Výsledky vyhľadávania - "Methodology and Techniques- Graphics Data Structures and Data Types"

  1. 1

    Real-Time Concurrent Linked List Construction on the GPU Autor Yang, Jason C., Hensley, Justin, Grün, Holger, Thibieroz, Nicolas

    ISSN: 0167-7055, 1467-8659
    Vydavateľské údaje: Oxford, UK Blackwell Publishing Ltd 01.06.2010
    Vydané v Computer graphics forum (01.06.2010)
    “…We introduce a method to dynamically construct highly concurrent linked lists on modern graphics processors. Once constructed, these data structures can be…”
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  2. 2

    Atomistic Visualization of Mesoscopic Whole-Cell Simulations Using Ray-Casted Instancing Autor Falk, Martin, Krone, Michael, Ertl, Thomas

    ISSN: 0167-7055, 1467-8659, 1467-8659
    Vydavateľské údaje: Oxford Blackwell Publishing Ltd 01.12.2013
    Vydané v Computer graphics forum (01.12.2013)
    “…Molecular visualization is an important tool for analysing the results of biochemical simulations. With modern GPU ray casting approaches, it is only possible…”
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  3. 3

    Performance Comparison of Bounding Volume Hierarchies and Kd-Trees for GPU Ray Tracing Autor Vinkler, Marek, Havran, Vlastimil, Bittner, Jiří

    ISSN: 0167-7055, 1467-8659
    Vydavateľské údaje: Oxford Blackwell Publishing Ltd 01.12.2016
    Vydané v Computer graphics forum (01.12.2016)
    “…We present a performance comparison of bounding volume hierarchies and kd‐trees for ray tracing on many‐core architectures (GPUs). The comparison is focused on…”
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  4. 4

    Networks of Names: Visual Exploration and Semi-Automatic Tagging of Social Networks from Newspaper Articles Autor Kochtchi, A., Landesberger, T. von, Biemann, C.

    ISSN: 0167-7055, 1467-8659
    Vydavateľské údaje: Oxford Blackwell Publishing Ltd 01.06.2014
    Vydané v Computer graphics forum (01.06.2014)
    “…Understanding relationships between people and organizations by reading newspaper articles is difficult to manage for humans due to the large amount of data…”
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  5. 5

    Sample-Based Manifold Filtering for Interactive Global Illumination and Depth of Field Autor Bauszat, P., Eisemann, M., John, S., Magnor, M.

    ISSN: 0167-7055, 1467-8659
    Vydavateľské údaje: Oxford Blackwell Publishing Ltd 01.02.2015
    Vydané v Computer graphics forum (01.02.2015)
    “…We present a fast reconstruction filtering method for images generated with Monte Carlo–based rendering techniques. Our approach specializes in reducing global…”
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  6. 6

    Rendering Wave Effects with Augmented Light Field Autor Oh, Se Baek, Kashyap, Sriram, Garg, Rohit, Chandran, Sharat, Raskar, Ramesh

    ISSN: 0167-7055, 1467-8659
    Vydavateľské údaje: Oxford, UK Blackwell Publishing Ltd 01.05.2010
    Vydané v Computer graphics forum (01.05.2010)
    “…Ray–based representations can model complex light transport but are limited in modeling diffraction effects that require the simulation of wavefront…”
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  7. 7

    Massively Parallel Hierarchical Scene Processing with Applications in Rendering Autor Vinkler, Marek, Bittner, Jiří, Havran, Vlastimil, Hapala, Michal

    ISSN: 0167-7055, 1467-8659
    Vydavateľské údaje: Oxford Blackwell Publishing Ltd 01.12.2013
    Vydané v Computer graphics forum (01.12.2013)
    “…We present a novel method for massively parallel hierarchical scene processing on the GPU, which is based on sequential decomposition of the given hierarchical…”
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  8. 8

    On Floating-Point Normal Vectors Autor Meyer, Quirin, Süßmuth, Jochen, Sußner, Gerd, Stamminger, Marc, Greiner, Günther

    ISSN: 0167-7055, 1467-8659
    Vydavateľské údaje: Oxford, UK Blackwell Publishing Ltd 01.06.2010
    Vydané v Computer graphics forum (01.06.2010)
    “…In this paper we analyze normal vector representations. We derive the error of the most widely used representation, namely 3D floating‐point normal vectors…”
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  9. 9

    Approximating the Generalized Voronoi Diagram of Closely Spaced Objects Autor Edwards, John, Daniel, Eric, Pascucci, Valerio, Bajaj, Chandrajit

    ISSN: 0167-7055, 1467-8659
    Vydavateľské údaje: England Blackwell Publishing Ltd 01.05.2015
    Vydané v Computer graphics forum (01.05.2015)
    “…We present an algorithm to compute an approximation of the generalized Voronoi diagram (GVD) on arbitrary collections of 2D or 3D geometric objects. In…”
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  10. 10

    Decoupled Space and Time Sampling of Motion and Defocus Blur for Unified Rendering of Transparent and Opaque Objects Autor Widmer, S., Wodniok, D., Thul, D., Guthe, S., Goesele, M.

