Výsledky vyhľadávania - "Robbe Cools"

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  1. 1

    From Display to Interaction: Design Patterns for Cross-Reality Systems Autor Cools, Robbe, Han, Jihae, Esteves, Augusto, Simeone, Adalberto L.

    ISSN: 1077-2626, 1941-0506, 1941-0506
    Vydavateľské údaje: United States IEEE 01.05.2025
    “…Cross-reality is an emerging research area concerned with systems operating across different points on the reality-virtuality continuum. These systems are…”
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    Journal Article
  2. 2

    Comparison of Cross-Reality Transition Techniques Between 3D and 2D Display Spaces in Desktop-AR Systems Autor Cools, Robbe, Maerevoet, Inne, Gottsacker, Matt, Simeone, Adalberto L.

    ISSN: 1077-2626, 1941-0506, 1941-0506
    Vydavateľské údaje: United States IEEE 01.05.2025
    “…The aim of this study is to develop an understanding of how virtual objects can be transitioned between 3D Augmented Reality and 2D standard monitor display…”
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    Journal Article
  3. 3

    Blending Spaces: Cross-Reality Interaction Techniques for Object Transitions Between Distinct Virtual and Augmented Realities Autor Cools, Robbe, Esteves, Augusto, Simeone, Adalberto L.

    Vydavateľské údaje: IEEE 01.10.2022
    “…Cross-Reality (CR) involves interaction between different modalities and levels of immersion such as Virtual and Augmented Reality, as we explore in this…”
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    Konferenčný príspevok..
  4. 4

    Computer assisted ergonomic assembly cell design Autor Goos, Jan, Lietaert, Pieter, Cools, Robbe

    ISSN: 2212-8271, 2212-8271
    Vydavateľské údaje: Elsevier B.V 2021
    Vydané v Procedia CIRP (2021)
    “…When designing or modifying an assembly cell, the question at hand is "What will it cost, and what will we gain"? This research features the evaluation of…”
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    Journal Article
  5. 5

    SelectVisAR: Selective Visualisation of Virtual Environments in Augmented Reality Autor Cools, Robbe, Han, Jihae, Simeone, Adalberto L

    ISSN: 2331-8422
    Vydavateľské údaje: Ithaca Cornell University Library, arXiv.org 04.05.2021
    Vydané v arXiv.org (04.05.2021)
    “…When establishing a visual connection between a virtual reality user and an augmented reality user, it is important to consider whether the augmented reality…”
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    Paper
  6. 6

    Towards a Desktop-AR Prototyping Framework: Prototyping Cross-Reality Between Desktops and Augmented Reality Autor Cools, Robbe, Gottsacker, Matt, Simeone, Adalberto, Bruder, Gerd, Welch, Greg, Feiner, Steven

    ISSN: 2771-1110
    Vydavateľské údaje: IEEE 01.10.2022
    “…Augmented reality (AR) head-worn displays (HWDs) allow users to view and interact with virtual objects anchored in the 3D space around them. These devices…”
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  7. 7

    Exploring Bi-Directional Pinpointing Techniques for Cross-Reality Collaboration Autor Pazhayedath, Priyanka, Belchior, Pedro, Prates, Rafael, Silveira, Filipe, Lopes, Daniel Simoes, Cools, Robbe, Esteves, Augusto, Simeone, Adalberto L.

    Vydavateľské údaje: IEEE 01.03.2021
    “…Virtual Reality (VR) technology enables users to immerse themselves in artificial worlds. However, it isolates users from the outside world and impedes them…”
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