Search Results - "gpu parallel processing"

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  1. 1

    GPU parallel processing to enable extensive criticality analysis in state estimation by Nishio, Ayres, Do Coutto Filho, Milton B., Stachinni de Souza, Julio C., Clua, Esteban W. G.

    ISSN: 1532-0626, 1532-0634
    Published: Hoboken, USA John Wiley & Sons, Inc 10.09.2024
    Published in Concurrency and computation (10.09.2024)
    “…Summary Power system monitoring relies on the reliability of state estimation (SE) results. SE plays a dominant role in data debugging if sufficient data is…”
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    RETRACTED ARTICLE: Research on fine grained software radio communication algorithm based on GPU parallel processing technology by Ji, Yancheng, Zhang, Xiao, Zhang, Guoan, Hu, Jingjing

    ISSN: 1386-7857, 1573-7543
    Published: New York Springer US 01.03.2019
    Published in Cluster computing (01.03.2019)
    “… Traditional software radio communication algorithms can’t meet high speed and efficient data processing requirements, and GPU parallel processing technology arises at the historic moment…”
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    IMPLEMENTATION OF FDTD-COMPATIBLE GREEN'S FUNCTION ON HETEROGENEOUS CPU-GPU PARALLEL PROCESSING SYSTEM by Stefanski, Tomasz P.

    ISSN: 1559-8985, 1070-4698, 1559-8985
    Published: Electromagnetics Academy 01.03.2013
    Published in Electromagnetic waves (Cambridge, Mass.) (01.03.2013)
    “…This paper presents an implementation of the FDTD-compatible Green's function on a heterogeneous parallel processing system. The developed implementation…”
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    Divide et impera: Acceleration of DTI tractography using multi-GPU parallel processing by Lee, Jungsoo, Kim, Dae-Shik

    ISSN: 0899-9457, 1098-1098
    Published: Hoboken, NJ Blackwell Publishing Ltd 01.09.2013
    “…Diffusion tensor imaging (DTI) tractography technique represents neural fiber pathways by using local tensor information based on water diffusion anisotropy in…”
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    Fast Collision Detection Method with Octree-Based Parallel Processing in Unity3D by Kunthroza Hor, Taeheon Kim, Min Hong

    ISSN: 2673-4591
    Published: MDPI AG 01.03.2025
    Published in Engineering proceedings (01.03.2025)
    “…Performing accurate and precise collision detection is a key to real-time applications in computer graphics, games, physical-based simulation, virtual reality,…”
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    GPU-Based Simulation of Evolutionary Spatial Cyclic Games: A Comparative Evaluation of Apple Silicon vs Nvidia by Sinadjan, Louie, Cliff, Dave

    ISSN: 1877-0509, 1877-0509
    Published: Elsevier B.V 2025
    Published in Procedia computer science (2025)
    “…We present the design, implementation and evaluation of GPU-accelerated simulators for Evolutionary Spatial Cyclic Games (ESCGs), a class of minimal…”
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    TranSeis: A high precision multitask seismic waveform detector by Zhou, Yuxin, Zhang, Huai, Chen, Shi, Yuan, Zheng, Tan, Chuanqi, Huang, Fei, Guo, Yicun, Shi, Yaolin

    ISSN: 0098-3004
    Published: Elsevier Ltd 01.02.2025
    Published in Computers & geosciences (01.02.2025)
    “… AI-powered Transformer architecture. By integrating a multi-part data extraction strategy, a multi-GPU parallel processing framework, and a multi-layer network schedule, we significantly enhance the accuracy of detecting P- and S-phases…”
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  10. 10

    Spatio-temporal modeling of parcel-level land-use changes using machine learning methods by Tepe, Emre, Safikhani, Abolfazl

    ISSN: 2210-6707, 2210-6715
    Published: Elsevier Ltd 01.03.2023
    Published in Sustainable cities and society (01.03.2023)
    “… This paper introduces new ML applications using advanced algorithms and GPU parallel processing to model large-scale urban land developments…”
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    A Fast Parallel Processing Algorithm for Triangle Collision Detection Based on AABB and Octree Space Slicing in Unity3D by Hor, Kunthroza, Sung, Nak-Jun, Ma, Jun, Choi, Min-Hyung, Hong, Min

