Ouazzani Chahdi, Adnane, Halli, Akram, Satori, Khalid

    ISSN: 2288-5048, 2288-4300, 2288-5048
    Published: Oxford University Press 01.02.2020
    “…Per-pixel extrusion mapping is an image-based modeling and rendering technique that can be used in a large variety of computer graphic applications. This…”
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    Journal Article
  5. 5

    A Geometric Analysis of Light Field Rendering by Lin, Zhouchen, Shum, Heung-Yeung

    ISSN: 0920-5691, 1573-1405
    Published: New York Springer Nature B.V 01.07.2004
    Published in International journal of computer vision (01.07.2004)
    “…Issue Title: Special Issue on Research at Microsoft Corporation Recently, many image-based modeling and rendering techniques have been successfully designed to…”
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    Journal Article
  6. 6

    Efficient rendering of animated characters through optimized per-joint impostors by Beacco, A., Andujar, C., Pelechano, N., Spanlang, B.

    ISSN: 1546-4261, 1546-427X
    Published: Chichester, UK John Wiley & Sons, Ltd 01.02.2012
    Published in Computer animation and virtual worlds (01.02.2012)
    “…ABSTRACT In this paper, we present a new impostor‐based representation for 3D animated characters supporting real‐time rendering of thousands of agents. We…”
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    Journal Article Publication
  7. 7

    3D modeling and rendering from multiple wide-baseline images by match propagation by Yao, Jian, Cham, Wai-Kuen

    ISSN: 0923-5965, 1879-2677
    Published: Elsevier B.V 01.07.2006
    Published in Signal processing. Image communication (01.07.2006)
    “…In this paper, we present a method for modeling a complex scene from a small set of input images taken from widely separated viewpoints and then synthesizing…”
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    Journal Article
  8. 8

    Plenoptic Image Editing by Seitz, Steven M., Kutulakos, Kiriakos N.

    ISSN: 0920-5691, 1573-1405
    Published: New York Springer Nature B.V 01.07.2002
    Published in International journal of computer vision (01.07.2002)
    “…This paper presents a new class of interactive image editing operations designed to maintain consistency between multiple images of a physical 3D scene. The…”
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    Journal Article
  9. 9

    Appearance Sampling of Real Objects for Variable Illumination by Sato, Imari, Okabe, Takahiro, Sato, Yoichi

    ISSN: 0920-5691, 1573-1405
    Published: Heidelberg Springer 01.10.2007
    Published in International journal of computer vision (01.10.2007)
    “…Issue Title: Special Issue: Celebrating Kanade's Vision Guest Editors: Katsushi Ikeuchi, Gudrun Klinker, Yuichi Ohta and Richard Szeliski The appearance of an…”
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    Journal Article
  10. 10

    Scanning scene tunnel for city traversing by Zheng, J.Yu, Zhou, Yu, Mili, P.

    ISSN: 1077-2626, 1941-0506
    Published: United States IEEE 01.03.2006
    “…This paper proposes a visual representation named scene tunnel for capturing urban scenes along routes and visualizing them on the Internet. We scan scenes…”
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    Journal Article
  11. 11

    A hybrid mutiresolution representation for fast tree modeling and rendering by Lluch, Javier, Camahort, Emilio, Hidalgo, Jose Luis, Vivo, Roberto

    ISSN: 1877-0509, 1877-0509
    Published: Elsevier B.V 01.05.2010
    Published in Procedia computer science (01.05.2010)
    “…We introduce a new representation for modeling and rendering plants and trees. The representation is multiresolution and can be automatically generated and…”
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    Journal Article
  12. 12

    GPU-Based Optimization of a Free-Viewpoint Video System by Orman, Neal, Kim, Hansung, Sakamoto, Ryuuki, Toriyama, Tomoji, Kogure, Kiyoshi, Lindeman, Robert

    ISSN: 1577-5097, 1577-5097
    Published: Computer Vision Center Press 19.02.2008
    “…We present a method for optimizing the reconstruction and rendering of 3D objects from multiple images by utilizing the latest features of consumer-level…”
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    Journal Article
  13. 13

    Compact real-time modeling of seated humans by video sprite sequence quantization by Jia, Chun, Popescu, Voicu

    ISSN: 0178-2789, 1432-2315
    Published: Berlin/Heidelberg Springer-Verlag 01.05.2009
    Published in The Visual computer (01.05.2009)
    “…We propose an image-based method for real-time modeling of seated humans using upper-body video sprites, which is suitable for applications such as…”
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    Journal Article
  14. 14

    LAMP: 3D layered, adaptive-resolution, and multi-perspective panorama—a new scene representation by Zhu, Zhigang, Hanson, Allen R.

    ISSN: 1077-3142, 1090-235X
    Published: Elsevier Inc 01.12.2004
    Published in Computer vision and image understanding (01.12.2004)
    “…A compact visual representation, called the 3D layered, adaptive-resolution, and multi-perspective panorama (LAMP), is proposed for representing large-scale 3D…”
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    Journal Article
  15. 15

    Compressing the illumination-adjustable images with principal component analysis by HO, Pun-Mo, WONG, Tien-Tsin, LEUNG, Chi-Sing

    ISSN: 1051-8215, 1558-2205
    Published: New York, NY IEEE 01.03.2005
    “…The ability to change illumination is a crucial factor in image-based modeling and rendering. Image-based relighting offers such capability. However, the…”
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    Journal Article
  16. 16

    The plenoptic illumination function by Wong, Tien-Tsin, Fu, Chi-Wing, Heng, Pheng-Arm, Leung, Chi-Sing

    ISSN: 1520-9210, 1941-0077
    Published: Piscataway IEEE 01.09.2002
    Published in IEEE transactions on multimedia (01.09.2002)
    “…Image-based modeling and rendering has been demonstrated as a cost-effective and efficient approach to virtual reality applications. The computational model…”
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    Journal Article
  17. 17

    Compression of illumination-adjustable images by Wong, Tien-Tsin, Leung, Chi-Sing

    ISSN: 1051-8215, 1558-2205
    Published: New York IEEE 01.11.2003
    “…The image-based modeling and rendering (IBMR) approaches allow the time complexity of synthesizing novel images to be independent of scene complexity…”
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    Journal Article
  18. 18

    Per-pixel revolution mapping with rectification of the texture projection by Ragragui, Anouar, Chahdi, Adnane Ouazzani, Halli, Akram, Satori, Khalid

    Published: IEEE 01.04.2018
    “…Per-pixel revolution mapping is an image-based modeling and rendering technique or IBMR (Image-Based Modeling and Rendering). It consists of generating very…”
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    Conference Proceeding
  19. 19
  20. 20

    Walking into Images: Virtual Plane Mosaics for Plenoptic Modeling by Sheng, Bin, Wu, Enhua

    ISBN: 9781424409051, 1424409055
    ISSN: 1087-8270
    Published: IEEE 01.03.2007
    Published in 2007 IEEE Virtual Reality Conference (01.03.2007)
    “…An effective method of depth image based rendering is proposed by applying texture mapping onto virtual but pre-defined multiple planes in the scene, called…”
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    Conference Proceeding