Search Results - "Visual Programming Environment"

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  1. 1

    Visual Programming Environments for End-User Development of intelligent and social robots, a systematic review by Coronado, Enrique, Mastrogiovanni, Fulvio, Indurkhya, Bipin, Venture, Gentiane

    ISSN: 2590-1184, 2590-1184
    Published: Elsevier Ltd 01.06.2020
    Published in Journal of computer languages (Online) (01.06.2020)
    “…Robots are becoming interactive and robust enough to be adopted outside laboratories and in industrial scenarios as well as interacting with humans in social…”
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    Journal Article
  2. 2

    METHODOLOGICAL APPROACHES TO TRAINING FUTURE COMPUTER SCIENCE TEACHERS IN PROGRAMMING WITH SCRATCH ENVIRONMENT by Alieka, Halyna

    ISSN: 3041-2196, 3041-220X
    Published: Alfred Nobel University 19.12.2024
    “…The article addresses the issue of updating the content of training future computer science teachers through the use of visual environments for teaching…”
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    Journal Article
  3. 3

    Building, coding and programming 3D models via a visual programming environment by Pinto-Llorente, Ana Mª, Casillas-Martín, Sonia, Cabezas-González, Marcos, García-Peñalvo, Francisco José

    ISSN: 0033-5177, 1573-7845
    Published: Dordrecht Springer Netherlands 01.11.2018
    Published in Quality & quantity (01.11.2018)
    “…This paper presents the findings of a study conducted in the state-funded Infant, Primary and Secondary School Santísima Trinidad in Salamanca. The main…”
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    Journal Article
  4. 4

    Enabling End-Users in Designing and Executing of Complex, Collaborative Robotic Processes by Zörrer, Helmut, Weichhart, Georg, Schmoigl Tonis, Mathias, Bieg, Till, Propst, Matthias, Schuster, Dominik, Sturm, Nadine, Nativel, Chloé, Salomon, Gabriele, Strohmeier, Felix, Sackl, Andreas, Eberle, Michael, Pichler, Andreas

    ISSN: 2571-5577, 2571-5577
    Published: Basel MDPI AG 01.06.2023
    Published in Applied system innovation (01.06.2023)
    “…Over the last years, capabilities of robotic systems have quantitatively and qualitatively improved. But going beyond isolated robotic systems, the integration…”
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    Journal Article
  5. 5

    Selection of Learning Apps to Promote Critical Thinking in Programming Students using Fuzzy TOPSIS by Singh, Kesarie, Naicker, Nalindren, Rajkoomar, Mogiveny

    ISSN: 2158-107X, 2156-5570
    Published: West Yorkshire Science and Information (SAI) Organization Limited 2021
    “…The aim of this research was to use intelligent decision support systems to obtain student-centred preferences for learning applications to promote critical…”
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    Journal Article
  6. 6

    Research on the Digital Earth Based on OpenGL by Li, De Jun, Quan, Ji Cheng, Wang, Hong Wei, Xie, Jun

    ISBN: 3037858435, 9783037858431
    ISSN: 1660-9336, 1662-7482, 1662-7482
    Published: Zurich Trans Tech Publications Ltd 01.09.2013
    Published in Applied Mechanics and Materials (01.09.2013)
    “…OpenGL provides a good development platform for Digital Earth. With the development of three-dimensional computer visualization technology, the significant…”
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    Journal Article
  7. 7

    Constructing meta-CASE workbenches by exploiting visual language generators by Costagliola, G., Deufemia, V., Ferrucci, F., Gravino, C.

    ISSN: 0098-5589, 1939-3520
    Published: New York IEEE 01.03.2006
    Published in IEEE transactions on software engineering (01.03.2006)
    “…In this paper, we propose an approach for the construction of meta-CASE workbenches, which suitably integrates the technology of visual language generation…”
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    Journal Article
  8. 8

    Teaching Programming to Novices: A Large-scale Analysis of App Inventor Projects by da Cruz Alves, Nathalia, Gresse von Wangenheim, Christiane, Rossa Hauck, Jean Carlo

    Published: IEEE 19.10.2020
    “…Teaching programming to K-12 students has become essential. In this context, App Inventor is a popular block-based programming environment used by a wide…”
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    Conference Proceeding
  9. 9

    Teaching Android App Development to First Year Undergraduates: Textual Programming or Visual Programming? by Liang, Zilu, Nishi, Masayuki, Kishida, Ippei

    ISSN: 2470-6698
    Published: IEEE 05.12.2021
    “…While the benefits of using visual programming environments at the level of K-12 education have been well-studied, little is known about the plausibility of…”
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    Conference Proceeding
  10. 10