    ISSN: 0167-7055, 1467-8659
    Vydavateľské údaje: Oxford Blackwell Publishing Ltd 01.10.2016
    Vydané v Computer graphics forum (01.10.2016)
    “…We propose a unified rendering approach that jointly handles motion and defocus blur for transparent and opaque objects at interactive frame rates. Our key…”
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  11. 11

    Hardware-Assisted Projected Tetrahedra Autor Maximo, A., Marroquim, R., Farias, R.

    ISSN: 0167-7055, 1467-8659
    Vydavateľské údaje: Oxford, UK Blackwell Publishing Ltd 01.06.2010
    Vydané v Computer graphics forum (01.06.2010)
    “…We present a flexible and highly efficient hardware‐assisted volume renderer grounded on the original Projected Tetrahedra (PT) algorithm. Unlike recent…”
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  12. 12

    Spatial Matching of Animated Meshes Autor Seo, H., Cordier, F.

    ISSN: 0167-7055, 1467-8659
    Vydavateľské údaje: Oxford Blackwell Publishing Ltd 01.10.2016
    Vydané v Computer graphics forum (01.10.2016)
    “…This paper presents a new technique which makes use of deformation and motion properties between animated meshes for finding their spatial correspondences…”
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  13. 13

    Simplex and Diamond Hierarchies: Models and Applications Autor Weiss, K., De Floriani, L.

    ISSN: 0167-7055, 1467-8659
    Vydavateľské údaje: Oxford, UK Blackwell Publishing Ltd 01.12.2011
    Vydané v Computer graphics forum (01.12.2011)
    “…Hierarchical spatial decompositions are a basic modelling tool in a variety of application domains. Several papers on this subject deal with hierarchical…”
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  14. 14

    Rasterized Bounding Volume Hierarchies Autor Novák, Jan, Dachsbacher, Carsten

    ISSN: 0167-7055, 1467-8659
    Vydavateľské údaje: Oxford, UK Blackwell Publishing Ltd 01.05.2012
    Vydané v Computer graphics forum (01.05.2012)
    “…We present the rasterized bounding volume hierarchy (RBVH), a compact data structure that accelerates approximate ray casting of complex meshes and provides…”
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  15. 15

    Estimation and Modeling of Actual Numerical Errors in Volume Rendering Autor Kronander, Joel, Unger, Jonas, Möller, Torsten, Ynnerman, Anders

    ISSN: 0167-7055, 1467-8659
    Vydavateľské údaje: Oxford, UK Blackwell Publishing Ltd 01.06.2010
    Vydané v Computer graphics forum (01.06.2010)
    “…In this paper we study the comprehensive effects on volume rendered images due to numerical errors caused by the use of finite precision for data…”
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  16. 16

    Improving Memory Space Efficiency of Kd-tree for Real-time Ray Tracing Autor Choi, B., Chang, B., Ihm, I.

    ISSN: 0167-7055, 1467-8659
    Vydavateľské údaje: Oxford Blackwell Publishing Ltd 01.10.2013
    Vydané v Computer graphics forum (01.10.2013)
    “…Compared with its competitors such as the bounding volume hierarchy, a drawback of the kd‐tree structure is that a large number of triangles are repeatedly…”
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  17. 17

    Matrix Trees Autor Andrysco, Nathan, Tricoche, Xavier

    ISSN: 0167-7055, 1467-8659
    Vydavateľské údaje: Oxford, UK Blackwell Publishing Ltd 01.06.2010
    Vydané v Computer graphics forum (01.06.2010)
    “…We propose a new data representation for octrees and kd‐trees that improves upon memory size and algorithm speed of existing techniques. While pointerless…”
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    Data-Parallel Decompression of Triangle Mesh Topology Autor Meyer, Quirin, Keinert, Benjamin, Sußner, Gerd, Stamminger, Marc

    ISSN: 0167-7055, 1467-8659
    Vydavateľské údaje: Oxford, UK Blackwell Publishing Ltd 01.12.2012
    Vydané v Computer graphics forum (01.12.2012)
    “…We propose a lossless, single‐rate triangle mesh topology codec tailored for fast data‐parallel GPU decompression. Our compression scheme coherently orders…”
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  19. 19

    Spherical Visibility Sampling Autor Eikel, Benjamin, Jähn, Claudius, Fischer, Matthias, auf der Heide, Friedhelm Meyer

    ISSN: 0167-7055, 1467-8659
    Vydavateľské údaje: Oxford, UK Blackwell Publishing Ltd 01.07.2013
    Vydané v Computer graphics forum (01.07.2013)
    “…Many 3D scenes (e.g. generated from CAD data) are composed of a multitude of objects that are nested in each other. A showroom, for instance, may contain…”
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    Geometry Presorting for Implicit Object Space Partitioning Autor Eisemann, M., Bauszat, P., Guthe, S., Magnor, M.

    ISSN: 0167-7055, 1467-8659
    Vydavateľské údaje: Oxford, UK Blackwell Publishing Ltd 01.06.2012
    Vydané v Computer graphics forum (01.06.2012)
    “…We present a new data structure for object space partitioning that can be represented completely implicitly. The bounds of each node in the tree structure are…”
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