    ISSN: 2169-3536, 2169-3536
    Published: Piscataway IEEE 2025
    Published in IEEE access (2025)
    “…This research develops an effective and precise collision detection (CD) algorithm for real-time simulation in virtual environments such as computer graphics,…”
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  12. 12

    Toward Real-Time Scalable Rigid-Body Simulation Using GPU-Optimized Collision Detection and Response by Sung, Nak-Jun, Hong, Min

    ISSN: 2227-7390, 2227-7390
    Published: Basel MDPI AG 01.10.2025
    Published in Mathematics (Basel) (01.10.2025)
    “…We propose a GPU-parallelized collision-detection and response framework for rigid-body dynamics, designed to efficiently handle densely populated 3D…”
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    A Simple and Parallel Algorithm for Real-Time Robot Localization by Fusing Monocular Vision and Odometry/AHRS Sensors by Wang, Kai, Liu, Yun-Hui, Li, Luyang

    ISSN: 1083-4435, 1941-014X
    Published: New York IEEE 01.08.2014
    Published in IEEE/ASME transactions on mechatronics (01.08.2014)
    “…Vision and odometry/attitude and heading reference system (AHRS, three-axial gyroscopes, accelerometers, and magnetometers) sensors fusion strategy is…”
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    Moving Towards Large-Scale Particle Based Fluid Simulation in Unity 3D by Waseem, Muhammad, Hong, Min

    ISSN: 2076-3417, 2076-3417
    Published: Basel MDPI AG 01.09.2025
    Published in Applied sciences (01.09.2025)
    “…Large-scale particle-based fluid simulations present significant computational challenges, particularly in achieving interactive frame rates while maintaining…”
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    A performance, power, and energy analysis of ultrasound B‐mode imaging on a GPU with VFS by Phuong, Thi Yen, Lee, Deok‐Young, Lee, Jeong‐Gun

    ISSN: 1532-0626, 1532-0634
    Published: Hoboken Wiley Subscription Services, Inc 10.03.2017
    Published in Concurrency and computation (10.03.2017)
    “…Summary Because of the power and energy constraints in modern computing systems, it is important to find a balance between performance and power/energy…”
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    A real-time infrared imaging simulation method with physical effects modeling of infrared sensors by Li, Ni, Huai, Wenqing, Wang, Shaodan, Ren, Lei

    ISSN: 1350-4495, 1879-0275
    Published: Elsevier B.V 01.09.2016
    Published in Infrared physics & technology (01.09.2016)
    “… An improved image convolution method is proposed based on GPU parallel processing to enhance the real…”
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    Lattice Boltzmann simulation of water transfer in gas diffusion layers with porosity gradient of polymer electrolyte membrane fuel cells with parallel processing on GPU by mohammad habiballahi, Hassan Hassanzadeh, mohammad rahnama, seyed ali mirbozorgi, Ebrahim Jahanshahi Javaran

    ISSN: 2980-8537, 2980-8863
    Published: Iranian Research Organization for Science and Technology (IROST) 01.06.2020
    “…, especially for small grids, the GPU parallel processing was done on a graphics card with the help of CUDA to speed up computing…”
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    AUTOMATIC GENERATION ALGORITHM OF UNITY GAME OBJECT BOUNDING BOX BASED ON MORTON CODE by Mei, Huawei, Fan, Chenyao, Zhang, Ronghua

    ISSN: 2286-3540
    Published: Bucharest University Polytechnica of Bucharest 01.01.2022
    “…Aiming at the problem that bounding boxes need to be defined manually in Unity real-time interactive program, an automatic generation algorithm of hierarchical…”
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    GPU accelerated MCMC for modeling terrorist activity by White, Gentry, Porter, Michael D.

    ISSN: 0167-9473, 1872-7352
    Published: Elsevier B.V 01.03.2014
    Published in Computational statistics & data analysis (01.03.2014)
    “…The use of graphical processing unit (GPU) parallel processing is becoming a part of mainstream statistical practice…”
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