    An XML-based Quality of Service Enabling Language for the Web by GU, XIAOHUI, NAHRSTEDT, KLARA, YUAN, WANGHONG, WICHADAKUL, DUANGDAO, XU, DONGYAN

    ISSN: 1045-926X
    Published: Elsevier Ltd 01.02.2002
    Published in Journal of visual languages and computing (01.02.2002)
    “…In this paper, we introduce an XML-based hierarchical QoS markup language, called HQML, to enhance distributed multimedia applications on the World Wide Web…”
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    Journal Article
  11. 11

    MPI–Delphi: an MPI implementation for visual programming environments and heterogeneous computing by Acacio, M., Cánovas, O., Garcı́a, J.M., López-de-Teruel, P.E.

    ISSN: 0167-739X, 1872-7115
    Published: Elsevier B.V 2002
    “…The goal of a parallel program is to reduce the execution time, compared to the fastest sequential program solving the same problem. Parallel programming is…”
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    Journal Article
  12. 12

    A visual language compiler by Chang, S.-K., Tauber, M.J., Yu, B., Yu, J.-S.

    ISSN: 0098-5589, 1939-3520
    Published: New York, NY IEEE 01.05.1989
    Published in IEEE transactions on software engineering (01.05.1989)
    “…The SIL-ICON compiler is a software system for the specification, interpretation, prototyping, and generation of icon-oriented systems. The system design of…”
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    Journal Article
  13. 13

    Node and Block-Based Development Tools for Distributed Systems With AI Applications by Hauck, Marcel, Machhamer, Rudiger, Czenkusch, Levin, Gollmer, Klaus-Uwe, Dartmann, Guido

    ISSN: 2169-3536, 2169-3536
    Published: Piscataway IEEE 2019
    Published in IEEE access (2019)
    “…Internet of Things (IoT) and Artificial Intelligence (AI) are one of the most promising and disruptive areas of current research and development. However,…”
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    Journal Article
  14. 14

    G4D - a treasure hunt game for novice programmers to learn debugging by Venigalla, Akhila Sri Manasa, Chimalakonda, Sridhar

    ISSN: 2196-7091, 2196-7091
    Published: Singapore Springer Singapore 26.08.2020
    Published in Smart learning environments (26.08.2020)
    “…Visual Programming Environments (VPEs) are predominantly being used to teach programming concepts through interactive games with interesting narratives. Games…”
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    Journal Article
  15. 15

    A parsing methodology for the implementation of visual systems by Costagliola, G., De Lucia, A., Orefice, S., Tortora, G.

    ISSN: 0098-5589, 1939-3520
    Published: New York, NY IEEE 01.12.1997
    Published in IEEE transactions on software engineering (01.12.1997)
    “…The Visual Language Compiler-Compiler (VLCC) is a grammar-based graphical system for the automatic generation of visual programming environments. In this paper…”
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    Journal Article
  16. 16

    Mining Sequential Patterns to Explore Users' Learning Behavior in a Visual Programming App by Shih, Wen-Chung

    ISBN: 1538626675, 9781538626672
    ISSN: 0730-3157
    Published: IEEE 01.07.2018
    “…Visual programming environments combined with problem-solving are useful for promoting students' motivation of learning programming. The purpose of this work…”
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    Conference Proceeding
  17. 17

    Mining Learners' Behavioral Sequential Patterns in a Blockly Visual Programming Educational Game by Wen-Chung Shih

    Published: IEEE 01.06.2017
    “…Previous researches have claimed that visual programming environments are helpful for learning programming by problem-solving. The purpose of this work is to…”
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    Conference Proceeding
  18. 18

    Instructional Media and Teaching Methods for Engaging Children with Computer Programming by Garneli, Varvara

    ISSN: 2161-3761
    Published: IEEE 01.07.2014
    “…Technology - based learning could help students achieve fundamental abilities and skills like computational thinking and creativity. Engaging young students in…”
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    Conference Proceeding
  19. 19

    From Ideas to Implementations: Closing the Gaps between Technical Experts and Software Solutions by Smiley, Karen, Patel, Pankesh, Harding, Jeff

    Published: ACM 01.05.2016
    “…Rapid delivery strategies strive to balance critical performance qualities vs. reducing the time between an idea and deployment of a software implementation of…”
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    Conference Proceeding
  20. 20

    Engaging the student: Programming solving real-life problems by Aylward, R. C.

    ISBN: 1467359408, 9781467359405
    ISSN: 2153-0025
    Published: IEEE 01.09.2013
    Published in 2013 Africon (01.09.2013)
    “…Having taught software development at tertiary level for the past 20 years, the author has found that one of the key concepts that students struggle with is to…”
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    Conference Proceeding