Search Results - "Three-Dimensional Graphics and Realism—Display Algorithms"

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  1. 1

    The POP Buffer: Rapid Progressive Clustering by Geometry Quantization by Limper, M., Jung, Y., Behr, J., Alexa, M.

    ISSN: 0167-7055, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.10.2013
    Published in Computer graphics forum (01.10.2013)
    “…Within this paper, we present a novel, straightforward progressive encoding scheme for general triangle soups, which is particularly well‐suited for mobile and…”
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    Journal Article
  2. 2

    Anaglyph Caustics with Motion Parallax by Lancelle, M., Martin, T., Solenthaler, B., Gross, M.

    ISSN: 0167-7055, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.10.2016
    Published in Computer graphics forum (01.10.2016)
    “…In this paper we present a method to model and simulate a lens such that its caustic reveals a stereoscopic 3D image when viewed through anaglyph glasses. By…”
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    Journal Article
  3. 3

    Opacity Optimization for Surfaces by Günther, Tobias, Schulze, Maik, Esturo, Janick Martinez, Rössl, Christian, Theisel, Holger

    ISSN: 0167-7055, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.06.2014
    Published in Computer graphics forum (01.06.2014)
    “…In flow visualization, integral surfaces rapidly tend to expand, fold and produce vast amounts of occlusion. While silhouette enhancements and local…”
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    Journal Article
  4. 4

    Layered Reconstruction for Defocus and Motion Blur by Munkberg, Jacob, Vaidyanathan, Karthik, Hasselgren, Jon, Clarberg, Petrik, Akenine-Möller, Tomas

    ISSN: 0167-7055, 1467-8659, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.07.2014
    Published in Computer graphics forum (01.07.2014)
    “…Light field reconstruction algorithms can substantially decrease the noise in stochastically rendered images. Recent algorithms for defocus blur alone are both…”
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    Journal Article
  5. 5

    SAH guided spatial split partitioning for fast BVH construction by Ganestam, Per, Doggett, Michael

    ISSN: 0167-7055, 1467-8659, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.05.2016
    Published in Computer graphics forum (01.05.2016)
    “…We present a new SAH guided approach to subdividing triangles as the scene is coarsely partitioned into smaller sets of spatially coherent triangles. Our…”
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    Journal Article
  6. 6

    Spatio-temporal geometry fusion for multiple hybrid cameras using moving least squares surfaces by Kuster, Claudia, Bazin, Jean-Charles, Öztireli, Cengiz, Deng, Teng, Martin, Tobias, Popa, Tiberiu, Gross, Markus

    ISSN: 0167-7055, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.05.2014
    Published in Computer graphics forum (01.05.2014)
    “…Multi‐view reconstruction aims at computing the geometry of a scene observed by a set of cameras. Accurate 3D reconstruction of dynamic scenes is a key…”
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    Journal Article
  7. 7

    Stylized Caustics: Progressive Rendering of Animated Caustics by Günther, Tobias, Rohmer, Kai, Rössl, Christian, Grosch, Thorsten, Theisel, Holger

    ISSN: 0167-7055, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.05.2016
    Published in Computer graphics forum (01.05.2016)
    “…In recent years, much work was devoted to the design of light editing methods such as relighting and light path editing. So far, little work addressed the…”
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    Journal Article
  8. 8

    A Programmable Graphics Processor based on Partial Stream Rewriting by Middendorf, L., Haubelt, Ch

    ISSN: 0167-7055, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.10.2013
    Published in Computer graphics forum (01.10.2013)
    “…Current graphics processing units (GPU) typically offer only a limited number of programmable pipeline stages, whose usage, data flow and topology are mostly…”
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    Journal Article
  9. 9

    TrayGen: Arranging Objects for Exhibition and Packaging by Yang, Yong-Liang, Huang, Qi-Xing

    ISSN: 0167-7055, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.10.2013
    Published in Computer graphics forum (01.10.2013)
    “…We present a framework, called TrayGen, to generate tray designs for the exhibition and packaging of a collection of objects. Based on principles from shape…”
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    Journal Article